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May Retro Community Playthrough - Donkey Kong Country 1 & 2
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Topic: May Retro Community Playthrough - Donkey Kong Country 1 & 2 (Read 19261 times)
singlebanana
Director
Posts: 7081
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #15 on:
May 01, 2014, 08:06:57 AM »
I'll join in.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
douglie007
Sega Dreamcast
Posts: 1770
Re:
«
Reply #16 on:
May 02, 2014, 12:18:36 AM »
I have all 3 I just can play it more if its portable and not taking up the tv
Sent from my EVO using Tapatalk
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tactical_nuke
DB Reviewer
Posts: 1394
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #17 on:
May 02, 2014, 12:19:19 AM »
[img width=700 height=700]http://i.imgur.com/WNTVKyg.jpg[/img]
Checkpoint 1 reporting in. This is usually where I'd stop and come back to it as a kid. Incidentally this world is where the difficulty ramps up.
Tips to help with achievements:
Can't get that missing letter in the very 2nd level of the game?
Spoiler
(hover to show)
Drop down through the first gap in the trees.
Want to rack up some lives early on for the rest of your trip?
Spoiler
(hover to show)
The snake pits in Reptile Rampage will get you tons of banana bunches if you ground-slap them.
Also:
Spoiler
(hover to show)
Each golden animal bonus level has at least 1 hidden room.
Beavers in giant millstone wheels getting you down?
Spoiler
(hover to show)
Roll attacking a string of enemies in a combo gives you crazy speed.
Missing a lot of bonus rooms?
Spoiler
(hover to show)
Carry barrels as far as you can, you'll be surprised as to how many entrances you're missing.
Also:
Spoiler
(hover to show)
Free rolling tires can of course roll forward and backwards. (Keep an eye out for lone bananas.)
And lastly, don't forget
Spoiler
(hover to show)
Orang-Utan Gang has the most bonus levels in the whole game. 5 of them are strewn about.
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techwizard
RFG Moderator
Posts: 3839
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #18 on:
May 02, 2014, 12:34:14 AM »
great tips Flee, lots of stuff i didn't know! this is my first time playing the game
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singlebanana
Director
Posts: 7081
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #19 on:
May 02, 2014, 07:46:42 AM »
Quote from: douglie007 on May 02, 2014, 12:18:36 AM
I have all 3 I just can play it more if its portable and not taking up the tv
Sent from my EVO using Tapatalk
Portable you say???
[img width=600 height=358]http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/01/Screen-Shot-2012-01-19-at-3.02.01-PM-600x358.png[/img]
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #20 on:
May 02, 2014, 07:02:20 PM »
I'm in! Sorry for the late sign up.
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techwizard
RFG Moderator
Posts: 3839
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #21 on:
May 02, 2014, 07:19:07 PM »
awesome! no worries with signing up late, anyone can jump in anytime of the month as long as you keep the discussion to the current week's checkpoint or earlier. those playing past the checkpoints should try and hold onto their thoughts until the rest of us catch up to avoid spoilers, but the late-joiners will just have to sort of deal with them
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Raidou
DB Reviewer
Posts: 1100
Champion of
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #22 on:
May 03, 2014, 11:43:27 AM »
Up to Snow Barrel Blast.
So far I have gotten all of the hidden exits and all of the KONG letters for each level, which meant an embarrassingly long time at Orangutan Gang because I could only remember 3 of the bonus room locations. As you can see it's taken me 1:38 so far As a point of reference, I beat this game a few months ago in under two hours (save file 2).
[img width=300 height=225]http://i1170.photobucket.com/albums/r534/Blood-Spattered_Angel/dkc-progress01.jpg[/img]
I also came across this amusing glitch.
The gnawty-wheel appeared about half a body-length ahead of its original position when its pursue trigger activated, causing it to stop farther forward than it normally should.
[img width=300 height=225]http://i1170.photobucket.com/albums/r534/Blood-Spattered_Angel/dkc-funnyglitch.jpg[/img]
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techwizard
RFG Moderator
Posts: 3839
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #23 on:
May 03, 2014, 11:47:18 AM »
gotta love glitches like that! if anyone needs help with the gnawty-wheels:
Spoiler
(hover to show)
when you're below them and jumping they didn't seem to hit me (at least not after bouncing off an enemy) even though it looks like they should have
«
Last Edit: May 07, 2014, 02:21:42 PM by singlebanana
»
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RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #24 on:
May 04, 2014, 10:50:00 PM »
Haven't played this game in over a decade and forgot how irritating Mine Cart Carnage was. I probably died 15 times or more
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Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #25 on:
May 04, 2014, 10:56:55 PM »
You guys should look up some of the "haunted" DKC videos. SRAM corruption is hilarious.
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tactical_nuke
DB Reviewer
Posts: 1394
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #26 on:
May 04, 2014, 11:58:36 PM »
⠀
«
Last Edit: February 26, 2024, 09:17:32 PM by tactical_nuke
»
Logged
Raidou
DB Reviewer
Posts: 1100
Champion of
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #27 on:
May 05, 2014, 11:02:12 AM »
Quote from: RetroRage on May 04, 2014, 10:50:00 PM
Haven't played this game in over a decade and forgot how irritating Mine Cart Carnage was. I probably died 15 times or more
The good thing about Mine Cart Carnage is...
Spoiler
(hover to show)
... if you jump over the barrel cannon at the start of the level you get transported to the end of the stage.
Logged
Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #28 on:
May 05, 2014, 11:37:04 AM »
I played through the first 'world' over the weekend. It's been ages since I've played this game. It definitely feels good to revisit this classic from my childhood after all this time. I've been spreading myself way too thin lately when it comes to my gaming time, but I'm gonna try to make some time for this one sometime today or tomorrow.
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RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: May Retro Community Playthrough - Donkey Kong Country 1 & 2
«
Reply #29 on:
May 07, 2014, 11:39:30 AM »
Checkpoint get!
[img width=700 height=933]http://i1072.photobucket.com/albums/w365/adsanislo/20140507_093735_zps1873c6fd.jpg[/img]
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