RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.




Posted on Nov 13th 2014 at 05:00:00 AM by (SirPsycho)
Posted under RPG, namco bandai, tales of xillia, ps3, playstation, gaius dumplings

[img width=400 height=390]http://i.picpar.com/0cf8b89f34a777749f727017def3c1da9916eebd.png[/img]

I have been excited about the release of Tales of Xillia 2 since I played and reviewed the first one a few months ago (http://www.rfgeneration.c...-Tales-of-Xillia-2755.php). I greatly enjoyed the main characters and writing of the original game and thought that the plot took plenty of nice turns that were not as predictable as an RPG veteran would expect.


Continue reading Psychotic Reviews: Tales of Xillia 2



Posted on Oct 22nd 2014 at 04:37:41 PM by (SirPsycho)
Posted under Camera Obscura, tecmo, horror, ps2, xbox, zero, shinto

[img width=350 height=492]http://www.rfgeneration.com/images/games/U-072/bf/U-072-S-03850-A.jpg[/img]

Before I get started, I just want to say that Fatal Frame is absolutely NOT based on a true story. The producer of the series has gone on record to say that the story is based on two Japanese urban legends and ghost stories, and is not true at all. The inclusion of this statement on the game's cover was a marketing slogan used in Western Markets. In Japan, Fatal Frame was released as Zero, and it was titled Project Zero in Europe. The game was developed and published by Tecmo in Japan and the USA, though in Europe, it became quite a mess with system exclusive publishers.

**WARNING** - PICTURES AND VIDEOS BEYOND THIS BREAK CONTAIN DISTURBING IMAGES THAT MAY NOT BE SUITABLE FOR ALL AUDIENCES. VIEWER DISCRETION IS ADVISED.


Continue reading Spooky Plays: Fatal Frame



Posted on Oct 7th 2014 at 01:17:49 PM by (SirPsycho)
Posted under Horror, 3do, sega, saturn, sony, playstation, horror, halloween, spooky puzzles

[img width=250 height=450]http://www.rfgeneration.com/images/games/U-060/ms/U-060-S-00560-A.jpg[/img]

Welcome back to a world of horror and fright. You may remember last year when I did a review of a game  (Thief: The Dark Project [http://www.rfgeneration.c...The-Dark-Project-2639.php]) that many would not consider when pondering their options to step into a good atmosphere that sends chills down your spine and squeals up your throat. The real "horror" came from the masterpiece's years spent in "Development Hell" where its focus was changed about a half dozen times. In contrast to a jumbled mess of juxtaposed design and experimentation that somehow worked brilliantly, this year I bring you D. Just "D." The letter "D." No more. No less. "D."


Continue reading Spooky Plays: D



Posted on Sep 18th 2014 at 03:01:03 PM by (SirPsycho)
Posted under Working Designs, strategy rpg, tactics, duels, awesome sprites, scaling, dragons

[img width=350 height=582]http://www.rfgeneration.com/images/games/U-060/ms/U-060-S-00700-A.jpg[/img]

Dragon Force is a rather unique strategy game for the Sega Saturn that mixes turn based strategy with real time tactical movement, decision making, and party building. Development for this game was started by J-Force, but Sega eventually took it over and finished it. In North America, it was localized and released by Working Designs. Sega used Working Designs' English translation for the European release of the game.

Dragon Force focuses on a continent-wide war between the various kingdoms and empires of Legendra (terrible name...). There are eight total kingdoms to choose from, but only six are initially available; the other two are unlocked after your first time beating the game.


Continue reading Psychotic Reviews: Dragon Force



Posted on Sep 6th 2014 at 08:33:03 PM by (SirPsycho)
Posted under konami, stars of destiny, nintendo, ds, rpg

[img width=550 height=482]http://www.rfgeneration.com/images/games/U-087/bf/U-087-S-08830-A.jpg[/img]

Suikoden Tierkreis was the second Suikoden game made by Konami for a non-Sony system and was the first to be released outside of Japan. The first, Suikoden Card Stories, was released on the Game Boy Advance (Japan exclusive) and is basically a retelling of Suikoden II as a trading card game. Though I have no idea what I'm doing in that game due to the language barrier, I do know what's going on in Tierkreis. Tierkreis was the first Suikoden game released since Suikoden V on the PS2, and was anxiously awaited by fans of the series, since there was about a three year gap between these releases.


