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December Retro Community Playthrough - Streets of Rage 1, 2 & 3
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Topic: December Retro Community Playthrough - Streets of Rage 1, 2 & 3 (Read 38762 times)
Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #165 on:
December 20, 2013, 09:50:50 AM »
Yeah, Mona and Lisa are by far the hardest bosses I've encountered in the game so far. I don't have a great strategy for beating them. I just try to hit them as they are landing, which many times results in me getting kicked. I also always use a special attack when one lifts the other into the air and is coming in for the jump kick.
I didn't have a problem at all with the mine carts. The track that the cart is coming on will vibrate first, so it's pretty easy to know where not to stand as long as you pay attention.
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singlebanana
Director
Posts: 7082
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #166 on:
December 20, 2013, 10:29:20 AM »
Ah, never paid enough attention to notice that the track vibrates. Good call!
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #167 on:
December 20, 2013, 03:51:01 PM »
Quote from: Disposed Hero on December 20, 2013, 09:50:50 AM
Yeah, Mona and Lisa are by far the hardest bosses I've encountered in the game so far. I don't have a great strategy for beating them. I just try to hit them as they are landing, which many times results in me getting kicked. I also always use a special attack when one lifts the other into the air and is coming in for the jump kick.
I didn't have a problem at all with the mine carts. The track that the cart is coming on will vibrate first, so it's pretty easy to know where not to stand as long as you pay attention.
I wait for one of them to flip over me and attack as soon as they land behind me. You have to wait for them to come to you, you can't really bring the fight to them.
I plan on getting a good 3 or 4 runs in tonight. I'll have a score posted for sure
«
Last Edit: December 20, 2013, 03:56:52 PM by RetroRage
»
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singlebanana
Director
Posts: 7082
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #168 on:
December 20, 2013, 04:01:07 PM »
Wife's family coming in town for the weekend. I'm really going to have to stay up late and cut back on the "holiday cheer" to get in any run this weekend.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #169 on:
December 21, 2013, 09:15:04 PM »
[img width=700 height=933]http://i1072.photobucket.com/albums/w365/adsanislo/20131221_181138_zps85d7c7cf.jpg[/img]
High score: 63020
Pathetic i know. This game is kicking my ass and with all the Christmas crap going on its hard to squeeze a good session in.
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singlebanana
Director
Posts: 7082
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #170 on:
December 21, 2013, 09:22:38 PM »
Yep, tough game. I might still have a run or two in me tonight. This may be the biggest game to improve in during Battle Royal
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
singlebanana
Director
Posts: 7082
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #171 on:
December 22, 2013, 09:11:02 AM »
Got in a few runs last night, but didn't score any better than before. However, I did make it further in the game.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #172 on:
December 22, 2013, 07:34:28 PM »
I'm not surprised nobody beat SoR 3 by the end of this week.
But I'm sold on the game now. It's not as bad as I first thought it was. I wish the music was better, but I'm willing to look past the other minor gripes I had with the game.
I guess I felt the same way about SoR3 than I did about FF8. FF7 was so good that I was comparing everything about 8 to 7 and I never gave it a chance. But now in hindsight 8 isn't a bad game at all. It's hard to break down those biases.
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singlebanana
Director
Posts: 7082
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #173 on:
December 22, 2013, 08:38:42 PM »
I think SoR3 is a pretty good game as well. I think the difficulty is the major reason people don't care for it.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
singlebanana
Director
Posts: 7082
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #174 on:
December 23, 2013, 09:51:59 AM »
Congrats to Disposed Hero for winning yet another week of SoR! Dude, give the rest of us a chance.
As you know, the remaining month is the Battle Royale. Improve your scores in any or all three of the games and earn points based on highest point total. Remember, there are still points to be earned by finishing games, finishing with no continues, and finishing with a partner. Good luck!
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
singlebanana
Director
Posts: 7082
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #175 on:
December 23, 2013, 03:42:01 PM »
Current point totals were carried over for the Battle Royale and are now posted in the initial post.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #176 on:
December 23, 2013, 06:45:05 PM »
Just wanted to jump in and mention this to you folks:
I was looking in the ESRB database for some rating descriptors for an old PC title and saw that 3D Streets of Rage for 3DS was just rated. Turns it out it released last week in the eShop!
http://www.joystiq.com/20...ia-streets-of-rage-3d-kn/
Enjoy.
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Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #177 on:
December 26, 2013, 07:39:48 PM »
I haven't had a chance to play any SoR the last few days due to the holidays and such, but I finally sat down with SoR 3 again today. I made it all the way to the Stage 6 boss before using my first continue, and then proceeded to burn through the rest of my lives and continues on the last level. Here's hoping I can finally beat it on my next playthrough.
Raised the bar a bit for SoR 3:
[img width=700 height=525]http://i295.photobucket.com/albums/mm155/DisposedHero/Community%20Playthrough%20Scores/CAM00279.jpg[/img]
Logged
Check out my YouTube Channel for VGM covers!
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Check out my Twitch Channel!
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[img width=425 height=142]https://card.exophase.com/2/0/39297.png?1602769318[/img]
Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #178 on:
December 29, 2013, 05:24:11 PM »
A couple more attempts and I finally beat SoR 3. Not surprisingly, I wasn't able to do it without using a continue, but I'm ok with that.
[img width=700 height=525]http://i295.photobucket.com/albums/mm155/DisposedHero/Community%20Playthrough%20Scores/CAM00307.jpg[/img]
[img width=700 height=525]http://i295.photobucket.com/albums/mm155/DisposedHero/Community%20Playthrough%20Scores/CAM00313.jpg[/img]
And with that, I am officially done with Streets of Rage for a while. I had a lot of fun with this one, guys. Good luck to the rest of you who are still playing!
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singlebanana
Director
Posts: 7082
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #179 on:
December 29, 2013, 06:09:15 PM »
That's awesome! Congrats!
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
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