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RF Generation Message Board | Gaming | Video Game Generation | The Thread of Gaming Randomness 0 Members and 15 Guests are viewing this topic. « previous next »
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Author Topic: The Thread of Gaming Randomness  (Read 460741 times)
shaggy
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« Reply #1500 on: November 26, 2016, 10:56:17 PM »

You gotta see some of the deep discounts my local Target store is offering on their clearance video games.


[img width=700 height=632]http://i1273.photobucket.com/albums/y409/Zagnorch/score20112516b_zpstrwmg58s.jpg?t=1480129680[/img]

Ha ha, I noticed the same at my Target.  You save NOTHING!
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ReddMcKnight
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« Reply #1501 on: December 19, 2016, 07:05:17 AM »

A felled Gargos makes for a happy Redd. Smiley

[img width=700 height=393]http://i10.photobucket.com/albums/a136/DarkTheThief/9-21-2016_6-59-23_AM_zpsz5tadknh.png[/img]
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ReddMcKnight
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« Reply #1502 on: December 20, 2016, 05:48:38 PM »

Here we go again! Cheesy

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SirPsycho
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« Reply #1503 on: December 23, 2016, 12:15:12 PM »

Sturmwind reprint incoming.

http://www.thedreamcastju...ilable-now-throwback.html
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Women were the reason I became a monk - and, ah, the reason I switched back... - Morte

Well I, for one, plan on discovering the secrets of the multiverse by rubbing cottage cheese on my belly and eating vast quantities of fresh-water fish. Mmm... cheese. -The Nameless One
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« Reply #1504 on: December 27, 2016, 09:09:54 AM »

@SirPsycho:

That's great! More people need to play that game.

Double Dragon IV coming to PS4 and Steam:

http://www.theverge.com/2...-4-ps4-steam-release-date
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
SirPsycho
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« Reply #1505 on: December 28, 2016, 04:56:31 PM »

I'm jealous of this leather.

[img width=700 height=1047]https://i.redd.it/29y9340ppd6y.jpg[/img]
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Women were the reason I became a monk - and, ah, the reason I switched back... - Morte

Well I, for one, plan on discovering the secrets of the multiverse by rubbing cottage cheese on my belly and eating vast quantities of fresh-water fish. Mmm... cheese. -The Nameless One
Ikariniku
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« Reply #1506 on: January 03, 2017, 07:29:52 PM »

I thought my offerings for the MAGfest Leave Something, Take Something chests would be slim this year, then I rediscovered my bin of Game Gear doubles and cheapies.
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OldSchoolGamer101
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« Reply #1507 on: January 23, 2017, 12:52:44 AM »

You gotta see some of the deep discounts my local Target store is offering on their clearance video games.


[img width=700 height=632]http://i1273.photobucket.com/albums/y409/Zagnorch/score20112516b_zpstrwmg58s.jpg?t=1480129680[/img]

Ha ha, I noticed the same at my Target.  You save NOTHING!

LOL  Yeah Target is rather hit and miss with their "clearance" stuff.  Oddly enough, I have seen better discounts on sale items than on clearance items.  A few weeks ago my local Target had XCOM2 on sale for $39.99 (That's $20 off!!!!).  On the same day, I looked in the "clearance" and saw a 2014 World Cup Soccer game for $20.  Who buys a 3-year old sports game for $20? :O
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SirPsycho
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« Reply #1508 on: January 26, 2017, 08:30:47 PM »

Got my shipping confirmation on my copy of Sturmwind!
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Women were the reason I became a monk - and, ah, the reason I switched back... - Morte

Well I, for one, plan on discovering the secrets of the multiverse by rubbing cottage cheese on my belly and eating vast quantities of fresh-water fish. Mmm... cheese. -The Nameless One
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« Reply #1509 on: February 06, 2017, 09:00:29 AM »

The blue fields of gaming nostalgia:

http://www.ign.com/articl...f-gaming-nostalgia?page=1

Stephen Kick: “Without the past we cannot learn from our mistakes. If future developers can no longer play classic games, what will they learn from? Where will they derive their influences? Imagine a future where the only old games you could play were Fester’s Quest, Bubsy 3D or Shaq Fu?”
« Last Edit: February 06, 2017, 09:04:08 AM by Addicted » Logged

Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
Addicted
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« Reply #1510 on: February 08, 2017, 03:38:55 PM »

From the good folks at Netflix ... Castlevania.

Castlevania Season 1, Part 1 Coming to Netflix in 2017

http://io9.gizmodo.com/ne...-show-for-2017-1792131221

[img width=672 height=210]http://i.imgur.com/cdzbyeK.png[/img]

« Last Edit: February 08, 2017, 03:42:39 PM by Addicted » Logged

Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
Ikariniku
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« Reply #1511 on: February 19, 2017, 09:32:15 AM »

I got that Adventure Time game for $5 at a 5 Below some years ago.  That was a deal.

In other news, buying this second copy of Power Blazer (Famicom) was surely intentional.  Surely.
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shaggy
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« Reply #1512 on: February 19, 2017, 05:51:28 PM »

Resident Evil 5 is great cool.  Some levels are long, though...  Or I suck.
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NES cart only collection - 87% complete.
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Addicted
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« Reply #1513 on: February 28, 2017, 09:33:54 AM »

Quote
Years and years ago, I used to work at NEC Home Electronics and just by chance, I happened work with someone who was involved with designing the PC Engine. It’s not every day you meet someone who helped bring about such an iconic piece of video game hardware and it’s been something of a lingering dream of mine for a long time to be able to talk to them about their involvement.

I first learned about the connection soon after joining the company. Back then, however, I had no published experience as a writer, let alone conducted an interview before, so I sat on that desire to interview them for a good 20 years or so. But after Joseph told me about his mission to preserve every game to such a definitive degree, I felt it was time to act and make that interview happen, seeing as how, again, preserving memories about games is just as important to us at the Society as preserving the games themselves.

The timing for doing so couldn’t have been any better. This coworker of mine recently retired at long last and while attending their farewell party, I finally summoned the courage to ask them if they would be willing to discuss their history with the PC Engine. Luckily for me, they graciously accepted. The main thing I decided to focus on in the interview was how the planning and design process went for the PC Engine from NEC’s side. Much has been written over the years about the technology that Hudson contributed to the system and while that’s all well and good, I thought it was important to also discuss NEC’s side of the story as a collaborator, too, while the people involved with it are still around to talk about it.

I sat down with my former coworker one chilly autumn day in Shibuya in 2015 to discuss times long past, the clouds above threatening to rain. The text of that interview follows below. One thing to note, however, is that this coworker wanted to remain anonymous, so for the duration of the interview, they’ll be referred to simply as “K.”

It's a good interview:

https://www.gamepres.org/en/2017/02/23/pcengine/

K: The main reason why there was no proper successor to the PC Engine, to put it simply, is that we just weren’t able to come up with a polygonal graphics architecture and accompanying development environment for a console that developers would find compelling. It wouldn’t have been enough even to just take existing PC graphics technology and slap it inside a console frame.
« Last Edit: February 28, 2017, 09:44:14 AM by Addicted » Logged

Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
Addicted
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« Reply #1514 on: March 10, 2017, 02:17:24 PM »

Final Fantasy XII HD coming to the PS4:

https://www.amazon.com/dp...2125b4e05d406e880a949b490
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
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