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June Modern Community Playthrough - Shadow of the Colossus
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Author
Topic: June Modern Community Playthrough - Shadow of the Colossus (Read 38446 times)
theGrue
Android Developer
Programmers
Posts: 260
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #75 on:
June 03, 2014, 07:04:24 PM »
Bought the PS3 collection on sale a while ago, started Ico but never stuck with it, so I'm in!
I really should have gotten around to playing this sooner, since I have this awesome poster up in my gaming room:
[img width=350 height=482]http://i.imgur.com/ftKCFGd.jpg[/img]
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singlebanana
Director
Posts: 7081
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #76 on:
June 03, 2014, 10:28:11 PM »
Nice!
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Crabmaster2000
Podcast Crew
Posts: 13567
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #77 on:
June 04, 2014, 01:05:13 AM »
lol, that is a pretty sick poster
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Want to see someone barely eke through a whole pile of NES games? Check out my youtube channel:
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Raidou
DB Reviewer
Posts: 1100
Champion of
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #78 on:
June 04, 2014, 06:57:02 AM »
Started playing the PS3 version, and so far I have spent more time fighting the damned camera than colossi.
Took down first two in around 45mins, and am up to #3. Have worked out/half-remembered his trick, namely...
Spoiler
(hover to show)
...getting it to shatter its runic armour and then running up the "sword"...
...but I died in the process.
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singlebanana
Director
Posts: 7081
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #79 on:
June 04, 2014, 08:15:25 AM »
#3 is the first puzzle where you have to use
Spoiler
(hover to show)
the environment
to your advantage. I'm a big fan of this battle.
I'm playing on the PS2 and I'm not really having any issues when it comes to the colossi battles. The L1 button is a blessing and a great idea by the developers. However, the camera gives me quite a headache during the rest of the game, especially when trying to track down the silver-tailed lizards on those temples.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Fleach
Blog Writer
Posts: 2762
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #80 on:
June 04, 2014, 08:24:21 AM »
Which is the third Colossus? The sword guy?
I have only used L1 for Avion. It helps with positioning and timing my jumps. Other than that I feel like the camera lock-on doesn't help me much.
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singlebanana
Director
Posts: 7081
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #81 on:
June 04, 2014, 08:28:03 AM »
I think it helps a ton when you are doing a lot of running around or riding your horse. It's especially helpful to get a view of what's going on behind you in terms of dodging oncoming attacks. Some colossi also disappear for a short time and come back. L1 works well in locating them when they pop back up.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Raidou
DB Reviewer
Posts: 1100
Champion of
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #82 on:
June 04, 2014, 09:01:45 AM »
@Fleach: Yep, sword-guy. Found that L1 meant that the sword was off-screen.
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douglie007
Sega Dreamcast
Posts: 1770
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #83 on:
June 04, 2014, 04:41:10 PM »
im having issues, im trying not to not use a walk through, so never-the-less I have died alot on the first colossi, any hints ?
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wildbil52
RFG Moderator
Posts: 2373
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #84 on:
June 04, 2014, 09:08:11 PM »
Quote from: douglie007 on June 04, 2014, 04:41:10 PM
im having issues, im trying not to not use a walk through, so never-the-less I have died alot on the first colossi, any hints ?
While he is walking around (this goes for every colossus) aim your sword at him, the light will point to the weak spot, then find a way there. You have to "encourage" him to lower himself.
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h1ghw1nd
Donor
Posts: 416
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #85 on:
June 04, 2014, 09:10:42 PM »
Changing the controls to normal was a must for me. Once I figured out that was the problem it's been a lot better. Some of these guys were really pissing me off, especially the third one. I like how it just throws you in mid-story and doesn't give you any background on the Colossi or anything.
Seems like everything about this game is big. The world is huge, some of the pathways and whatnot are really long! I also like some smaller details they put in, like when you save at the stones and reload you're asleep against it. Or when you fall a long ways or get hit hard you don't jump to your feet, you may lay there for 5 seconds.
#1
Spoiler
(hover to show)
When you walk up on this one you really see how big & intimidating these guys can be. Took a while to get the controls down until I realized later to stop holding triangle the whole time. Probably spent 20-25 minutes on him, figuring out how and where to navigate around for a while. When he was over halfway dead or so I learned the charging part. Compared to the others I consider this one easy now.
#2
Spoiler
(hover to show)
Haha it's funny how he flies around from the arrow to the foot. Had to do some work to reach the weak spot. It wasn't until I was nearly done with this one until I found out you could stand on his back and regain stamina. I fell off a lot of times before that, even climbing up getting used to the controls.
#3
Spoiler
(hover to show)
Most annoying one so far. The in-game hint didn't help me either. What does it mean break his armor? I fell off the bridge going up like 5 times and that swim back sucks! I couldn't get him to do the attacks I needed to climb up for soooo long. Finally reached the top and got him half way and I fall off haha. Repeat process until he's finally finished! He kept shaking so much it was hard to get a decent hit in.
#4
Spoiler
(hover to show)
Semi annoying to get him to lay down but not too bad. I kept getting nervous when my horse would be under him, I'd call him away every time. This is the only one I've felt bad for killing so far. It seemed like this one was shrieking in pain worse than the others. Idk maybe my attacks were stronger this time. I felt bad because from the story we don't know anything about these or really why we're killing them.
Also, anyone getting slight Ocarina of Time vibes riding the horse through fields? The stamina meter and climbing reminds me of Skyward Sword too. Loving the game so far. Pretty challenging, might have to switch to a junk controller incase I break one lmao
@douglie are you having trouble climbing? don't hold triangle unless you need to press it and you can actually stand on his back to regain stamina on certain spots
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singlebanana
Director
Posts: 7081
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #86 on:
June 05, 2014, 08:07:14 AM »
Quote from: douglie007 on June 04, 2014, 04:41:10 PM
im having issues, im trying not to not use a walk through, so never-the-less I have died alot on the first colossi, any hints ?
If you are still having trouble on the first, I can help you with the strategy:
Spoiler
(hover to show)
Run behind the colossus and begin climbing up his left ankle. You will need to use your sword on the ankle to make him bend over so that you can jump up and grab the armor just above that ankle. Once you are past this, make your way to the top of his head to take him out.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Stigzilla
N-Gage
Posts: 23
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #87 on:
June 07, 2014, 12:51:55 AM »
I am so in for this one.
Logged
tactical_nuke
DB Reviewer
Posts: 1394
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #88 on:
June 07, 2014, 01:06:42 AM »
I'm 3 Colossi in right now. The controls were clunky at first but now I got the hang of them. Also had my cousin help me get started which was a big help. I like how straightforward the game is now. Really great sense of adventure to it.
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h1ghw1nd
Donor
Posts: 416
Re: June Modern Community Playthrough - Shadow of the Colossus
«
Reply #89 on:
June 07, 2014, 05:09:15 PM »
I beat the 5th one last night. He's a lot of fun! Might do numero seis tonight. I'll post my thoughts on them a little later
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