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RF Generation Message Board | Gaming | RF Generation Podcasts (Moderators: Crabmaster2000, Duke.Togo, wildbil52) | RF Generation Collectorcast Episode 27 0 Members and 2 Guests are viewing this topic. « previous next »
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Author Topic: RF Generation Collectorcast Episode 27  (Read 18392 times)
Wempster
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« Reply #30 on: November 26, 2014, 12:32:36 PM »

@Wempster: I haven't played any of those. I'm taking it that they are PC games?

@Ikariniku: I really miss Beat 'em ups. It's a genre that deserves some more entries, although I am probably part of the problem as I haven't purchased any of the recent ones like Scott Pilgrim and Double Dragon Neon.

Now that I think about it, I am surprised Bil didn't bring up Super Hexagon in regards to difficult games.


They are on Steam but I played them on the Wii U eShop.  Great cheap titles for your new wii u Duke!
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wildbil52
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« Reply #31 on: November 26, 2014, 12:43:05 PM »


Now that I think about it, I am surprised Bil didn't bring up Super Hexagon in regards to difficult games.


That game is difficult for you? Wink
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Crabmaster2000
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« Reply #32 on: November 26, 2014, 12:55:34 PM »

Competitive gaming is different than normal gaming. You put a lot of time and effort into your "craft" so its tense as internally you have a lot invested in your match. Its like watching an NHL game. None of the players looks like they are having fun......until one team scores/wins. You are concentrating and intensely focusing on the task at hand. No time for fun until you've achieved your goal.

I'm a bit sad you guys didn't spend any time talking about highscores as part of difficulty. Achievements covers that a little bit, but making a game difficult by trying to perfect something or reach a certain goal can be awesome. I love Guitar Hero so much and played it quite competitively when it was big placing top 3 at several local events. Being able to string together or long streaks or master proper star power usage after hours of practice was a point of great pride. I cannot play Rockband because it feels like the "baby" version to me now. I don't mean that in a derogatory way either. Its meant to be more accessible and was far more successful because of that. Its the reason games like Pac Man, Donkey Kong and Burger Time were so amazing. They were purposely challenging to reward those that spent the time learning and mastering the game.

And I'm definitely not an NES savant. The videos on my youtube channel are often the final product of many hours of practicing. Games like Time Lord or Dragon's Lair look short and easy when just looking at the uploaded video, but are just the final result of days of playing. Those two in particular are like 15 minutes on youtube, but are the product of over 40 hours of play time. It took a lot of effort to master those 15 minutes on my part. A Savant would pick things up much quicker. I'm just persistent Wink

Here is the Daigo link Bil:

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Want to see someone barely eke through a whole pile of NES games? Check out my youtube channel: http://www.youtube.com/us...00Crabmaster?feature=mhee

300+ NES games beaten since October 2011

Co-Host of the Rfgeneration Collectorcast:
http://rfgenerationcollectorcast.podomatic.com/
Shadow Kisuragi
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« Reply #33 on: November 26, 2014, 01:20:10 PM »

Original:


Moment 37 Reloaded, the 10th Anniversary of that video (named after the title of the video), was an event that was being held to promote playing some of the older fighting games. They decided to have a rematch of that event, and here's what happened:

« Last Edit: November 26, 2014, 01:23:07 PM by Shadow Kisuragi » Logged

GrayGhost81
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« Reply #34 on: November 26, 2014, 03:40:40 PM »

Thanks for posting that Shadow. I've wanted to watch it every time I hear about it but was always too lazy to look it up or wasn't thinking about it. Had to watch it twice to understand what was going on, but I get it now. Super cool stuff.
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Zagnorch
MAJIN SONIC'S BLOODLUST MUST BE SATED!
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« Reply #35 on: December 07, 2014, 11:32:10 AM »

I'm a bit sad you guys didn't spend any time talking about highscores as part of difficulty.

Well, maybe if you were available to cohost the CollectorCast and not goofing off doing whatever, you probably would've been able to bring that subject up and discuss it.  Tongue

Quote
And I'm definitely not an NES savant. The videos on my youtube channel are often the final product of many hours of practicing. Games like Time Lord or Dragon's Lair look short and easy when just looking at the uploaded video, but are just the final result of days of playing. Those two in particular are like 15 minutes on youtube, but are the product of over 40 hours of play time. It took a lot of effort to master those 15 minutes on my part. A Savant would pick things up much quicker. I'm just persistent Wink

I know a guy like that:

[img width=540 height=405]http://cdn.tutsplus.com/gamedev/authors/david-arcila/nintendohard_arino1.jpg[/img]

ANYway, sorry I'm way late on responding. I just listened to the first half of the show last night, and was struck by Bil's insight on what constitutes a "guilty pleasure." I never really thought of it that way before, good sir. Thank you for your take on it.

Other than that... ummm... I'm drawing a blank. Maybe I'll come back with more to say after I've listened to the second half.

'Late
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