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RF Generation Message Board | Gaming | Video Game Generation | Age of Empires II for DS 0 Members and 7 Guests are viewing this topic. « previous next »
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Author Topic: Age of Empires II for DS  (Read 2157 times)
Lord Nepenthean
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« on: March 28, 2005, 10:39:00 PM »

Many of you may have heard about this already, but it looks like it has been confirmed that Age of Empires II will be coming out for DS.  It looks like it will even have four-player wireless multiplayer.  Very, very cool if you ask me.  By the time it comes out at the end of the year, they may even have the DS online, so who knows?  You may even be able to play with fellow board members from around the country.  Now that would be cool.

Here's a link to the article: http://www.gamesindustry.biz/news.php?aid=7513

Quote
Nintendo Power touches on a new list of major games for Ninty's latest

Namco's Katamari Damacy, Ensemble's Age of Empires II: Age of Kings and EA's GoldenEye: Rogue Agent are all on the way to the Nintendo DS, according to Nintendo's official organ for North America, Nintendo Power.

The magazine's latest issue reveals a list of forthcoming games for Nintendo DS, and amongst them are a number of previously unannounced titles - with Katamari Damacy appearing simply as a text listing, but AOE2 and GoldenEye both backed up with screenshots and detailed information.

Katamari Damacy is a Namco PS2 cult classic that involves rolling a ball around and gathering up a variety of objects - ranging from ants and beetles at the start of the game to suspension bridges and tower blocks by the end - to increase its size. No one's been prepared to comment on the new DS version so far.

Other Namco games on the list are previously confirmed titles Baten Kaitos, XenoSaga and Pac'n Roll - the latter, which involves rolling Pac-Man around 3D landscapes, could well be a clue to how any Katamari DS port might handle.

More information is available about Age of Empires and GoldenEye, however. Age of Empires is said to be a port of the second game in the series - due out from Majesco in the US in Q4 of this year - and reportedly features five civilisations, 15 types of building, more than 50 unit types, a combat advisor to help plan tactics, and wireless multiplayer for four players. The top screen appears to be given over to stats while the bottom focuses on the action.

GoldenEye: Rogue Agent meanwhile uses its top screen for the first-person shooting, while the bottom serves in a similar way to the bottom half of Metroid Prime Hunters, with HUD information and tools for hacking devices. GoldenEye is also said to support wireless multiplay, but for up to eight players, and should be out in June according to Nintendo Power. Online options haven't been touted for any of the titles.
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Sauza12
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« Reply #1 on: March 29, 2005, 06:47:12 AM »

Thi smight actually be a reason for me to buy this.  It's about time.
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CatchFiveBats
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« Reply #2 on: March 29, 2005, 12:37:49 PM »

I love you, DS...
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- Zac
Lord Nepenthean
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« Reply #3 on: March 29, 2005, 01:54:24 PM »

I think it will be pretty cool, because FINALLY, strategy games can be as good on a "console" as they are on PC, and perhaps even better.  The Black Perl has Age of Empires Gold on his Palm, and I can testify to its greatness with a touch screen.  Add in multiplayer and the improvements of the sequel, and it could be really cool.
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danvx6
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« Reply #4 on: March 30, 2005, 02:03:08 PM »

They definitely need C&C on the DS, then I would buy one.  There is a rumor that C&C: Red Alert will be on the PSP, which probably won't happen.
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Lord Nepenthean
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« Reply #5 on: March 30, 2005, 02:05:17 PM »

Even if it does come out for PSP, it will still be plagued by the problems every other strategy game is when played with a controller.  On DS though, that would be pretty cool.
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Izret101
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« Reply #6 on: March 30, 2005, 02:16:18 PM »

I can't say i have really liked this genre of games on anything but PC.
I personally thought the CC games were terrible on PS and N64 compared to their PC counter parts.

I think this may work out halfway decent with the DS 2 screens and/or the PSP massive screen.
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danvx6
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« Reply #7 on: March 30, 2005, 02:37:46 PM »

Quote
I can't say i have really liked this genre of games on anything but PC.
I personally thought the CC games were terrible on PS and N64 compared to their PC counter parts.

I think this may work out halfway decent with the DS 2 screens and/or the PSP massive screen.


I agree, the C&C games do not handle well with control pads and buttons, but i think that if a C&C game is released on the DS it will be excellent.  First you have the touch screen which makes controlling units extremely easy and cool.  Second you have the top screen to hold your building menu so you don't have half of the screen filled up with icons.  Third, wireless skirmishing whenever you feel like it. THe only problem with a C&C game on the DS (or any handheld for that matter) would be battery life since the games are very time consuming.
« Last Edit: March 30, 2005, 02:38:15 PM by danvx6 » Logged

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Lord Nepenthean
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« Reply #8 on: March 30, 2005, 04:12:36 PM »

Kind of off topic, but does anyone know what the DS battery life averages?
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CatchFiveBats
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« Reply #9 on: March 31, 2005, 11:15:18 AM »

6 to 10 hours.
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- Zac
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« Reply #10 on: March 31, 2005, 08:24:59 PM »

Quote
Kind of off topic, but does anyone know what the DS battery life averages?


Bought mine the day it was released.  Charged it the first day - that was the ONLY time I've ever charged the thing Smiley  That was like what, 4-5 months ago?

OD
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« Reply #11 on: April 06, 2005, 07:28:03 PM »

battery life? i charged mine twice since i bought it. I have played it allmost non stop since. And anyway.. you could allways hook the DS up to the charger and charge it while you play it. It consumes less bettery life as you play then when yo charge, so you could kind of play for ever. Well.. there is my weekend plan for the next 6 years..
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two_scoop_steve
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« Reply #12 on: April 09, 2005, 07:34:07 AM »

I had mine since Christmas and I Charged it 3 times so far..
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