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Virtual Console/PlayStation Store/Xbox Live Games
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Topic: Virtual Console/PlayStation Store/Xbox Live Games (Read 5981 times)
blissfulnoise
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Posts: 93
Virtual Console/PlayStation Store/Xbox Live Games
«
on:
March 15, 2007, 10:48:40 AM »
I know this subject was brought up once before but it might be worth a second look.
While these games can't exist physically in your collection, I think that there could be a strong case to start adding them to the database for collection tracking. I, for one, like to keep a physical record of what I have and what I don't for planning gaming nights and to track the value of my collection for insurance purposes (among many other things). By allowing these games to be added into the database, it would meet both needs very nicely.
While you could make an arguement that download only games were fringe even a year ago, many high profile releases are coming out download only (flOw, Tekken 5: Dark Resurection, Castlevania: Symphony of the Night, Castle Crashers to name a very few). Not to mention the huge quantity of them now (something like 48 on Xbox Live, 15 on Playstation Store, and 65 on the Virtual Console). With this in mind, I think that they deserve a second look at addition to the games database. It would be pretty easy to do since they can be simply added to the existing console categories. I'd imagine that a prefix in front of the downloadable games would work nicely. (e.g. VC: Toe Jam & Earl, XBLA: Joust, PSS: flOw).
Thanks guys and keep up the great work!
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Tynstar
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Posts: 15770
Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #1 on:
March 15, 2007, 11:35:51 AM »
I say no. That's not to say it will never happen but once XBL goes offline that game is gone. I don't think download only games should be listed. If there are listed they should have there own separate database so if I search XB360 I only get the released games no download only games. Thats my 2 cents.
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blissfulnoise
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Posts: 93
Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #2 on:
March 15, 2007, 12:02:55 PM »
To flip that, the Virtual Console and PlayStation store games are persistant meaning you can play them offline presumably forever.
And as far as where they'd get listed, these are unique games, many of which are their own IP (original games). I'd imagine that a game like Geometry Wars is as valid a unique console release as Gears of War. So putting them under the original console that you play them on seems like the most logical choice, but as long as they get listed, I don't really care where.
I'm sure there's a great discussion in here debating the merits of downloadable content verses physical media. But no one can doubt that downloadable content (games in this case) is now here to stay. I would think RFGeneration would be best served addressing these titles like they would any other game. And while this might open the door to a messy mobile "games" implemention, I think it would best serve RFGeneration's audience.
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Tynstar
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Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #3 on:
March 15, 2007, 12:35:58 PM »
if they are listed here I will support that decision and add games whenever I can. I don't think i will ever have to track any myself but that just me.
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Tan
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Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #4 on:
March 15, 2007, 12:44:27 PM »
I have half a dozen downloable games on my 360 and I don't feel the need to track them. All HDD's die eventually, and you won't be able to buy these in specialty shops or eBay or even trade them. They are tied to your personal profile and once you can no longer purchase them from the services they are lost forever.
It's kinda hard to add games that you can't scan, add packaging to, or put into your want/trade lists. It's like listing what cars you own and including the ones you have in your garage in Test Drive unlimited. Like Tynstar said if the majority supports the decision so be it, but even then I still won't bother adding them to my collection.
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Tondog
:3
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Posts: 3117
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Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #5 on:
March 15, 2007, 01:03:53 PM »
I think it would be nice if they were added in the system, but I would be OK if they weren't in there too. Personally, I would like to have the ability to list my Wii Virtual Console games so that I have a more complete inventory of what I have.
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Tan
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Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #6 on:
March 15, 2007, 01:18:26 PM »
So if we got into this then would we also be adding downloaded official modules, wad files, user made dev approved mods, and other grey areas?
Flash/Java games, Windows pre-installed games like Solitaire, the list goes on and on.
If Mario 64 VC get's a listing, I'll be damned if Minesweeper doesn't.
«
Last Edit: March 15, 2007, 01:27:38 PM by Tan
»
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Tondog
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Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #7 on:
March 15, 2007, 02:14:52 PM »
YEAH! Minesweeper kicks ass! I have the Windows 3.1, 95, 98, ME, XP, and Vista versions of that game!
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Black Flower Music Podcast
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blissfulnoise
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Posts: 93
Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #8 on:
March 15, 2007, 03:37:45 PM »
Quote from: Tan on March 15, 2007, 01:18:26 PM
If Mario 64 VC get's a listing, I'll be damned if Minesweeper doesn't.
Though I'm sure you're joking, I'd think not. I'd imagine this would only include the official stand-alone titles being offered through the big three's console offerings. It wouldn't include any additional downloadable content not in the form of an official expansion (e.g. Oblivion: Shivering Isles which will be downloadable through XBL).
And before it comes up, I don't think demos, videos, movies, television shows, or any other non stand-along game content should be tracked.
Again, there are some great original games available only through the download services offered on the Xbox 360 and Playstation 3 (though not the Wii as of yet). It would be a shame to leave them untracked.
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TraderJake
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Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #9 on:
March 15, 2007, 06:43:39 PM »
Quote from: blissfulnoise on March 15, 2007, 03:37:45 PM
Again, there are some great original games available only through the download services offered on the Xbox 360 and Playstation 3 (though not the Wii as of yet). It would be a shame to leave them untracked.
He's got a point there, you know. fl0w is apparently the current PS3 Jewel.
If it is okay with you guys I am going to let Scott and Tan figure this one out, while I continue to work through the arcade. I personally think there is merit to adding some downloadable titles, but there is that definite grey area when people say "what about PCs?". I'll let you guys figure that one out though.
