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January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
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Topic: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World (Read 33379 times)
singlebanana
Director
Posts: 7082
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #30 on:
January 04, 2016, 07:20:31 PM »
Nice stick Russ!
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
shaggy
RFG Emperor
Posts: 12264
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #31 on:
January 04, 2016, 09:17:13 PM »
Quote from: GrayGhost81 on January 04, 2016, 07:16:44 PM
I love the raccoon tail and tanooki suit. I never noticed that he's all orange when flowered up. That's funny!
Is the thing that turns you into a statue still considered to be the rarest power-up in the Mario universe?
I actually think that the shoe is more rare than the Tanooki Suit. How about adding me to the list of participants.
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NES cart only collection - 87% complete.
SMS set complete!
GrayGhost81
RFG Moderator
Posts: 3928
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #32 on:
January 05, 2016, 07:11:30 AM »
Quote from: shaggy on January 04, 2016, 09:17:13 PM
How about adding me to the list of participants.
You got it man! And a big congratulations and thank you for your service. Now we know what console you have hooked up!
Seriously, nice to finally have you aboard!
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singlebanana
Director
Posts: 7082
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #33 on:
January 05, 2016, 08:43:34 AM »
I added russlyman to the list as well. Wow! We have 16 participants. I think this is our most popular event to date.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
JerryGreenwood
Do you even Sega?
Donor
Posts: 605
Champion of
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #34 on:
January 05, 2016, 10:17:10 AM »
I'm in for 100% SMW.
I just beat SMB3 with a buddy about 2 months ago so I probably won't be playing it again. I also have a dark secret: I'm not a big fan of SMB3
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Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #35 on:
January 05, 2016, 04:55:08 PM »
[img width=700 height=525]http://i295.photobucket.com/albums/mm155/DisposedHero/Community%20Playthrough%20Scores/CAM01756.jpg[/img]
Beat SMB3. I recorded a playthrough of this game, but for some reason my capture screwed up, so I'm missing pretty much all of World 8. I'm still going to upload it to our Youtube channel anyway.
Edit: or maybe I'll just use a Game Genie to start at World 8, record it, and append it to the first video. I'd much rather the video show the entire game, even if I have to cheat a bit to make it happen.
«
Last Edit: January 05, 2016, 05:00:31 PM by Disposed Hero
»
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shaggy
RFG Emperor
Posts: 12264
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #36 on:
January 05, 2016, 11:07:02 PM »
Well, I got to the mid castle in level 8. I had super trouble with Level 8-1. I found out for level 8-1 is to use Raccoon Mario to fly through a portion of the level. Level 8-2 has a nice shortcut to get to the end quickly.
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NES cart only collection - 87% complete.
SMS set complete!
JerryGreenwood
Do you even Sega?
Donor
Posts: 605
Champion of
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #37 on:
January 06, 2016, 08:18:16 AM »
It's a little corny, but I used to save all my P-Wing's for world 8 and just blow through it.
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nupoile
DB Contributor
Posts: 1706
Awards: 2014 Fantasy Football Winner
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #38 on:
January 06, 2016, 08:23:08 AM »
I finished last night after having left the console on from the night before. Played straight through and beat every level but one, not even a hard one, just one I skipped for a bit and forgot to go back to.
When I have more time I'll talk about it more, took some pictures too.
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Fleach
Blog Writer
Posts: 2762
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #39 on:
January 06, 2016, 02:12:59 PM »
Glad to hear that everyone's enjoying themselves. I missed out on a lot of Mario games because I had a Genesis, and this plays very differently than the Sonic games I'm used to.
Rich and I talked a little bit about the game looking yellow-ish - like it had a filter on it. Looks fine to me. Anyone else noticing this?
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singlebanana
Director
Posts: 7082
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #40 on:
January 06, 2016, 02:40:29 PM »
Quote from: Fleach on January 06, 2016, 02:12:59 PM
Glad to hear that everyone's enjoying themselves. I missed out on a lot of Mario games because I had a Genesis, and this plays very differently than the Sonic games I'm used to.
Rich and I talked a little bit about the game looking yellow-ish - like it had a filter on it. Looks fine to me. Anyone else noticing this?
Look at the first two games. Then pop in SMB3.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #41 on:
January 06, 2016, 04:15:52 PM »
[img width=256 height=224]https://upload.wikimedia.org/wikipedia/en/b/bb/Smb2_comparison.png[/img]
[img width=512 height=480]http://gamefabrique.com/storage/screenshots/nes/super-mario-bros-3-04.png[/img]
Emulator-wise, where these were captured, it's not as apparent, but take a look at the sprite and you'll notice the yellow tint. It's worse on newer televisions that have problems with progressive scan.
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singlebanana
Director
Posts: 7082
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #42 on:
January 06, 2016, 04:25:09 PM »
The colors are definitely less colorful and vibrant than they were in the earlier games. It seems that they choose to use more "earthtoned" and pastel colors for SMB3. They return to using brighter colors in SMW.
[img width=640 height=480]http://ilarge.lisimg.com/image/825610/1118full-super-mario-bros.-3-screenshot.jpg[/img]
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
NeoMagicWarrior
Blog Writer
Posts: 108
Re: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #43 on:
January 06, 2016, 07:35:51 PM »
Quote from: JerryGreenwood on January 05, 2016, 10:17:10 AM
I also have a dark secret: I'm not a big fan of SMB3
I never really was before, and apparently still am not a fan either. Smb3 has too many "on rails" or slow scrolling areas. It slows the game down to a pace that isnt the one i usually play at.
I currently made it to halfway through world 3 before saying "screw it" for the night. I may or may not go back to it, although im totally looking forward to SMW.
Sent from my LGMS500 using Tapatalk
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Always looking for more Xbox Live Friends!!!!
nupoile
DB Contributor
Posts: 1706
Awards: 2014 Fantasy Football Winner
Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World
«
Reply #44 on:
January 06, 2016, 11:09:54 PM »
I don't think putting up pics from an emulator is fair, as least not the time I saw it being played recently. A few weeks ago I was watching Twitch and someone was streaming SMB3, he was new to it and I walked him through some tricky parts and secrets. At one point early on I told him the colors didn't look right and he said he was using an emulator. Ah! An emulator! I was kinda bummed to find out that they aren't perfect. All those people without actual hardware are missing out on what it was actually like.
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