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November 25, 2024, 08:43:51 AM
News:
RF Generation: Where we play the Power Pad with our feet, not our hands, dagnabbit!
RF Generation Message Board
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Gaming
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Community Playthroughs
(Moderators:
techwizard
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singlebanana
,
wildbil52
,
GrayGhost81
,
Disposed Hero
,
MetalFRO
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March Modern Community Playthrough - The Last of Us
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Topic: March Modern Community Playthrough - The Last of Us (Read 25167 times)
techwizard
RFG Moderator
Posts: 3839
Re: March Modern Community Playthrough - The Last of Us
«
Reply #15 on:
February 28, 2014, 10:58:12 PM »
started a bit early today because a friend was over and i wanted to show her at least a little of the game, only played for about 20 minutes though
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Fleach
Blog Writer
Posts: 2762
Re: March Modern Community Playthrough - The Last of Us
«
Reply #16 on:
February 28, 2014, 11:26:05 PM »
A very half-arsed checkpoint for Week 1 is up. Just play for two hours and report back with your progress. I'm in for a busy time the next few days.
Hopefully a more structured approach will be put in place.
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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Raidou
DB Reviewer
Posts: 1100
Champion of
Re: March Modern Community Playthrough - The Last of Us
«
Reply #17 on:
March 01, 2014, 01:48:43 PM »
Played for a few hours this evening.
Spoiler
(hover to show)
Currently in the booby-trapped town of Lincoln looking for car parts for Billy.
Logged
Fleach
Blog Writer
Posts: 2762
Re: March Modern Community Playthrough - The Last of Us
«
Reply #18 on:
March 01, 2014, 05:45:02 PM »
I finally got a chance to play. Now transporting Ellie to the Capitol Building. This should be a good first checkpoint for first-time players. Anyone who is doing New Game Plus can continue, but
please
use those spoiler tags. This game is very story driven so I don't want anything being spoiled for the first-time players.
EDIT
Check the Updates section of the main post. I am using a different approach with this playthrough so make sure you're aware. This is mostly for players new to the game.
«
Last Edit: March 01, 2014, 05:52:21 PM by Fleach
»
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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Fleach
Blog Writer
Posts: 2762
Re: March Modern Community Playthrough - The Last of Us
«
Reply #19 on:
March 02, 2014, 10:20:04 PM »
If you're replaying the game feel free to blaze your own path. Anyone who is new to the game aim to reach checkpoint 1.1.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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blcklblskt
Nintendo 64
DB Contributor
Posts: 4061
Awards: 2017 Fantasy Football Winner
Re: March Modern Community Playthrough - The Last of Us
«
Reply #20 on:
March 05, 2014, 07:19:38 PM »
Finally finished with midterms for this week, so I'm looking to jump into this tomorrow. Can't wait to discuss what was likely my GOTY 2013.
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Fleach
Blog Writer
Posts: 2762
Re: March Modern Community Playthrough - The Last of Us
«
Reply #21 on:
March 05, 2014, 10:20:32 PM »
This was my favourite game for 2013 as well. I'm sure it'll be my favourite of all time. I don't mind to sound biased but I love what Naughty Dog does, and this game has everything I could have wanted.
blklblskt, if you want to chat about this game please feel free to PM me. I'm sure we'll have some awesome discussions.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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h1ghw1nd
Donor
Posts: 416
Re: March Modern Community Playthrough - The Last of Us
«
Reply #22 on:
March 05, 2014, 10:49:31 PM »
Ok so I'm a little ways past agreeing to transport something now. I forgot last time I was playing I had watched my brother play even beyond this point and I used his save to start my game. I'm glad I restarted though it feels better to control everything and just look through the environments. Where's everyone else at? I'm gonna play a little more here in a minute to get a better feel for the discussions.
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Fleach
Blog Writer
Posts: 2762
Re: March Modern Community Playthrough - The Last of Us
«
Reply #23 on:
March 05, 2014, 10:59:10 PM »
You're in for a roller coaster of emotions. The upcoming scenes are great!
