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Unless you've had your head in the closet for the past 25 years, you've atleast heard of Street Fighter. You know, that game with men who are fighting. In the streets. And occassionally indoors when circumstances permit. However, incase you've been locked inside a bunker with Brendan Frasier waiting the apocalypse for the last quarter century, clutching your copy of Red Dawn as if it were some sort of survival guide for the Commie infested future let me sum up the gameplay of a fighting game - you punch and kick guys who are trying to punch and kick you until someone falls over, twice. Believe it or not, this formula hasn't really changed at all since then, and with good reason. It's fun. If I could make punching people my occupation, I'd give up my life of excess over at Gamestop with gusto and spend all my money on lotto tickets and cocaine for the rest of my existance.
Continue reading Week Old Reviews: Street Fighter IV
Africa. The only thing I truly know about Africa is that it's far away and that apparently Leonardo DiCaprio once killed a small battalion of people there to save some guy who I only remember as "Black Solomon Grundy" and his son, ja ja? I'm proposing that this level of knowledge is universal as apparently Far Cry 2 is the most accurate depiction of Africa ever until Resident Evil 5 comes out. Note: Afrika for PS3 totally doesn't count. The K makes it a different continent.
Far Cry 2 is the, in name only, sequel to Ubisoft published Far Cry, which came out in 2004. The original has a lot of fond memories for me, I got it during my first year of college and it turns out to be good first person shooter with a pretty neat map creator. The first game followed over talkative protagonist Jack Carver as he explored some tropical islands filled with mercenaries and rejected Strogg from Quake 3. Game was pretty open ended in the ways you could approach strategy and was surprisingly really long. I almost wanna say that Far Cry is longer than the plane ride to Africa. The other neat thing was that the mercenary AI was actually pretty decent. They'd call out for help, reinforcements, use cover, patrol the island, etc. Basically, they weren't your average retarded opponent and could cause real trouble on the harder difficulties. Overall, I'd say if you want a good first person shooter for your PC, to still check it out. You can probably find it for super cheap, so there's no excuse not to pick it up if the genre interests you.
Continue reading Week Old Reviews: Far Cry 2
In space no one can hear you scream, unless MJ and Janet are responsible, in which case no one wanted to hear "Scream". Of course that doesn't really help most of us that are stuck in our living rooms on a regular basis playing horror games. I'm pretty sure everyone in my family knows I scream like a little girl thanks to Silent Hill 2. Dead Space isn't really improving things.
Dead Space, designed by EA Redwood Shores, is a new intellectual property from EA, a company that used to be considered the most vile and unoriginal collection of individuals since John Romero's ego took over his soul. With their buying up every single development house known to mankind and pumping out Maddens like it was going out of style they easily qualify as atleast a stereotypical Captain Planet villian. Then they release a string of good new properties that I enjoyed such as Army of Two, no matter how criminally short it was, Crysis, and most importantly Warhammer Online: Age of Reckoning. Then Activision came along and proved to be worse than Julian Sands as the Warlock and anything EA has mustered for upsetting me. Then EA released Dead Space a week ago.
Continue reading Week Old Reviews: Dead Space
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