Continue reading Psychotic Reviews: Suikoden Tierkreis



Posted on Aug 26th 2014 at 03:27:39 PM by (SirPsycho)
Posted under yuzo koshiro, sega saturn, story of thor, adventure, ancient

[img width=300 height=450]http://www.rfgeneration.com/images/games/U-060/ms/U-060-S-01100-A.jpg[/img]

The Legend of Oasis is the followup/prequel to Beyond Oasis. It was also developed by Ancient and composed by the studio's founder Yuzo Koshiro. It was released in 1996 for the Sega Saturn and was built off of the same engine that powered Beyond Oasis (The Story of Thor for those outside North America). The Legend of Oasis keeps the same feeling and exploration style of the first game while introducing new puzzles and a new map.


Continue reading Psychotic Reviews: The Legend of Oasis



Posted on Aug 14th 2014 at 02:27:54 PM by (SirPsycho)
Posted under Crash Bandicoot, crash, naughty dog, playstation, sony

[img width=428 height=400]http://www.rfgeneration.com/images/games/U-061/ms/U-061-S-02560-A.jpg[/img]

Following criticisms of their second game, Naughty Dog regrouped and started working on a new Crash followup. The third in the series would be their most ambitious yet. After two extremely successful games, Naughty Dog had a large budget to work with, but less than a year to build and finish the game. Like its predecessors, the game saw immense success in Japan, and dethroned Crash 2 as the most successful Western developed game in the country. It was the first non-Japanese game to earn the Platinum Prize for selling over 1 million copies in Japan alone.


Continue reading Psychotic Reviews: Crash Bandicoot: Warped



Posted on Aug 5th 2014 at 05:02:49 PM by (SirPsycho)
Posted under playstation, ps1, ps, naughty dog, crash, crash 2

[img width=400 height=403]http://www.rfgeneration.com/images/games/U-061/ms/U-061-S-02540-A.jpg[/img]

The international success of the first Crash Bandicoot allowed Naughty Dog to get started on a sequel, and most of the team members remained intact for this transition. This let them build on the ideas from the first game and polish up problems, while adding new ideas. Sadly this created quite a few new problems. Despite all these new issues, Crash 2 was more successful than the first game, making it the best selling Western developed game in Japan when it was released. However, its international sales caused the game to fall a bit short of its predecessor in total sales.



Continue reading Psychotic Reviews: Crash Bandicoot 2: Cortex Strikes Back



Posted on Jul 22nd 2014 at 06:38:05 PM by (SirPsycho)
Posted under yuzo koshiro, ancient, sega, genesis, mega drive, action, adventure

[img width=350 height=492]http://www.rfgeneration.com/images/games/U-040/bf/U-040-S-00660-A.jpg[/img]

Beyond Oasis is an action/adventure game developed by Ancient for the Sega Genesis/Mega Drive. It was released quite late in the system's lifecycle, late 1994 for Japan and 1995 everywhere else. Since Ancient was founded by Yuzo Koshiro, it also includes a soundtrack composed by him. This is most likely Sega's answer to The Legend of Zelda mixed with some Mana series, since there are many similarities in gameplay design, puzzle solving, and progression.



Continue reading Psychotic Reviews: Beyond Oasis



Posted on Jul 12th 2014 at 02:27:10 PM by (SirPsycho)
Posted under game refuge, electronic arts, ea, sega genesis

[img width=350 height=492]http://www.rfgeneration.com/images/games/U-040/bf/U-040-S-02310-A.jpg[/img]

Now its been overdue for a nice nostalgia trip. Playing Saturn games was nice for a spell. I remember seeing the games on a shelf as a wee lad, and had no idea what the system was but thinking the big cases were the coolest thing I had ever laid eyes on. I did not know anybody with a Saturn though. I did know multiple people with a Sega Genesis though, and one of them had our game today, General Chaos. General Chaos was developed by Game Refuge Inc. and published by Electronic Arts.



Continue reading Psychotic Reviews: General Chaos



Posted on Jun 13th 2014 at 10:26:45 PM by (SirPsycho)
Posted under Saturn, sega, working designs, action, anime

[img width=380 height=550]http://www.rfgeneration.com/images/games/U-060/bf/U-060-S-01180-A.jpg[/img]

Magic Knight Rayearth is an action/adventure based on a popular manga and anime series of the same name. Come to the Sega Saturn where we get going back down the Working Designs road!

Working Designs and Sega had quite a close relationship at first. Sega could make some money by licensing the rights to a game out to Working Designs that they themselves did not want to localize and release. Looking at the lineup of Working Designs Saturn games a staggering 4 of their 6 games for the Saturn were actually developed by Sega (5 if you count Camelot's Shining Wisdom since the company was founded by Sega, but they had broken away from them the same year it was released in Japan) including our game this week.



Continue reading Psychotic Reviews: Magic Knight Rayearth


                                                                                                                                                                                                                                               
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