Home
Databases
Community
Blogs
Tools
Submit
About
Donate
Database Search
Title
Console
Genre
Year
Publisher
RFG ID#
Community Blogs
My Blog
Submit Info
RFG Chat
Store
New on the Blogs
Update on the State of RFGeneration!
(8/31/2024)
In Which I Describe Pizza Tower at an Exhaustingly Long Length
(7/31/2024)
Remasters, Remakes, Rereleases, and Remembering the Past
(3/30/2024)
The Top 5 Survival Horror Games for the Sega Dreamcast
(2/20/2024)
Trombone Champ Is a Good Game
(12/30/2023)
Thoughts on the Nintendo Switch OLED Model
(11/21/2023)
Hypnospace Outlaw
(10/30/2023)
Hot Community Blog Entries
In Which I Describe Pizza Tower at an Exhaustingly Long Length
(2)
The Steam Indie Spring Sale - What should you get?
(3)
The Top 5 Survival Horror Games for the Sega Dreamcast
(1)
Remasters, Remakes, Rereleases, and Remembering the Past
(1)
Flash gaming at its best: Liferaft Zero
(2)
Trombone Champ Is a Good Game
(1)
Nielsen's Favorites on Channel 4
Shmup Club January 2023 - Metal Black
(1)
Shoot the Core-cast Episode 052 - Deathsmiles
(0)
Update on the State of RFGeneration!
(22)
Shoot the Core-cast Episode 053 - Fire Shark
(1)
Press Playcast Episode 91 - Doki Doki Literature Club
(0)
Press Playcast Episode 92 - Bioshock Infinite
(0)
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 26, 2024, 02:13:34 AM
News:
RF Generation: You are standing in an open field west of a white house, with a boarded front door.
RF Generation Message Board
|
Gaming
|
Community Playthroughs
(Moderators:
techwizard
,
singlebanana
,
wildbil52
,
GrayGhost81
,
Disposed Hero
,
MetalFRO
) |
October Retro Community Playthrough - Castlevania: Symphony of the Night
0 Members and 6 Guests are viewing this topic.
« previous
next »
Pages:
1
...
4
5
[
6
]
7
8
...
21
Author
Topic: October Retro Community Playthrough - Castlevania: Symphony of the Night (Read 76894 times)
Duke.Togo
Nintender Tape
Director
Posts: 6181
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #75 on:
October 01, 2014, 08:07:57 PM »
I'm sad to say this, but it looks like I won't have time to join in on this one. It's a fantastic game, and you are all in for a treat (or trick).
Logged
[img width=468 height=60]http://www.rfgeneration.com/images/banners/generated/collection/Duke.Togo.png[/img]
Boshamp
Donor
Posts: 1611
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #76 on:
October 01, 2014, 09:14:41 PM »
The soundtrack, people...take time to enjoy the background noise when you enter new areas. So good.
Logged
[img width=500 height=100]http://www.trueachievements.com/gamercards/Boshamp33.png[/img]
ReddMcKnight
Ace Jago Player
Donor
Posts: 1508
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #77 on:
October 02, 2014, 02:10:16 AM »
Game beaten at 3:01 AM on October 2nd!
If your wonder how I did it so quick, no, I did not cheat. I will reveal how I did it as the month goes on.
Logged
[img width=300 height=70]https://image.ibb.co/fSULkF/Signature_zpsfvzatdip.png[/img]
GrayGhost81
RFG Moderator
Posts: 3928
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #78 on:
October 02, 2014, 05:16:59 AM »
I tried to go up and over to get to the parakeet boss, but I think I need the double jump to pass the part with the giant skull heads, and you only get the double jump after beating that boss, coming in from the left. So quite simply I'm pretty sure I was doing it right in the first place, but the combination of me not being very good at this game and whatever level I was at at the time made it very difficult. I'm going to try again tonight, as I'm a much higher level now.
I'm really enjoying the game though.
Logged
Join the Community Playthroughs
Follow
@rfgplaycast
on Twitter
singlebanana
Director
Posts: 7081
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #79 on:
October 02, 2014, 10:32:49 AM »
Get inspired:
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
retrosportsgamer
Memorex VIS
Posts: 80
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #80 on:
October 02, 2014, 02:39:58 PM »
What's the trick to playing as Richter again?
Logged
Mod @racketboy , twitter: @brad21126
[img width=468 height=60]http://www.rfgeneration.com/images/banners/generated/collection/retrosportsgamer.png[/img]
singlebanana
Director
Posts: 7081
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #81 on:
October 02, 2014, 02:44:44 PM »
Quote from: retrosportsgamer on October 02, 2014, 02:39:58 PM
What's the trick to playing as Richter again?
Enter his name at start-up me thinks.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
ReddMcKnight
Ace Jago Player
Donor
Posts: 1508
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #82 on:
October 02, 2014, 03:42:29 PM »
Quote from: singlebanana on October 02, 2014, 02:44:44 PM
Quote from: retrosportsgamer on October 02, 2014, 02:39:58 PM
What's the trick to playing as Richter again?