I also loved the environments (wait til you progress!) and I would walk so I could take it all in. I actually forgot Joel could jog/run during my first playthough. This game feels so slow paced that it only made sense to walk and my mind subconsciously made that decision. The decayed roads and buildings are so beautiful. I love the way nature has reclaimed the world just like that Discovery show "Life After People."
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: March Modern Community Playthrough - The Last of Us
«
Reply #24 on:
March 06, 2014, 09:24:35 AM »
I'm just a little past the week 1 checkpoint. I'm kinda anxious to get through this chapter because, while the whole game is good, it's after this section that the game gets REALLY good.
I love how intense some of the sections can be when you're trying to play stealthy. Trying to sneak around clickers (on Survival difficulty, no less) can make for some nail-biting moments. But it's all so satisfying when you get it right.
Has anybody played the Left Behind DLC yet? I'm gonna wait until I finish the game to play it, but I'm curious to hear what people think about it.
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[img width=425 height=142]https://card.exophase.com/2/0/39297.png?1602769318[/img]
Fleach
Blog Writer
Posts: 2762
Re: March Modern Community Playthrough - The Last of Us
«
Reply #25 on:
March 06, 2014, 10:41:21 AM »
Thanks for joining the playthrough, Hero. This is probably my favourite game ever so I'm happy to be playing through it as a group. If you want to talk about the main game or the DLC level shoot me a PM.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
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Raidou
DB Reviewer
Posts: 1100
Champion of
Re: March Modern Community Playthrough - The Last of Us
«
Reply #26 on:
March 06, 2014, 01:43:32 PM »
Quote from: Disposed Hero on March 06, 2014, 09:24:35 AM
I love how intense some of the sections can be when you're trying to play stealthy. Trying to sneak around clickers (on Survival difficulty, no less) can make for some nail-biting moments.
Nothing more satisfying than stealth shiving a clicker. Suffice to say I keep running out of shivs.
Logged
Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: March Modern Community Playthrough - The Last of Us
«
Reply #27 on:
March 06, 2014, 02:03:40 PM »
Heh, I'm saving all of my shivs for locked doors on this playthrough, so I gotta sneak around ALL the clickers.....
....or slaughter them all. Yeah, that's fun too
Logged
Check out my YouTube Channel for VGM covers!
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Check out my Twitch Channel!
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[img width=425 height=142]https://card.exophase.com/2/0/39297.png?1602769318[/img]
Fleach
Blog Writer
Posts: 2762
Re: March Modern Community Playthrough - The Last of Us
«
Reply #28 on:
March 06, 2014, 03:04:30 PM »
Spoiler! Read with caution!
Spoiler
(hover to show)
Shivs can be upgraded by opening the safe in the hotel in Philadelphia. PM me if anyone wants the location. Also using your pills to buy upgrades is super helpful.
I choke out Runners, and save shivs for doors, and Stalkers. Clickers are no sweat as long as you're quiet and don't use distractions. That'll just move them off their scripted paths.
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
blcklblskt
Nintendo 64
DB Contributor
Posts: 4061
Awards: 2017 Fantasy Football Winner
Re: March Modern Community Playthrough - The Last of Us
«
Reply #29 on:
March 06, 2014, 03:09:17 PM »
Quote from: Fleach on March 05, 2014, 10:59:10 PM
You're in for a roller coaster of emotions. The upcoming scenes are great!
I also loved the environments (wait til you progress!) and I would walk so I could take it all in. I actually forgot Joel could jog/run during my first playthough. This game feels so slow paced that it only made sense to walk and my mind subconsciously made that decision. The decayed roads and buildings are so beautiful. I love the way nature has reclaimed the world just like that Discovery show "Life After People."
I'm pretty sure my first playthrough took twice as long as it should have because I was busy staring at the environment. It really is a masterpiece.
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