[img width=700 height=525]http://i.imgur.com/mNoQYd2.jpg?1[/img]
Checkpoint 3 reporting in! I've decided to do a speedrun instead of a completion run because the bonuses are harder to remember in this game. It's really good attention to gameplay that they balanced your team out. They cut back on Diddy's cartwheel attack's speed and reach to counteract Dixie's crazy exploitable propeller hair. Some of the swamp and beehive levels are incredibly easy if you use her right. On top of that, Rare has given you more control when swimming and while being shot out of a barrel. Spinning barrels also have less in-between frames which is smart because you can more easily time which way you're going to blast. Also holy crap I just knocked out this checkpoint in less than 30 minutes. See if you can beat me.
Tips!!!
Need to get by a lumbering Kruncha but have no barrel handy?
Is Squawk too slow to avoid Krook's boomerang hooks in Squawk's Shaft?
Is Kludgel giving you a hard time?
Are you lost in Bramble Scramble?
Left behind in Rickety Race?
Did King Zing beat you down in Rambi Rumble right after startling the bananas out of you?