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February Retro Community Playthrough - Parasite Eve
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Topic: February Retro Community Playthrough - Parasite Eve (Read 34031 times)
MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #105 on:
February 17, 2014, 04:39:52 PM »
Been pacing myself out quite a bit for this game. Just got to day 5 this morning.
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Complete NA NES collection (minus Stadium Events)
singlebanana
Director
Posts: 7081
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #106 on:
February 17, 2014, 04:53:53 PM »
Quote from: EngineerMike on February 17, 2014, 04:39:52 PM
Been pacing myself out quite a bit for this game. Just got to day 5 this morning.
You're on a good pace then. As I said before, this week's playthrough is a little shorter and includes the optional Warehouse.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
GrayGhost81
RFG Moderator
Posts: 3928
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #107 on:
February 17, 2014, 09:55:28 PM »
Just finished the game. I know, naughty boy. That's one of the perks of being a playthrough committee guy.
I'm not going to say anything about what's beyond the checkpoint for now.
I will leave this tip behind:
Spoiler
(hover to show)
You will eventually get a spell called Liberate. Use it in boss battles. It is your friend...in a game-breaking way. Game-breaking almost to a point where all this talk about endgame weapons and armor and whatnot almost becomes moot.
I'll write more about this later in the month, but I just want to say I absolutely adored every minute of this game, and I'm so glad the community chose it and that I was able to visit the retro side of the fence to check out this masterpiece. Talk to ya'll later, enjoy the rest of the game!
«
Last Edit: February 17, 2014, 09:58:35 PM by GrayGhost81
»
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Crabmaster2000
Podcast Crew
Posts: 13567
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #108 on:
February 18, 2014, 08:13:00 AM »
Got it saved at the start of Day 3 now. The park was really creepy, really reminded me of Silent Hill with all the grey. I'm at level 14 right now Fleach so I'll see how this day goes since I'm at about the same level as yourself.
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Want to see someone barely eke through a whole pile of NES games? Check out my youtube channel:
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singlebanana
Director
Posts: 7081
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #109 on:
February 18, 2014, 08:30:46 AM »
Glad you enjoyed the game GrayGhost. I think it's a pretty tough title to put down. I agree with your "spoiler" message and this will be something good to talk about later.
Nice work Crabby! Hope you are still enjoying it.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
JerryGreenwood
Do you even Sega?
Donor
Posts: 605
Champion of
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #110 on:
February 18, 2014, 12:54:24 PM »
Quote from: GrayGhost81 on February 17, 2014, 08:25:24 AM
I've been wondering, is anybody else using
all
of their BP on Active Time?
Yes, I am. I just started Day 4 and I don't have any problem with my inventory. I chuck all my Medicines and Cure P's, etc. and all my Junk goes to storage.
I haven't upgraded or modded too much of my stuff as I haven't had any trouble fighting since I died in Day 1. I'm assuming the Junk Gun is either hard to find or you need a lot of Junk and Tools and Mod Permits to get it, so I'm saving all that stuff just in case.
I've only found 1 Normal Trading Card and 0 Rare Trading Cards. Maybe it's coming up, maybe I missed some, just putting it out there.
I have a two questions that I'll hide here
Spoiler
(hover to show)
1 - In Day 3 a dying cop gave me his locker key. I'm not sure if I found his stuff. The only thing I can think of is there was this room on the 3rd floor and there was a small door in a storage room that led to an armor (can't think of what it was called, but it had the highest defense so far). Did I find his locker/stuff? 2 - Maeda has given me 2 charms. What do they do?
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GrayGhost81
RFG Moderator
Posts: 3928
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #111 on:
February 18, 2014, 12:59:21 PM »
Quote from: JerryGreenwood on February 18, 2014, 12:54:24 PM
I have a two questions that I'll hide here
Spoiler
(hover to show)
1 - In Day 3 a dying cop gave me his locker key. I'm not sure if I found his stuff. The only thing I can think of is there was this room on the 3rd floor and there was a small door in a storage room that led to an armor (can't think of what it was called, but it had the highest defense so far). Did I find his locker/stuff? 2 - Maeda has given me 2 charms. What do they do?
Well I know the first one:
Spoiler
(hover to show)
That locker key is for a locker in the locker room, far end of the room, opposite the door. You'll get a trading card that you can give to Wayne eventually.
As for the second question, I would also like to know the answer to that one.
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singlebanana
Director
Posts: 7081
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #112 on:
February 18, 2014, 01:00:04 PM »
In answer to your questions Mr. Greenwood...
Spoiler
(hover to show)
The storage key opens the storage room at the end of the hall on the same floor as the weapons shop at the police station. The locker key opens a locker in the locker room on the main floor near the offices. It has a Trading Card in it, which it sounds like you probably found that. You should find more cards on Day 4.
I'm not sure what the charms Maeda gives you do, but I put them in storage, except the last one I got Najirita(?) or something like that. I know that he gives you something special later in the Museum on Day 5, but not sure you have to have the charm to get it or not. Also I think rare trading cards are only on the second playthrough.
«
Last Edit: February 18, 2014, 01:06:40 PM by singlebanana
»
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #113 on:
February 18, 2014, 01:06:18 PM »
In response to question number two...
Spoiler
(hover to show)
I've read that the charms do absolutely nothing except take up inventory space
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singlebanana
Director
Posts: 7081
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #114 on:
February 18, 2014, 01:07:26 PM »
Good to know Disposed. I'm sure you're probably right, though that is rather unfortunate.......
sad panda
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #115 on:
February 18, 2014, 01:14:02 PM »
Yay for gameplay discussion and using the spoiler tags.
Logged
MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #116 on:
February 18, 2014, 03:14:32 PM »
Damn Warehouse Boss! Going to come back to him after grinding out a bit at the museum.
Logged
Complete NA NES collection (minus Stadium Events)
singlebanana
Director
Posts: 7081
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #117 on:
February 18, 2014, 03:32:27 PM »
Quote from: EngineerMike on February 18, 2014, 03:14:32 PM
Damn Warehouse Boss! Going to come back to him after grinding out a bit at the museum.
Spoiler tag on page 7 with a strategy if you need it Mike. Good luck!
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
techwizard
RFG Moderator
Posts: 3839
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #118 on:
February 18, 2014, 09:29:01 PM »
i think the charms are just there to hint at a love interest that Maeda has for Aya.
Logged
techwizard
RFG Moderator
Posts: 3839
Re: February Retro Community Playthrough - Parasite Eve
«
Reply #119 on:
February 19, 2014, 05:37:08 AM »
finally caught up to the end of the week 2 checkpoint, now onto week 3! should have that done tomorrow.
it just keeps getting better, i'm really happy i'm playing through this one finally. getting way more use out of the PE powers now (before i mostly just used the weapons). that hospital boss on the roof was really annoying though, i died once on it because i was unprepared, and the second time because i didn't know what to do during the cutscene that followed. what a stupid death that was, i looked up a walkthrough after the next attempt because i didn't want to go through it all over again over something that should have been so simple, they really don't give you a lot of time to explore at that point.
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