Enter his name at start-up me thinks.
This is half-correct, my good Banana.
You have to beat the game with Alucard once to use Richter. Entering his name alone is not enough. On the Saturn Version, however, you can just pick him any time.
Logged
[img width=300 height=70]https://image.ibb.co/fSULkF/Signature_zpsfvzatdip.png[/img]
singlebanana
Director
Posts: 7081
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #83 on:
October 02, 2014, 03:44:00 PM »
Quote from: ReddMcKnight on October 02, 2014, 03:42:29 PM
Quote from: singlebanana on October 02, 2014, 02:44:44 PM
Quote from: retrosportsgamer on October 02, 2014, 02:39:58 PM
What's the trick to playing as Richter again?
Enter his name at start-up me thinks.
This is half-correct, my good Banana.
You have to beat the game with Alucard once to use Richter. Entering his name alone is not enough. On the Saturn Version, however, you can just pick him any time.
Thanks for the correction. I was misinformed.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
GrayGhost81
RFG Moderator
Posts: 3928
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #84 on:
October 02, 2014, 05:03:02 PM »
Alright I beat that damned bird. It was in fact very easy once I learned you can duck under his attacks.
Got the leap stone and zapped back over to the big skull head area. Saved and put it down for the night. I like to save where I have something that I know I can do the next time I fire up the game.
Logged
Join the Community Playthroughs
Follow
@rfgplaycast
on Twitter
Boshamp
Donor
Posts: 1611
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #85 on:
October 02, 2014, 06:57:42 PM »
So...I beat this last night. only to 200.5% though, but still...it is too intense to put down.
Anyone want to compare a speed run with me since I will be running it a few more times? The XBLA version allows you to see when you hit certain checkpoints in the game...get a little friendly competish going if anyone else that has already played this game before is interested.
Redd, you beat it quick, you down?
A couple things I tracked before going all insomniac and beating were the beginning to the outer wall. Was able to get 2 heart max boosts and a life max before getting to the outer wall. The game does give you some freedom of exploration without having the right tools for the job to get past certain things, which is awesome for changing the experience on each playthrough. Did anyone farm a lot of money to buy anything crazy at the library?
Used a trick to get through the start quickly after reaching the outer wall. I won't spoil it, but I will give a cryptic hint:
"Stand on the Pot Roast"
«
Last Edit: October 02, 2014, 07:16:11 PM by Boshamp
»
Logged
[img width=500 height=100]http://www.trueachievements.com/gamercards/Boshamp33.png[/img]
Duke.Togo
Nintender Tape
Director
Posts: 6181
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #86 on:
October 02, 2014, 08:08:12 PM »
Redd, did you use Maria? She is crazy overpowered in that version.
Logged
[img width=468 height=60]http://www.rfgeneration.com/images/banners/generated/collection/Duke.Togo.png[/img]
techwizard
RFG Moderator
Posts: 3839
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #87 on:
October 02, 2014, 08:31:29 PM »
Quote from: Duke.Togo on October 02, 2014, 08:08:12 PM
Redd, did you use Maria? She is crazy overpowered in that version.
i didn't know you could play as Maria, that seems like a spoiler...
Logged
Boshamp
Donor
Posts: 1611
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #88 on:
October 02, 2014, 09:28:27 PM »
That is just the Saturn version. Maria (as well as a few others) are playable straight from the start if memory serves...
Logged
[img width=500 height=100]http://www.trueachievements.com/gamercards/Boshamp33.png[/img]
ReddMcKnight
Ace Jago Player
Donor
Posts: 1508
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #89 on:
October 02, 2014, 10:03:24 PM »
Quote from: Duke.Togo on October 02, 2014, 08:08:12 PM
Redd, did you use Maria? She is crazy overpowered in that version.
Actually, I find her quite weak. Nonetheless, I did not. Here's a hint:
Spoiler
(hover to show)
Luck had everything to do with it.
Logged
[img width=300 height=70]https://image.ibb.co/fSULkF/Signature_zpsfvzatdip.png[/img]
Pages:
1
...
4
5
[
6
]
7
8
...
21
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Gaming
-----------------------------
=> Video Game Generation
===> RFGeneration Archives
=> Community Playthroughs
=> What About Channel 4?
=> RF Generation Podcasts
-----------------------------
Collecting
-----------------------------
=> Collection Connection
=> Trophies From the Hunt
=> Sales Extravaganza
===> Free Stuff
===> Keep An Eye Out For Me!!!
-----------------------------
Announcements and Feedback
-----------------------------
=> Announcements and Feedback
=> The Thinktank
=> RF Generation Events
-----------------------------
Other
-----------------------------
=> Idle Chatter
=> Media Room
=> The Gym
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Powered by SMF 1.1.21
|
SMF © 2015, Simple Machines
Simple Audio Video Embedder
RF Generation Theme derived from YabbGrey By
Nesianstyles
| Buttons by A.M.A
Page created in 0.177 seconds with 25 queries.
Site content Copyright © rfgeneration
.
com unless otherwise noted
.
Oh, and keep it on channel three
.