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Castlevania Judgement
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Topic: Castlevania Judgement (Read 1390 times)
Cobra
Donor
Posts: 2445
Castlevania Judgement
«
on:
November 23, 2008, 10:09:54 AM »
I know a lot of people will hate it, but to me it seems like a Castlevaniarized version of Toshinden. To me not a bad thing and I would get it if I had a Wii. It is good to have fighting games that aren't long running sequelthlons.
«
Last Edit: November 24, 2008, 07:58:15 PM by Cobra
»
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hXd
Algebraic!
SNES
Posts: 2087
Re: Castlevania Judgement
«
Reply #1 on:
November 24, 2008, 12:43:18 AM »
I'm a Castlevania fan and a fighting game fan, and
I'm
even scared to pick this up.
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[img width=180 height=120]http://www.trueachievements.com/gamercards/Haterlicious.jpg[/img]
[img width=470 height=155]http://gamercards.exophase.com/157705.png[/img]
Cobra
Donor
Posts: 2445
Re: Castlevania Judgement
«
Reply #2 on:
November 24, 2008, 12:54:59 AM »
Okay, I'll be honest, it is also morbid curiosity that has my interest.
I like it for simply being a fighting game though and if the Wii were to receive at least two more exclusive fighting games, lets say Toshinden & Fighting Vipers sometime next year I may actually buy one.
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Silent Scythe
TurboGrafx-16
Posts: 929
Re: Castlevania Judgement
«
Reply #3 on:
November 24, 2008, 08:46:27 AM »
I'm excited for it. I haven't played a Castlevania yet that I havent liked, although if any of them comes close it would be either Castlevania 2 or Castlevania Adventure. I preodered it a month ago so hopefully it will come today.
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Cobra
Donor
Posts: 2445
Re: Castlevania Judgement
«
Reply #4 on:
November 24, 2008, 10:02:42 AM »
Let me know what you think of it Silent Scythe. Oddly enough this game has me wanting a Wii the most I have since No More Heroes was 1st show here on RF Gen.
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The Metamorphosing Leon
Laying on the green leaf, left and abandoned...
Donor
Posts: 9496
Re: Castlevania Judgement
«
Reply #5 on:
November 24, 2008, 11:11:23 AM »
If you whip with the Wii mote I want it.
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When shall his new form be revealed?
Silent Scythe
TurboGrafx-16
Posts: 929
Re: Castlevania Judgement
«
Reply #6 on:
November 24, 2008, 07:19:12 PM »
Got it this afternoon and played for about 2 hours. Controls are pretty simplistic. I managed to beat it with Alucard, Simon and Sypha. Right away you can tell theres imbalance between characters. Story mode was a breeze with Simon and Alucard, damage your opponent a bit, dodge around him and finish him with a big flashy move. Syphas moves barely reach out in front of her and a few of her spells disappear when shes hit any projectile. The game play in general is pretty fast and can get a little confusing when various hazards on the battlefield start knocking you around. I'm not too crazy about the new style, I'm much more fond of Ayami Kojima's work. Using Sypha for an example again, she looks pretty normal except it looks like someone grabbed a lock of hair on the left side of her head, brought it across her face to her right side and glued it there. I haven't tried the Wii-mote with it yet, I just used the GC controller. Music is nothing new, just remixes of our old favorites. One of the only other gripes I have are that there are only 16 characters. I mean they could of thrown a few more Belmonts in there. I thought it was cool the put Eric in there but why did they revert him to a 11 year old boy? Thats all I can say for now, I'll play some more after work tomorrow morning and post some more.
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Cobra
Donor
Posts: 2445
Re: Castlevania Judgement
«
Reply #7 on:
November 24, 2008, 07:57:58 PM »
The fact you can use the control instead of the Wii-mote definitely is a winner with me. I may get a Wii and some classic controllers at some point and will have to pick this up. It sucks that Epic are such arses when it comes to the Wii so are holding back development of a Wii version of MK vs DC by not porting their engine over.
How would you compare the game to say, Toshinden?
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Silent Scythe
TurboGrafx-16
Posts: 929
Re: Castlevania Judgement
«
Reply #8 on:
November 25, 2008, 08:56:09 AM »
I couldn't compare them, sadly I've never played Toshiden.
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