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August 16, 2024, 10:27:36 PM
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RF Generation Message Board
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Gaming
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Video Game Generation
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Real-time Strategy vs. Turn-based Strategy
0 Members and 12 Guests are viewing this topic.
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Poll
Question:
Real Time strategy vs. Turn-based Strategy, which do you prefer and why?
Real-Time. (i.e. Starcraft)
8 (38.1%)
Turn-based. (i.e. Civ)
13 (61.9%)
Neither. I don't play strategy games.
0 (0%)
Total Voters: 21
Author
Topic: Real-time Strategy vs. Turn-based Strategy (Read 1715 times)
phoenix1967
Nintendo DS
Posts: 5009
Real-time Strategy vs. Turn-based Strategy
«
on:
January 22, 2009, 03:19:40 PM »
Which works best for you?
I'm better off with Turn-based. I like being able to take my time to set up things the way I like it, be able to look around and see what the opposition is doing, and not have to rush things in-game.
I'm not opposed to trying more Real Time, but for now I'm happy with Turn-based.
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[img width=360 height=54]http://www.trueachievements.com/gamercards/phoenix1967.jpg[/img]
Sirgin
DB Reviewer
Posts: 8080
Awards: 2016 & 2018 Fantasy Football Winner
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #1 on:
January 22, 2009, 03:59:47 PM »
Real-Time Strategy for me. I have some very fond memories of Age of Empires II and Warcraft II.
Nothing wrong with Turn-based Strategy though.
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modest9797
Sega 32X
Posts: 211
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #2 on:
January 22, 2009, 04:23:21 PM »
I selected turn based. I like to take as much time as I need aswell.
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blcklblskt
Nintendo 64
DB Contributor
Posts: 4056
Awards: 2017 Fantasy Football Winner
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #3 on:
January 22, 2009, 05:10:45 PM »
Turn-based. Fire Emblem FTW!!!
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Rajaat the Warbringer
CD-i
Posts: 320
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #4 on:
January 22, 2009, 06:04:20 PM »
I prefer turn based, but I can play real time as well.
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There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
--Moby Dick
James
King of Waffle
Donor
Posts: 4186
Champion of
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #5 on:
January 22, 2009, 07:04:44 PM »
I voted turn based because Civilisation is the strategy game I've put most time into, so I've become used to that style. However, Sim City is real time and it works very well like that. The good thing about Sim City 4 (I think, haven't played it for a long time) is you can make changes while time is paused, so it almost becomes turn based if you want.
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NES_Rules
Director
Posts: 4727
Awards: I live here
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #6 on:
January 22, 2009, 07:32:38 PM »
I voted Real Time as that is what I've played the most. I don't dislike Turn Based though, I just slightly prefer Real Time.
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We've lost power in the forward Game Boy, Mario is not responding
ItellYaHuat
Memorex VIS
Posts: 61
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #7 on:
January 22, 2009, 08:05:55 PM »
Real time for me. I still respect turn based but I prefer more fast paced games. Also one's where I have to think quickly on my feet.
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The Metamorphosing Leon
Laying on the green leaf, left and abandoned...
Donor
Posts: 9496
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #8 on:
January 22, 2009, 08:51:56 PM »
Real-time, except when it's a Total War game, then both.
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When shall his new form be revealed?
shoes23
Legendary AFK'er
Donor
Posts: 245
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #9 on:
January 23, 2009, 10:07:19 PM »
I get pwned even by the CPU when playing RTS games. I just have never been able to get the hang of fast paced environment , especially when it comes to multi-tasking. I just end up frustrated, and quit early on, so I've missed out on some of the great PC classics (Starcraft, Age of Empires, Warcraft, ect). I'll stick to the turn based affairs where I have time to plan my next move.
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The Metamorphosing Leon
Laying on the green leaf, left and abandoned...
Donor
Posts: 9496
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #10 on:
January 24, 2009, 02:21:28 AM »
FUCJKKIN STARCRAFT
Logged
When shall his new form be revealed?
Barracuda
Donor
Posts: 1765
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #11 on:
January 24, 2009, 08:28:36 AM »
I prefer turn-based but I also enjoy RTS.
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Moriya Hanzo
3DO
Posts: 856
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #12 on:
January 24, 2009, 02:08:14 PM »
Turn base.
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http://gametz.com/usertab/Dazz/tab/Games.html
PSN: DeMeYeZ6
Data
Memorex VIS
Posts: 80
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #13 on:
January 24, 2009, 02:17:08 PM »
I'm going to say real-time in the past I have spent a lot of time on AoE, it can feel rushed at times but I don't mind it. I tried the DS version my first turn based game I spent time on. For me, it was too slow, thinking about what to do, doing it then waiting for the CPU to do it. If I started off on something turn based it may have even been the other way round.
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Silent Scythe
TurboGrafx-16
Posts: 929
Re: Real-time Strategy vs. Turn-based Strategy
«
Reply #14 on:
January 24, 2009, 06:05:23 PM »
Turn based for me, as long as its not Rondo of Swords.
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