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October Retro Community Playthrough - Castlevania: Symphony of the Night
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Topic: October Retro Community Playthrough - Castlevania: Symphony of the Night (Read 76797 times)
GrayGhost81
RFG Moderator
Posts: 3928
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #45 on:
September 25, 2014, 08:45:28 AM »
Quote from: singlebanana on September 25, 2014, 08:44:00 AM
Of course Bil. No other way to defeat Dracula then to go that route right?
This game has Dracula in it? USE THE SPOILER TAGS MAN!
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singlebanana
Director
Posts: 7081
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #46 on:
September 25, 2014, 08:46:44 AM »
Quote from: GrayGhost81 on September 25, 2014, 08:45:28 AM
Quote from: singlebanana on September 25, 2014, 08:44:00 AM
Of course Bil. No other way to defeat Dracula then to go that route right?
This game has Dracula in it? USE THE SPOILER TAGS MAN!
Ha! Ha!
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
wildbil52
RFG Moderator
Posts: 2373
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #47 on:
September 25, 2014, 11:02:48 AM »
Quote from: singlebanana on September 25, 2014, 08:44:00 AM
Of course Bil. No other way to defeat Dracula then to go that route right?
Correct, the other way is technically an ending but it isn't the right one
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[img width=425 height=142]https://card.exophase.com/1/1220192.png[/img]
ReddMcKnight
Ace Jago Player
Donor
Posts: 1508
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #48 on:
September 25, 2014, 03:14:29 PM »
All this talk makes me want to start! I am so ready!
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[img width=300 height=70]https://image.ibb.co/fSULkF/Signature_zpsfvzatdip.png[/img]
Boshamp
Donor
Posts: 1611
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #49 on:
September 25, 2014, 04:31:40 PM »
I thought about beating it once before starting because I have been so excited. I could fly through it to a perfect save in about 12 hours, maybe less. ha ha
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Duke.Togo
Nintender Tape
Director
Posts: 6181
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #50 on:
September 25, 2014, 05:48:12 PM »
The story of this game is a direct sequel to Rondo of Blood, which is what I would consider "Castlevania 4." If you want some background, play Rondo on PSP first.
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Boshamp
Donor
Posts: 1611
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #51 on:
September 25, 2014, 05:54:47 PM »
Is that the one from this game?
http://www.rfgeneration.c...nfo.pl?ID=U-095-S-04440-A
I thought this was a US release of a Japanese-only release, not the U.S. Rondo of Blood for the Turbo grafix CD. If that is the case, I will be replacing my broken battery for me PSP and playing it for the next 5 days.
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Duke.Togo
Nintender Tape
Director
Posts: 6181
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #52 on:
September 25, 2014, 07:04:14 PM »
Yes, that has a Rondo remake on it, as well as SotN and the original Rondo which are unlocks.
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Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #53 on:
September 25, 2014, 07:17:37 PM »
Rondo is also scheduled for release on WiiU VC this month, I believe.
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Boshamp
Donor
Posts: 1611
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #54 on:
September 25, 2014, 11:49:19 PM »
Are the Rondo remake and the original the same story and gameplay? Or is it more than improved graphics?
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Duke.Togo
Nintender Tape
Director
Posts: 6181
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #55 on:
September 26, 2014, 12:51:09 AM »
I've never completed the remake, but from what I understand it's the same game with a 2.5D graphical style.
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Boshamp
Donor
Posts: 1611
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #56 on:
September 26, 2014, 01:15:08 AM »
Sweet. Too bad I can't pick up a replacement PSP Battery until Saturday, maybe not even then. I wonder if I can play it plugged into the A/C without a battery...
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mumboking
Do you feel the heartbeat of the land?
PlayStation
Posts: 2683
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #57 on:
September 26, 2014, 04:39:28 AM »
Quote from: Boshamp on September 26, 2014, 01:15:08 AM
Sweet. Too bad I can't pick up a replacement PSP Battery until Saturday, maybe not even then. I wonder if I can play it plugged into the A/C without a battery...
I think that's possible... My PSP had a swollen battery.
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Boshamp
Donor
Posts: 1611
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #58 on:
September 26, 2014, 08:05:46 PM »
That is exactly my issue, a battery that swelled up and exploded the battery cover. I spent a lot on that battery too. It was an extended life battery from Sony.
Logged
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techwizard
RFG Moderator
Posts: 3839
Re: October Retro Community Playthrough - Castlevania: Symphony of the Night
«
Reply #59 on:
September 27, 2014, 01:00:17 AM »
it's not even october and this topic has already passed suikoden II, and isn't far off of passing Ico for number of posts. glad to see so much excitement!
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