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August 29, 2024, 04:25:35 PM
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PSN as a platform
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Topic: PSN as a platform (Read 870 times)
kaysow
Jaguar CD
Posts: 102
PSN as a platform
«
on:
December 31, 2013, 06:35:26 AM »
i can't tell which is preferable:
BlazBlue: Continuum Shift Extend [PSVita]
on the platform
Sony PlayStation Network
, or
BlazBlue: Continuum Shift Extend
on the platform
Sony PlayStation Vita
with the Media Format set to 'Downloadable'. i know i'd prefer the latter; downloadable services like steam, gog and origin are all useful for the db but for dedicated consoles & handhelds i think it's better to use the media format to distinguish the entry as a digital one. but the db is full of both sorts of entries. any sort of consensus on this?
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techwizard
Donor
Posts: 3840
Re: PSN as a platform
«
Reply #1 on:
December 31, 2013, 03:48:28 PM »
the thing with PSN is that a lot of the titles are cross compatible with other sony systems. the digital areas of the database are relatively new though and have a lot of kinks, but i think PSN games should be kept separate imo.
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NES_Rules
Director
Posts: 4727
Awards: I live here
Re: PSN as a platform
«
Reply #2 on:
December 31, 2013, 05:06:42 PM »
The problem is that Sony changes everything every time they release a new system.
But the consensus is that we need to make a separate DB for downloadable games from scratch. Its just that that takes a lot of time, especially since we don't know exactly what we want/need in the DB, we can't start designing pages.
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We've lost power in the forward Game Boy, Mario is not responding
kaysow
Jaguar CD
Posts: 102
Re: PSN as a platform
«
Reply #3 on:
January 01, 2014, 04:55:08 AM »
alright, that makes sense. like how downloadable psx games are compatible with psp, vita & ps3.
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