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July Retro Community Playthrough - Chrono Trigger
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Topic: July Retro Community Playthrough - Chrono Trigger (Read 40239 times)
russlyman
Blog Writer
Posts: 1353
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #135 on:
July 18, 2014, 01:38:17 PM »
I was cranking away last night in Magus's castle leveling up. Got everyone over 600 and fought Magus again. Finally beat him. I'm in the reptile lair.
I'm playing on the ds as well and think they did a great job of porting it.
My team so far has been, Chrono , Frog, Marle.
I def like switching it up from time to time.
Sent from my iPhone using Tapatalk
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Now your playing with power!
Fleach
Blog Writer
Posts: 2762
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #136 on:
July 21, 2014, 09:31:50 PM »
The final checkpoint is up.
I've been having a great time with this game. It feels so nice to be able to play this classic.
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"Another exciting Canadian"
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techwizard
RFG Moderator
Posts: 3839
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #137 on:
July 22, 2014, 05:12:02 PM »
put in a little more time, i'm nearly 3 hours in now. saved Queen Leene in 600AD, stopped during my trial back in chrono's home time.
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russlyman
Blog Writer
Posts: 1353
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #138 on:
July 24, 2014, 08:36:59 AM »
I'm tied up doing side quest. Tried to fight Lavos and instantly died ha.
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Raidou
DB Reviewer
Posts: 1100
Champion of
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #139 on:
July 24, 2014, 04:46:01 PM »
Currently grinding levels across multiple sidequests.
Spoiler
(hover to show)
I am aiming to complete the game without reviving Crono.
Logged
Fleach
Blog Writer
Posts: 2762
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #140 on:
July 24, 2014, 10:09:51 PM »
I just defeated Magus for the second time.
Spoiler
(hover to show)
I saw the plot twist that connected Magus and Janus before the game revealed it. Oh well...
I'm close to the end. I can smell it! Just have to level grind a bit (Everyone is in the high 30s right now) to make the final showdown a little easier.
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"Another exciting Canadian"
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Boshamp
Donor
Posts: 1611
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #141 on:
July 24, 2014, 10:51:59 PM »
I have been avoiding the thread due to how far behind I am compared to you all. I doubt I will catch up, just hit the second checkpoint and I am at a loss for words. I am disappointed in myself for owning this for so long and never putting it in. This might top my all time favorite RPG of all time. I don't know if Dragon Ball was in Japan before or after this game came out, but I of course love the art. The music is something I am enthralled by at every turn...(Which is normally something I don't care about in the least). And the gameplay is refined to the point where I would almost think they spent year after year picking through everything and making it perfect...If these three ever come together for another game of any IP...I am the FIRST to reserve...and I haven't reserved anything since SSBB and Halo 3 before that.
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[img width=500 height=100]http://www.trueachievements.com/gamercards/Boshamp33.png[/img]
Raidou
DB Reviewer
Posts: 1100
Champion of
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #142 on:
July 25, 2014, 08:25:49 AM »
Quote from: Fleach on July 24, 2014, 10:09:51 PM
I just defeated Magus for the second time.
Spoiler
(hover to show)
I saw the plot twist that connected Magus and Janus before the game revealed it. Oh well...
Spoiler
(hover to show)
I liked that Magus' actions (as the prophet) matched his back story throughout. It's also adorable when Alfador follows Magus around.
Logged
Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #143 on:
July 25, 2014, 08:53:42 AM »
Quote from: Boshamp on July 24, 2014, 10:51:59 PM
I have been avoiding the thread due to how far behind I am compared to you all. I doubt I will catch up, just hit the second checkpoint and I am at a loss for words. I am disappointed in myself for owning this for so long and never putting it in. This might top my all time favorite RPG of all time. I don't know if Dragon Ball was in Japan before or after this game came out, but I of course love the art. The music is something I am enthralled by at every turn...(Which is normally something I don't care about in the least). And the gameplay is refined to the point where I would almost think they spent year after year picking through everything and making it perfect...If these three ever come together for another game of any IP...I am the FIRST to reserve...and I haven't reserved anything since SSBB and Halo 3 before that.
I've mentioned it a few times already, but Chrono Trigger has been my all time favorite game ever since I first played it shortly after it was first released on the SNES. I think it's awesome that nearly 20 years later, it's still possible for somebody to play it for the first time and have a similar experience. It's truly a testament to how great this game is, and how well it holds up today.
Quote from: Raidou on July 24, 2014, 04:46:01 PM
Currently grinding levels across multiple sidequests.
Spoiler
(hover to show)
I am aiming to complete the game without reviving Crono.
Spoiler
(hover to show)
Are you going for a particular ending, or do you just not like Crono?
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Raidou
DB Reviewer
Posts: 1100
Champion of
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #144 on:
July 25, 2014, 09:17:16 AM »
Spoiler
(hover to show)
Nothing against Crono- I just want to see what happens if you let him stay dead.
I've beaten the game normally in the past, and so I want to see what I can change in the final ending.
Logged
Fleach
Blog Writer
Posts: 2762
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #145 on:
July 27, 2014, 05:52:56 PM »
Glenn (I named him Frog though) had a score to settle with Magus so Magus didn't join my party.
I've talked to the Guru of Time and am currently on my way to bringing Crono back.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
russlyman
Blog Writer
Posts: 1353
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #146 on:
July 27, 2014, 06:13:53 PM »
I have been doing side quest. I can't seem to beat the monster on too of the hill. After you make the new vine ladder. Hard to explain. Now I'm kinda wondering around figuring out where to go. It's been a while ha
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MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #147 on:
July 28, 2014, 12:53:09 PM »
Beat the game yesterday
Spoiler
(hover to show)
[img width=700 height=525]http://i1375.photobucket.com/albums/ag478/michaelrancourt/6FA85424-CEAB-4CA0-98AD-8D8F91155A78_zps4zesfbrr.jpg[/img]
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Complete NA NES collection (minus Stadium Events)
techwizard
RFG Moderator
Posts: 3839
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #148 on:
July 29, 2014, 05:16:08 PM »
Quote from: EngineerMike on July 28, 2014, 12:53:09 PM
Beat the game yesterday
Spoiler
(hover to show)
[img width=700 height=525]http://i1375.photobucket.com/albums/ag478/michaelrancourt/6FA85424-CEAB-4CA0-98AD-8D8F91155A78_zps4zesfbrr.jpg[/img]
congrats! i'm only about 5 hours in myself, getting there
Logged
Fleach
Blog Writer
Posts: 2762
Re: July Retro Community Playthrough - Chrono Trigger
«
Reply #149 on:
July 29, 2014, 08:43:38 PM »
Nice job, Mike! I should be joining the "I beat Chrono Trigger" club pretty soon. I did some level grinding in Black Omen and feel strong enough to make the final push for the end.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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http://rfgenplaycast.podbean.com/
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