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The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
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Topic: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015 (Read 64485 times)
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #15 on:
January 22, 2015, 01:56:58 AM »
Leave it to the Zelda collector to have not played LttP.
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singlebanana
Director
Posts: 7081
Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #16 on:
January 22, 2015, 06:46:57 AM »
Welcome cverz2.
For those of you who don't know, the hosts typically start and finish the playthrough early to sort out checkpoints and ensure that there aren't any snags. We also record our podcast midmonth.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
GrayGhost81
RFG Moderator
Posts: 3928
Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #17 on:
January 22, 2015, 07:07:58 AM »
Finished the East Palace yesterday at work. I'm pretty bad at this game so far. It never got me frustrated, but let's just say I had the path from the entrance to the boss pretty much memorized by the time I was actually able to defeat him (them).
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singlebanana
Director
Posts: 7081
Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #18 on:
January 22, 2015, 07:11:35 AM »
The game doesn't get any easier and the dungeons get much more complex. Your best strategy will be to find some bottles and the bug net. Capturing faeries is a real "life-saver" early on.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
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Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
GrayGhost81
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Posts: 3928
Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #19 on:
January 22, 2015, 07:12:38 AM »
I have two bottles, but not sure how to use them. Help?
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singlebanana
Director
Posts: 7081
Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #20 on:
January 22, 2015, 08:42:00 AM »
Bottles are multi-purpose.
Spoiler
(hover to show)
You can purchase medicine for them at the shops or when you find the net, you can catch certain "critters" to store in them.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
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Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
JerryGreenwood
Do you even Sega?
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Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #21 on:
January 22, 2015, 09:00:49 AM »
I've beaten it at least 3 times and I'll beat it again. I'm in.
Hands down one of the greatest games of all-time, I don't care who you are. An utter masterpiece. My favorite of the series.
«
Last Edit: January 22, 2015, 09:06:08 AM by JerryGreenwood
»
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Fleach
Blog Writer
Posts: 2762
Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #22 on:
January 22, 2015, 09:01:13 AM »
Quote from: singlebanana on January 22, 2015, 07:11:35 AM
The game doesn't get any easier and the dungeons get much more complex. Your best strategy will be to find some bottles and the bug net. Capturing faeries is a real "life-saver" early on.
It's certainly not an easy game. You'll do yourself a favour by doing some side quests and collecting heart pieces.
So far my experience on the Wii U Virtual Console is that controls are a little floaty or loose feeling. It makes quick reactions or tight room movement a little difficult. I didn't know you could use the analogue stick to control Link. It felt weird when I experimented with it. Nothing beats the good ol D Pad.
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"Another exciting Canadian"
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JerryGreenwood
Do you even Sega?
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Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #23 on:
January 22, 2015, 11:12:11 AM »
I think this game has a very nice level of difficulty. Not too easy, not too hard. That goes for puzzles and combat. There are a few tricky puzzles and a few tricky bosses, but nothing anyone should need a walk-through for (unless you want 100% completion).
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singlebanana
Director
Posts: 7081
Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #24 on:
January 22, 2015, 12:54:47 PM »
Quote from: JerryGreenwood on January 22, 2015, 11:12:11 AM
I think this game has a very nice level of difficulty. Not too easy, not too hard. That goes for puzzles and combat. There are a few tricky puzzles and a few tricky bosses, but nothing anyone should need a walk-through for (unless you want 100% completion).
I agree, the difficulty is pretty well-balanced. It get's tougher as you progress, but you also get better items to use, armor/magic upgrades, and more hearts.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Fleach
Blog Writer
Posts: 2762
Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #25 on:
January 22, 2015, 03:15:23 PM »
That's a really good comment. It's true that you evolve as a player and get better items as the game gets more challenging. Nothing is so out of reach to make someone frustrated. Though I will admit that I loathe the low health sound.
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"Another exciting Canadian"
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MaterialHandlerMike
Atari Lynx
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Posts: 2617
Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #26 on:
January 22, 2015, 04:02:39 PM »
Quote from: Fleach on January 22, 2015, 03:15:23 PM
Though I will admit that I loathe the low health sound.
more or less, than crying baby Mario?
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Complete NA NES collection (minus Stadium Events)
Fleach
Blog Writer
Posts: 2762
Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #27 on:
January 22, 2015, 04:05:06 PM »
Quote from: EngineerMike on January 22, 2015, 04:02:39 PM
Quote from: Fleach on January 22, 2015, 03:15:23 PM
Though I will admit that I loathe the low health sound.
more or less, than crying baby Mario?
Equally. I don't know why but I just don't like that sound and it makes me feel so frantic.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
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Shadow Kisuragi
Variant Collector
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Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #28 on:
January 22, 2015, 04:07:08 PM »
Carry around an extra faerie to reduce your stress levels.
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mumboking
Do you feel the heartbeat of the land?
PlayStation
Posts: 2683
Re: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015
«
Reply #29 on:
January 22, 2015, 04:10:24 PM »
Quote from: Fleach on January 22, 2015, 03:15:23 PM
I loathe the low health sound.
I had to look that up. It's not as bad as the Pokémon low health sound.
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