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August Modern Playthrough - Muramasa: The Demon Blade
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Topic: August Modern Playthrough - Muramasa: The Demon Blade (Read 10144 times)
Raidou
DB Reviewer
Posts: 1100
Champion of
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #15 on:
August 06, 2014, 04:30:40 AM »
Finally got my copy in the mail today, and played through two acts (beat the 2nd boss).
The art style is gorgeous, and everything looks better on an LED screen. The combat system is fluid and frenetic. Enjoying a lot, although I do have two issues: it holds your hand a little too much (which does break immersion at times), and the X button is over-mapped.
EDIT: I also would have really liked a bestiary section.
«
Last Edit: August 08, 2014, 04:07:46 AM by Raidou
»
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Fleach
Blog Writer
Posts: 2762
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #16 on:
August 07, 2014, 07:14:38 AM »
Looks like no one caught me slipping with the next checkpoint. Anyway, check the first post for the update.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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singlebanana
Director
Posts: 7081
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #17 on:
August 07, 2014, 08:37:31 AM »
Quote from: Fleach on August 07, 2014, 07:14:38 AM
Looks like no one caught me slipping with the next checkpoint. Anyway, check the first post for the update.
Eh, August 1st was last Friday, so technically, it hasn't been a week yet.
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Raidou
DB Reviewer
Posts: 1100
Champion of
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #18 on:
August 09, 2014, 12:37:26 AM »
Just noticed something interesting in Act 5-
Spoiler
(hover to show)
the perspective-shifting palace's background music and battle music transition almost seamlessly. This is pretty awesome.
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Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #19 on:
August 12, 2014, 12:12:09 PM »
I'm currently on Act 4 and enjoying the game quite a bit so far. The combat is fast and fluid, and although it can feel kinda 'button mashy' at times, it's still a lot of fun. The story is pretty interesting, and of course the artwork is beautiful. The music is pretty nice too.
I'm anxious to get started on the other character's storyline to see if the gameplay is any different between the two characters. I imagine they feel mostly the same, but maybe there are some subtle differences.
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Fleach
Blog Writer
Posts: 2762
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #20 on:
August 12, 2014, 01:44:11 PM »
From what I understand the second character fleshes out the intertwining story. So two sides of the same coin. Gameplay is more or less the same though.
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"Another exciting Canadian"
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Raidou
DB Reviewer
Posts: 1100
Champion of
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #21 on:
August 16, 2014, 08:28:33 PM »
Beaten the game with both characters.
Spoiler
(hover to show)
Now up to post-game bits and pieces like the Caves of Evil and trying to get all 108 blades. Not much of a spoiler since the manual outright tells you this, but it's good to keep some sense of mystique.
The stories overlap a little bit, but not much.
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ericeskapade
DB Contributor
Posts: 82
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #22 on:
August 18, 2014, 07:13:09 AM »
wow, this was fast
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Fleach
Blog Writer
Posts: 2762
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #23 on:
August 18, 2014, 07:43:35 AM »
That's great Raidou! I'm enjoying this game so far and keeping thinking that this game was made especially for you.
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"Another exciting Canadian"
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ericeskapade
DB Contributor
Posts: 82
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #24 on:
August 19, 2014, 01:25:36 AM »
Fleach, I guess the week 3 goal is to complete chapter 1-4 of Kisuke?
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Fleach
Blog Writer
Posts: 2762
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #25 on:
August 19, 2014, 06:41:00 AM »
Yes, that's right.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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Fleach
Blog Writer
Posts: 2762
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #26 on:
August 19, 2014, 10:24:24 PM »
How is everyone doing with the game?
Personally, I'm enjoying it but I'm not totally hooked to see it through to the very end. It's fun but fairly repetitive, and I've only been playing in 20 to 40 minute chunks.
Logged
"Another exciting Canadian"
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Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #27 on:
August 20, 2014, 01:58:15 PM »
I think I'm almost finished with Momohime's story. Like you, I'm enjoying it but the repetitiveness requires that I only play for about a half hour at a time.
I'll probably take a break from the game after finishing Momohime's story, so I likely won't finish Kisuke's story anytime soon.
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Fleach
Blog Writer
Posts: 2762
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #28 on:
August 20, 2014, 02:38:43 PM »
Yep, same here. Completing Momohime's story will give me enough to leave me satisfied even though I'd have only beaten "half" of the game.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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ericeskapade
DB Contributor
Posts: 82
Re: August Modern Playthrough - Muramasa: The Demon Blade
«
Reply #29 on:
August 21, 2014, 05:52:34 AM »
[img width=700 height=393]http://i1289.photobucket.com/albums/b511/atthesea/muramase_zps11709383.jpg[/img]
i caught both of them in some serious sword-forging action
i also take a break after everyy act that i played through.
finished every act with the girl, and i am looking forward to the boy-story. yes, it can be repetitive, but i enjoy every new area, with every new backround. i worked out how to use the "special moves" for chains and how to use the cooked-food, even if i think the pills work better. because you don't have to wait, to take another one of them (OVERDOSE anyone
). the most exciting things are for sure the boss-fights---at least in 3 of them i was rescued, by the fact that a level-up gives you a full refill of the lifebar. i was pretty hyped by that when i played it. dont't know if odin's sphere (PS2), and dragons crown (360, PS3) are that good???
«
Last Edit: August 21, 2014, 05:54:10 AM by ericeskapade
»
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