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Genre & Subgenre Guide
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Topic: Genre & Subgenre Guide (Read 113924 times)
tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #180 on:
January 12, 2015, 01:19:04 AM »
Quote from: Izret101 on January 12, 2015, 01:06:50 AM
Technically Limbo has no story...
Also Limbo is a 2d sidescrolling puzzle platformer. So if you DO want it in Action/Adventure you need at least platformer as a subgenre.
You're right, it should be in action, my bad.
Logged
tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #181 on:
January 12, 2015, 01:24:34 AM »
Quote from: Shadow Kisuragi on January 12, 2015, 01:16:49 AM
Just curious how far off this differs from other sources...are we starting to wander off too far, or is there other information we could use as a modifier instead?
Most of this is pretty much Wikipedia content I agreed with. The pages all pointed out that it's still up for debate though. One of the things I changed was having a platforming adventure subgenre under Act/Adv which I think needlessly complicates things.
Quote from: Izret101 on January 12, 2015, 01:17:02 AM
^Disgaea?^
Added
«
Last Edit: January 12, 2015, 01:26:10 AM by Flee
»
Logged
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: Genre & Subgenre Guide
«
Reply #182 on:
January 12, 2015, 01:35:21 AM »
Alright. I know Genres are still a hotly-debated topic in games, unlike movies.
If it helps, Genres are now specified upon submission for Microsoft and Sony consoles when they're submitted to first-party, though they haven't standardized across the two (which makes no sense to me).
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tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #183 on:
January 12, 2015, 01:58:14 AM »
The third and hopefully last item is that of the Shooter Genre's bloatedness. The way it works right now is if the main thing you do is shoot, in it goes (with the exception of Run N Gun which is under Action because of large gameplay differences) So I'm going to propose a split that divides the classic styled ones from the modern.
Shoot 'Em Up
In a shoot 'em up, the player character engages in a lone assault, often in a spacecraft or aircraft, shooting large numbers of enemies while dodging their attacks. Games may include player characters on foot and a variety of perspectives. Shoot 'em ups call for fast reactions and for the player to memorize levels and enemy attack patterns.
Subgenres:
Vertical
Horizontal
Single Screen or "Fixed"
Bullet Hell
Tube
Rail Shooter
Light Gun
3D
Shooter
The genre of shooting games commonly associated with the first person shooter. This genre extends to other non-classic shooting games and are usually more realistic.
Subgenres:
First Person
Third Person
Tactical
Arial Combat
Naval
Mech
Let me know what you think!
«
Last Edit: January 12, 2015, 02:35:04 AM by Flee
»
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Izret101
Postmaster General; Wielder of the Mighty Banhammer
Director
Posts: 22654
Champion of
Re: Genre & Subgenre Guide
«
Reply #184 on:
January 12, 2015, 02:29:49 AM »
Cute 'em up?
WTF does that even mean?!?!
EDIT
Looked it up.
No just no.
That is not a real subgenre.
Logged
[img width=500 height=100]http://www.trueachievements.com/gamercards/izret102.png[/img]
tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #185 on:
January 12, 2015, 02:34:22 AM »
Quote from: Izret101 on January 12, 2015, 02:29:49 AM
Cute 'em up?
WTF does that even mean?!?!
EDIT
Looked it up.
No just no.
That is not a real subgenre.
But how could you possibly say no to this?
[img width=700 height=395]http://i.imgur.com/Am4D4xg.png[/img]
If it really bothers you I can take it off. Wouldn't be a big deal.
«
Last Edit: August 20, 2016, 12:23:32 AM by Fleebitten
»
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Izret101
Postmaster General; Wielder of the Mighty Banhammer
Director
Posts: 22654
Champion of
Re: Genre & Subgenre Guide
«
Reply #186 on:
January 12, 2015, 02:36:42 AM »
All the others are descriptive of how the game actually plays.
"Cute 'em up" is a shitty reference to the characters art style only.
I clearly should go to sleep because it offends me much more than it should lol
EDIT
lol you removed it before i posted.
EDIT2
Any examples of "3D" Shmups?
Logged
[img width=500 height=100]http://www.trueachievements.com/gamercards/izret102.png[/img]
techwizard
Donor
Posts: 3839
Re: Genre & Subgenre Guide
«
Reply #187 on:
January 12, 2015, 02:38:13 AM »
i don't see any glaring issues with your recent updates, keep up the good work! i'm sure action/adventure will never stop being debated, but i like the way you're going with it.
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tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #188 on:
January 12, 2015, 02:41:12 AM »
Quote from: Izret101 on January 12, 2015, 02:36:42 AM
Any examples of "3D" Shmups?
Starfox, Wing Commander, Star Wars Arcade
Quote from: techwizard on January 12, 2015, 02:38:13 AM
i don't see any glaring issues with your recent updates, keep up the good work! i'm sure action/adventure will never stop being debated, but i like the way you're going with it.
TY!
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SirPsycho
Naked Koei Dude
Blog Writer
Posts: 3255
Re: Genre & Subgenre Guide
«
Reply #189 on:
January 12, 2015, 09:05:52 AM »
Panzer Dragoon!
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Women were the reason I became a monk - and, ah, the reason I switched back... - Morte
Well I, for one, plan on discovering the secrets of the multiverse by rubbing cottage cheese on my belly and eating vast quantities of fresh-water fish. Mmm... cheese. -The Nameless One
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: Genre & Subgenre Guide
«
Reply #190 on:
January 12, 2015, 11:26:58 AM »
Cute 'em Up is an actual legit subgenre, though it's mainly centered around Japan. I don't think it should exist in our database though (too specific).
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Izret101
Postmaster General; Wielder of the Mighty Banhammer
Director
Posts: 22654
Champion of
Re: Genre & Subgenre Guide
«
Reply #191 on:
January 12, 2015, 11:48:20 AM »
"Cute 'em ups" feature brightly coloured graphics depicting surreal settings and enemies.[7] Newer, particularly Japanese, cute 'em ups may employ overtly sexual characters and innuendo.[26] Cute 'em ups tend to have unusual, oftentimes completely bizarre opponents for the player to fight, with the Parodius franchise being a perfect example.
That is not a description of genre it is the description of an art style.
"Hmmm that game is cel shaded. Lets call it a Cel 'em up"
"Three D 'em up"
"Black 'n' white 'em up"
"Spaceship 'em up"
"Alien Spaceship 'em up"
"Blow up the aliens intestinal tract 'em up"
"Hide behind destructible shields 'em up"
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MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: Genre & Subgenre Guide
«
Reply #192 on:
January 13, 2015, 11:07:29 PM »
"Blow up the aliens intestinal tract 'em up"= Abadox?
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Complete NA NES collection (minus Stadium Events)
Izret101
Postmaster General; Wielder of the Mighty Banhammer
Director
Posts: 22654
Champion of
Re: Genre & Subgenre Guide
«
Reply #193 on:
January 13, 2015, 11:28:30 PM »
THE DEADLY INNER WAR!
Loved that game
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Duke.Togo
Nintender Tape
Director
Posts: 6181
Re: Genre & Subgenre Guide
«
Reply #194 on:
January 13, 2015, 11:35:25 PM »
<old man rant>I don't like that games that were traditionally always called "shooters" have now been bumped to "shoot 'em ups" because FPS games have become more prevalent.</old man rant>
It's not a battle I am willing to fight, though.
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