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September Modern Community Playthrough - Ico
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Topic: September Modern Community Playthrough - Ico (Read 18099 times)
techwizard
RFG Moderator
Posts: 3839
September Modern Community Playthrough - Ico
«
on:
August 22, 2014, 01:02:40 PM »
Guide Ico and Yorda safely through an abandoned fortress in this month's puzzle platformer from the same team that developed Shadow of the Colossus.
Platforms:
PS2
PS3 (Ico & Shadow of the Colossus HD Collection)
Checkpoints:
Week 1
- Get to the cutscene at the giant gate entrance to the fortress.
Week 2
- Save at the room with a shiny new weapon.
Week 3
- Finish the waterfall puzzle and save at the first loveseat of stage: gondola.
Week 4
- Finish the game!
Participants:
Bombatomba
Crabmaster2000
EngineerMike
Fleach
GrayGhost81
silentscythe
singlebanana
techwizard
«
Last Edit: September 22, 2014, 03:34:27 PM by techwizard
»
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Fleach
Blog Writer
Posts: 2762
Re: September Modern Community Playthrough - Ico
«
Reply #1 on:
August 24, 2014, 03:08:00 PM »
I'm excited for this! I'll be playing on the HD Collection this time around.
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"Another exciting Canadian"
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MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: September Modern Community Playthrough - Ico
«
Reply #2 on:
August 24, 2014, 08:28:30 PM »
Sign me up. Starting to feel like the boy who cried "I will play!" with these playthroughs, but from what I remember of my ICO experience, was that the game is short and sweet.
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Complete NA NES collection (minus Stadium Events)
Crabmaster2000
Podcast Crew
Posts: 13567
Re: September Modern Community Playthrough - Ico
«
Reply #3 on:
August 31, 2014, 12:51:55 PM »
I'm in!
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Want to see someone barely eke through a whole pile of NES games? Check out my youtube channel:
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bombatomba
Blog Editor
Posts: 1877
Champion of
Re: September Modern Community Playthrough - Ico
«
Reply #4 on:
August 31, 2014, 08:41:23 PM »
I'm in! Haven't played this one in years, so I'm totally ready to jump back in.
Logged
"Thou mayest all thy troubles now forget,
Th'Imperi'l knaves have been outrun at last."
- Han Solo
GrayGhost81
RFG Moderator
Posts: 3928
Re: September Modern Community Playthrough - Ico
«
Reply #5 on:
August 31, 2014, 09:05:29 PM »
I'm going to ditch Suikoden II and play this instead.
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techwizard
RFG Moderator
Posts: 3839
Re: September Modern Community Playthrough - Ico
«
Reply #6 on:
August 31, 2014, 10:53:43 PM »
Week 1 checkpoint is up!
Logged
GrayGhost81
RFG Moderator
Posts: 3928
Re: September Modern Community Playthrough - Ico
«
Reply #7 on:
September 03, 2014, 08:59:41 AM »
I played to the first save point last night. I can tell this is going to be a bumpy game for me but I'll try to stick with it. I already went through the cycle of "Ok I'm not sure what to do. I'm going to figure - F*ck this! WHAT THE F*CK AM I SUPPOSED TO DO??" Then go pull up a walkthrough.
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techwizard
RFG Moderator
Posts: 3839
Re: September Modern Community Playthrough - Ico
«
Reply #8 on:
September 03, 2014, 09:59:59 AM »
Quote from: GrayGhost81 on September 03, 2014, 08:59:41 AM
I played to the first save point last night. I can tell this is going to be a bumpy game for me but I'll try to stick with it. I already went through the cycle of "Ok I'm not sure what to do. I'm going to figure - F*ck this! WHAT THE F*CK AM I SUPPOSED TO DO??" Then go pull up a walkthrough.
i've got a head start as i played about halfway through back in june and i definitely agree, it's frustrating at some points. i was watching a video of it the other day and noticed something i didn't before, and that's that when yorda wanders off she'll sometimes lead you towards where you're supposed to go, or at least give you a clue. if you get stuck try to let her lead you for a little bit and see what happens.
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singlebanana
Director
Posts: 7081
Re: September Modern Community Playthrough - Ico
«
Reply #9 on:
September 03, 2014, 12:22:31 PM »
Going to start tonight. Very excited to play this one.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
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Silent Scythe
TurboGrafx-16
Posts: 929
Re: September Modern Community Playthrough - Ico
«
Reply #10 on:
September 03, 2014, 12:31:14 PM »
I'll pop it in tomorrow.
Logged
GrayGhost81
RFG Moderator
Posts: 3928
Re: September Modern Community Playthrough - Ico
«
Reply #11 on:
September 03, 2014, 01:31:51 PM »
Quote from: techwizard on September 03, 2014, 09:59:59 AM
...when yorda wanders off she'll sometimes lead you towards where you're supposed to go, or at least give you a clue. if you get stuck try to let her lead you for a little bit and see what happens.
That sounds really cool. Great info man. I'm going to try to relax a little more when I sit down with it tonight. I have to admit it was getting late and I was anxious about how long it would be before I would hit a save point to quit at.
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techwizard
RFG Moderator
Posts: 3839
Re: September Modern Community Playthrough - Ico
«
Reply #12 on:
September 03, 2014, 05:05:30 PM »
Quote from: GrayGhost81 on September 03, 2014, 01:31:51 PM
Quote from: techwizard on September 03, 2014, 09:59:59 AM
...when yorda wanders off she'll sometimes lead you towards where you're supposed to go, or at least give you a clue. if you get stuck try to let her lead you for a little bit and see what happens.
That sounds really cool. Great info man. I'm going to try to relax a little more when I sit down with it tonight. I have to admit it was getting late and I was anxious about how long it would be before I would hit a save point to quit at.
save points could be more frequent, especially with how tedious it can be to drag yorda where you want her to go but I've seen worse.
I can't say how reliable that tip about yorda leading the way is, as I only saw it once in a video and it definitely seemed to work that time so it's worth trying. I also know that there were points while I played that she seemed to just stand there staring at nothing...though it's possible she does that when you're on the right path and you don't need any more help.
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bombatomba
Blog Editor
Posts: 1877
Champion of
Re: September Modern Community Playthrough - Ico
«
Reply #13 on:
September 03, 2014, 11:01:01 PM »
Done. It's been almost a decade but its like slipping on an old pair of slippers. I tell you, this is a great game to come home and play after trapsing around Ann Arbor dodging carefree students.
... It is a lot blurrier than I remember. Not a dealbreaker (not even close) but this is the first time the retro glasses have happened to me on the PS2.
Logged
"Thou mayest all thy troubles now forget,
Th'Imperi'l knaves have been outrun at last."
- Han Solo
techwizard
RFG Moderator
Posts: 3839
Re: September Modern Community Playthrough - Ico
«
Reply #14 on:
September 03, 2014, 11:05:19 PM »
Quote from: bombatomba on September 03, 2014, 11:01:01 PM
Done. It's been almost a decade but its like slipping on an old pair of slippers. I tell you, this is a great game to come home and play after trapsing around Ann Arbor dodging carefree students.
... It is a lot blurrier than I remember. Not a dealbreaker (not even close) but this is the first time the retro glasses have happened to me on the PS2.
wow that was fast, congrats!
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