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September Modern Community Playthrough - Ico
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Topic: September Modern Community Playthrough - Ico (Read 18019 times)
Fleach
Blog Writer
Posts: 2762
Re: September Modern Community Playthrough - Ico
«
Reply #45 on:
September 10, 2014, 11:53:15 PM »
Let's save that for the Skypecall. I have a theory about a link between the two games, but I don't think it's correct.
Anyway, lots of great info on ICO including a walkthrough can be found on youwerethere.com
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
singlebanana
Director
Posts: 7081
Re: September Modern Community Playthrough - Ico
«
Reply #46 on:
September 11, 2014, 10:00:37 AM »
Quote from: Fleach on September 10, 2014, 11:53:15 PM
Let's save that for the Skypecall. I have a theory about a link between the two games, but I don't think it's correct.
+1 on saving the conspiracy theories
I made it to the 2nd checkpoint last night. Traversing the windmill was a little tricky, but I managed it after about 12 tries. I kept trying to manipulate my camera angle, which was entirely unnecessary. It appears that I'm still trying to use the controls from SotC and it's impeding my speed in a few places.
This game is simply beautiful. The background scenery as you run across the bridges from tower to tower are amazing! Another aspect of the game I love is how you convince Yorda to jump across the large chasms and you grab her arm and pull her up. Man, it makes my heart skip a beat. I love how the game makes you feel as if you are a part of the danger and like I mentioned on the SotC playthrough, I'm still getting that sense of fearing height. Very cool.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Fleach
Blog Writer
Posts: 2762
Re: September Modern Community Playthrough - Ico
«
Reply #47 on:
September 11, 2014, 12:50:14 PM »
Just finished the game and have to say that it's absolutely beautiful in design and execution. Loved everything about it, except the camera which caused me to miss jumps and fall of edges sometimes. My advice is to leave the camera as it is (it will actually show you where you need to go next) and only move it so you can make a mental map of the environment. I actually liked the camera angles in the game as it made moments and vistas feel very cinematic.
I'm so happy I had a chance to play this and SotC.
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
singlebanana
Director
Posts: 7081
Re: September Modern Community Playthrough - Ico
«
Reply #48 on:
September 11, 2014, 01:18:37 PM »
Congrats on finishing the game! Glad to hear it held up for you until the end. This makes me really excited to finish it. Did you find the "secret" weapon? If you didn't, you might want to read up on it. I came across it while reading an article on the game and so I'm probably going to consult a portion of a walkthrough to find it.
Looks like you and techwizard are finished. How are our other participants holding up this month?
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Fleach
Blog Writer
Posts: 2762
Re: September Modern Community Playthrough - Ico
«
Reply #49 on:
September 11, 2014, 01:48:30 PM »
I didn't find the secret weapon.
Spoiler
(hover to show)
Is it the mace? Or the light saber?
But I still enjoyed every second of the game. To say the game held up is an understatement. It took for me a great ride.
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
singlebanana
Director
Posts: 7081
Re: September Modern Community Playthrough - Ico
«
Reply #50 on:
September 11, 2014, 03:21:14 PM »
From what I understand Floyd, both "secret" weapons are found at the same spot. That latter that you mentioned is only available on your second playthrough of the game.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
techwizard
RFG Moderator
Posts: 3839
Re: September Modern Community Playthrough - Ico
«
Reply #51 on:
September 12, 2014, 12:26:55 AM »
i didn't find the secret weapon either but watched a video of the room it was in, didn't even realize there was a secret panel there
Logged
MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: September Modern Community Playthrough - Ico
«
Reply #52 on:
September 12, 2014, 02:02:34 PM »
I am pretty sure I made it to the second checkpoint yesterday.
Logged
Complete NA NES collection (minus Stadium Events)
techwizard
RFG Moderator
Posts: 3839
Re: September Modern Community Playthrough - Ico
«
Reply #53 on:
September 12, 2014, 02:11:41 PM »
awesome! glad to have you on board mike
Logged
singlebanana
Director
Posts: 7081
Re: September Modern Community Playthrough - Ico
«
Reply #54 on:
September 13, 2014, 12:48:18 AM »
Finished the game tonight. One of those games I'm the better for experiencing.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Fleach
Blog Writer
Posts: 2762
Re: September Modern Community Playthrough - Ico
«
Reply #55 on:
September 13, 2014, 07:47:38 AM »
It is an enriching experience, isn't it? Congrats!
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
bombatomba
Blog Editor
Posts: 1877
Champion of
Re: September Modern Community Playthrough - Ico
«
Reply #56 on:
September 13, 2014, 12:28:44 PM »
I remember lingering for ages at the windmill, soaking it all in. Not for so long this time, but I did let Yorda chase the birds a bit. I've been entertaining the notion of firing this up on PCSX2 on my gaming PC to see how good it looks.
Reached the checkpoint for this week. At this point you REALLY need that shiny new weapon.
Logged
"Thou mayest all thy troubles now forget,
Th'Imperi'l knaves have been outrun at last."
- Han Solo
SirPsycho
Naked Koei Dude
Blog Writer
Posts: 3255
Re: September Modern Community Playthrough - Ico
«
Reply #57 on:
September 13, 2014, 01:02:00 PM »
Quote from: singlebanana on September 13, 2014, 12:48:18 AM
Finished the game tonight. One of those games I'm the better for experiencing.
Now you can start playing Suikoden II!
Logged
Women were the reason I became a monk - and, ah, the reason I switched back... - Morte
Well I, for one, plan on discovering the secrets of the multiverse by rubbing cottage cheese on my belly and eating vast quantities of fresh-water fish. Mmm... cheese. -The Nameless One
techwizard
RFG Moderator
Posts: 3839
Re: September Modern Community Playthrough - Ico
«
Reply #58 on:
September 15, 2014, 02:01:01 PM »
Week 3 checkpoint is up!
Logged
GrayGhost81
RFG Moderator
Posts: 3928
Re: September Modern Community Playthrough - Ico
«
Reply #59 on:
September 15, 2014, 07:14:18 PM »
This Godforsaken song keeps popping into my head for some reason.
Logged
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