Considering the amount of money a developer spends making mid-to-top tier games in this day, I would say the price is justified. If people want to play games with outstanding graphics on day one then they are going to have to pony up that $60. The only way that this trend will ever be bucked is to start at the bottom. Like many of you when I want a game that I don't feel is worth full retail, I just wait a while for the price to drop. For example, I've had both Driver: San Francisco and Warhammer 40,000: Space Marine on my list since they came out. Both were released September of last year, and I managed to snap both up last week for only $11.98 each.
Home computers were also thousands of dollars in 1992, that doesn't make a $2000 run of the mill PC today a bargain.
I think very few people point out that side of the whole "video games were cheaper in 19xx" argument. Especially considering that most people posting in this thread (even if they were alive in 1992) weren't buying their own games anyways.
NES_Rules: Ahhh! Only one more Karma point and you'll be 2^16!