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999 - Modern Playthrough - February 2015
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Topic: 999 - Modern Playthrough - February 2015 (Read 26602 times)
singlebanana
Director
Posts: 7081
Re: 999 - Modern Playthrough - February 2015
«
Reply #15 on:
January 21, 2015, 09:25:52 PM »
I'm not sure in terms of where to see the game time, just curious if you had some idea and could approximate it.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Fleach
Blog Writer
Posts: 2762
Re: 999 - Modern Playthrough - February 2015
«
Reply #16 on:
January 21, 2015, 09:52:22 PM »
In that case I'd say it took me a solid 6 hours. I've been playing with a notebook by my side to jot down notes and thoughts, so my total time might be closer to 7 hours.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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Co-host of the RF Gen PlayCast
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Raidou
DB Reviewer
Posts: 1100
Champion of
Re: 999 - Modern Playthrough - February 2015
«
Reply #17 on:
January 23, 2015, 02:33:06 AM »
Interested. Bought and played this in December, and have yet to get true ending. I'm game.
Logged
Fleach
Blog Writer
Posts: 2762
Re: 999 - Modern Playthrough - February 2015
«
Reply #18 on:
January 23, 2015, 07:42:34 AM »
Happy to have you Raidou! We're not going to aim for the true ending until the fourth week. If anyone finds it before than, they can just use the spoiler tags.
This is a very captivating game and I'd say that anyone who likes a good thriller should check this out.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
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singlebanana
Director
Posts: 7081
Re: 999 - Modern Playthrough - February 2015
«
Reply #19 on:
January 23, 2015, 08:48:31 AM »
Welcome Raidou!
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
douglie007
Sega Dreamcast
Posts: 1770
Re: 999 - Modern Playthrough - February 2015
«
Reply #20 on:
January 26, 2015, 09:32:14 AM »
whats the chance of getting the "best" ending the first time? with out a WT of course
Logged
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Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: 999 - Modern Playthrough - February 2015
«
Reply #21 on:
January 26, 2015, 09:35:44 AM »
0%. It's impossible to get the True ending on your first playthrough.
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singlebanana
Director
Posts: 7081
Re: 999 - Modern Playthrough - February 2015
«
Reply #22 on:
January 26, 2015, 09:54:23 AM »
Quote from: Disposed Hero on January 26, 2015, 09:35:44 AM
0%. It's impossible to get the True ending on your first playthrough.
Yep, even if you do everything in the correct order, you will get at least one "unfulfilled" ending.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Fleach
Blog Writer
Posts: 2762
Re: 999 - Modern Playthrough - February 2015
«
Reply #23 on:
January 26, 2015, 10:55:34 AM »
Think of 999 as a video game version of Groundhog Day. You have to keep replaying it until you do everything right.
When you finish a playthrough you can choose "Begin with Memories" from the main menu so you can skip any dialogue that you've already read. That will make all subsequent runs of the game much faster.
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
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MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: 999 - Modern Playthrough - February 2015
«
Reply #24 on:
February 01, 2015, 11:34:37 AM »
So the internet has been down at work, leaving me with an entertainment void, that games fill nicely. I got my first "Bad" ending last night. I am surprised with how adult this game is. First DS game I have played that drops "F" bombs. 3/4 of the way through my second playthrough.
Logged
Complete NA NES collection (minus Stadium Events)
Fleach
Blog Writer
Posts: 2762
Re: 999 - Modern Playthrough - February 2015
«
Reply #25 on:
February 01, 2015, 07:26:20 PM »
How are you finding the story, Mike? Is this your first visual novel?
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: 999 - Modern Playthrough - February 2015
«
Reply #26 on:
February 01, 2015, 07:57:12 PM »
I like the story. It kind of reminds me of the film, Cube. Sci-Fi, psychological, horror. I also like that on my second playthrough, I am getting new parts to the story, that weren't known to me the first playthrough. I suppose that, technically, this is my first gaming experience with a visual novel.
Logged
Complete NA NES collection (minus Stadium Events)
MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: 999 - Modern Playthrough - February 2015
«
Reply #27 on:
February 02, 2015, 03:17:18 AM »
Got the second *bad ending*. Getting tired of these downer endings. Lol
Logged
Complete NA NES collection (minus Stadium Events)
douglie007
Sega Dreamcast
Posts: 1770
Re:
«
Reply #28 on:
February 02, 2015, 04:40:00 AM »
I really suck at this game, i cant even get out of the first room,
Spoiler
(hover to show)
get that the card and colors will be the code to the suit cases, and i have the decoder from the back of the picture but i cant seem to get them open
«
Last Edit: February 02, 2015, 07:53:33 AM by Fleach
»
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douglie007
Sega Dreamcast
Posts: 1770
Re:
«
Reply #29 on:
February 02, 2015, 05:15:37 AM »
Never mind, found the other card, im out
Logged
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