I'm a bit sad you guys didn't spend any time talking about highscores as part of difficulty.
Well, maybe if you were available to cohost the CollectorCast and not goofing off doing whatever, you probably would've been able to bring that subject up and discuss it.
And I'm definitely not an NES savant. The videos on my youtube channel are often the final product of many hours of practicing. Games like Time Lord or Dragon's Lair look short and easy when just looking at the uploaded video, but are just the final result of days of playing. Those two in particular are like 15 minutes on youtube, but are the product of over 40 hours of play time. It took a lot of effort to master those 15 minutes on my part. A Savant would pick things up much quicker. I'm just persistent
I know a guy like that:
[img width=540 height=405]http://cdn.tutsplus.com/gamedev/authors/david-arcila/nintendohard_arino1.jpg[/img]
ANYway, sorry I'm way late on responding. I just listened to the first half of the show last night, and was struck by Bil's insight on what constitutes a "guilty pleasure." I never really thought of it that way before, good sir. Thank you for your take on it.
Other than that... ummm... I'm drawing a blank. Maybe I'll come back with more to say after I've listened to the second half.
'Late