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Tan
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Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #10 on:
March 15, 2007, 07:01:23 PM »
As far as I'm concerned they aren't any more collectable than MP3's on a player are to record or CD collections. MAME isn't in the database, there are retail sets of MAME roms like the Star Rom sets that would be just as deserving. This is a big issue because it opens the floodgates to allot of things, some I've already mentioned. You can't add some downloads and not others.
Yes I do believe Minesweeper has as much right to be there as Mario 64 VC. Minesweeper has been on every windows PC in the last what 13 years or so? Why not. Then we've got Cell Phone games, DVD trivia games, crap loads of other niche markets.
At some point we would cross the boundary of collector's website into general gaming one. You can't really post in "small scores thread" about something for a buck you've downloaded from your couch. Then you'll have to add the marketplace demos as well because we add demos to the database, otherwise we'll always be incomplete. Where do we draw the line?
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blissfulnoise
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Posts: 93
Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #11 on:
March 16, 2007, 11:27:03 AM »
Quote from: Tan on March 15, 2007, 07:01:23 PM
Yes I do believe Minesweeper has as much right to be there as Mario 64 VC. Minesweeper has been on every windows PC in the last what 13 years or so? Why not. Then we've got Cell Phone games, DVD trivia games, crap loads of other niche markets.
At some point we would cross the boundary of collector's website into general gaming one. You can't really post in "small scores thread" about something for a buck you've downloaded from your couch. Then you'll have to add the marketplace demos as well because we add demos to the database, otherwise we'll always be incomplete. Where do we draw the line?
It's simple. The line is drawn if it's not available from the respective console stores.
By bringing up freely downloadable PC titles you're making it more difficult than it has to be. Look at something like Direct2Drive. If I download Titan Quest (for example) from their service, paying for it, I'm going to include it in my collection of games. If I download Titan Quest for free via BitTorrent, I'm not. But with the current system, there's no reason why someone couldn't add a PC game if they've downloaded it, so effectively, your system allows that grey area to exist anyway. How about priated games? Yep, you can go ahead and add those too. Or you can simply add whatever you like wether or not you own it.
Regarding MAME, those sets are "free" via Lazarus and/or StarRom. But the big thing is you don't own any of the games on the collection. Nor are the rom sets themselves worthy of any sort of designation in a list of video game releases. And you already have a section for DVD games (Time Traveller, Dragon's Lair).
All I'm saying is that Sony, Nintendo, and Microsoft are offering original and re-released content DIRECTLY to their customers via their online services. These are approved releases with ESRB ratings and everything. They're in their official game catalog.
Sword of Vermillion
Alien Hominid HD
flOw
The line is as plain as it needs to be. These games are getting reviews from major online publications (IGN, 1up, Gamespot) and are being treated as legitimate console releases. But if you truly do believe that Minesweeper has the same right to be tracked as Mario 64 VC then there's nothing left I can really say to sway you.
Thank you for taking the time to consider it in any case.
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Tan
Guest
Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #12 on:
March 16, 2007, 12:45:30 PM »
My point is that those games aren't collectable. I have half a dozen Xbox Live Arcade games but they don't have the same appeal as the ones I have on my shelves, that's just my opinion. If I collected movies or music i wouldn't add downloaded retail movies or MP3's to a collection list either.
Having said that you need more guidelines than whether it's paid for or if it's reviewed and recognized. Hypothetically, if downloaded games are added then demos need to be as well for sake of accuracy and completness. The RFGen database has plenty of demo discs included as entries and although I believe downloaded demos have no collecting value whatsoever they have as much right as a media form as downloaded games do.
As far as a game like say TitanQuest. The Database would have to alter it's media information or add the info somewhere else for games that come in multiple forms. People who want accurate information wouldn't want to add a downloaded version of a game versus a disc based of the same game by accident.
Don't get me wrong, I have no system in my mind as to how to do this. Mainly because it would take the input of several people to cover all the bases, and I have no interest in it personally. But I'm a member as you are, you need to convince the Admins and Editors not me.
«
Last Edit: March 16, 2007, 12:48:25 PM by Tan
»
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TraderJake
Retired Lord of the Forum
Director
Posts: 5238
Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #13 on:
March 16, 2007, 01:11:12 PM »
RF Generation is a games and hardware database by its very nature. Yes, we do have awesome an awesome collection tool and possibly another tool in the distant future, but these tools would be nothing without our databases. We are, after all,
the classic and modern video games database
. Yeah, I know we have hardware now, but you know, our slogan is catchy, perhaps I could change it to the classic and modern gaming database, that would be more inclusive of hardware.
From a completeness standpoint, don't we miss something if we fail to include these titles in our games database? We should be striving to have a complete database, yet to ignore these games that people actually pay for and are periodically original would be to not have a complete database. Perhaps it's just me, but I do believe our legitimacy of being
the classic and modern video games database
is hurt if we do not strive to make the database complete.
That's my perspective on the matter. I, once again, am only one of the movers and shakers of the site, and I alone am not going to make a decision on the matter. So, Editors, Directors, Staff, Members, weigh in your thoughts, now that you know mine.
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Hello World.
Tondog
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Re: Virtual Console/PlayStation Store/Xbox Live Games
«
Reply #14 on:
March 16, 2007, 01:50:04 PM »
Quote from: Tan on March 15, 2007, 07:01:23 PM
MAME isn't in the database, there are retail sets of MAME roms like the Star Rom sets that would be just as deserving. This is a big issue because it opens the floodgates to allot of things, some I've already mentioned. You can't add some downloads and not others.
The thing is that those MAME sets are not officially released from the people who made the games, whereas the PS Store/XBLA/VC stuff is official products. There's a large difference
Quote
Then we've got Cell Phone games, DVD trivia games, crap loads of other niche markets.
No, because those aren't releases for what we consider game consoles.
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