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December Retro Community Playthrough - Streets of Rage 1, 2 & 3
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Author
Topic: December Retro Community Playthrough - Streets of Rage 1, 2 & 3 (Read 40152 times)
singlebanana
Director
Posts: 7081
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #105 on:
December 07, 2013, 01:47:43 PM »
Leaderboard updated. Nice work everyone!
Just curious, but how is everyone enjoying the game?
Mike, I heard that you and Crabby played 1 & 2 last night. Did you guys finish both games?
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #106 on:
December 07, 2013, 06:09:42 PM »
I never gave Streets of Rage 1 the respect it deserved since I'm such a SoR2 snob. But it's actually pretty good. I still prefer SoR2, but I'll stick this guy in the rotation when I've got the itch for beat em ups
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NxCmp
N-Gage
Posts: 45
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #107 on:
December 07, 2013, 08:57:14 PM »
Im getting where I cant find the time to play... It's too difficult to do this with my fall semester ending this month. I may just wait until Battle to really sit down and submit scores for games.... I dont know
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MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #108 on:
December 07, 2013, 10:34:24 PM »
Quote from: singlebanana on December 07, 2013, 01:47:43 PM
Leaderboard updated. Nice work everyone!
Just curious, but how is everyone enjoying the game?
Mike, I heard that you and Crabby played 1 & 2 last night. Did you guys finish both games?
Yep! we sure did! Not without continuing unfortunately. I never did watch the video on strategy for beating the twins and final boss. Crabmaster and I, are stirring up a bit of shock and surprise, by expressing our enjoyment of SoR over the fan favoured SoR2. Might have to try and see if he will be willing to do another night next week giving 2 another shake and also doing 3. Which apparently, most fans of the series, regard as the worst of the three.
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Complete NA NES collection (minus Stadium Events)
Crabmaster2000
Podcast Crew
Posts: 13567
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #109 on:
December 08, 2013, 10:26:18 AM »
Mike and I finally had a chance to sit down and play some co-op Streets of Rage 1 and 2 a couple nights ago. Our first attempt wasn't great, but we made it to the two twins at the end of the game on our second playthrough. We played SoR2 immediately after and I think we both missed the first one. The second one looks and feels so much different it almost feels like its from a different series. Plus the special moves are so much more lame than the first one. And neither of us had any idea why were were transitioning from a pirate ship to an alien world to a wrestling ring. And a few of the enemies were super annoying in number 2. Definitely more of a fan of 1 although it was really fun to play with Max in two since his throws were pretty fantastic.
[img width=700 height=933]http://i280.photobucket.com/albums/kk189/Crabmaster2000/20131206_224939_zpsf05fab37.jpg[/img]
[img width=700 height=933]http://i280.photobucket.com/albums/kk189/Crabmaster2000/20131206_234406_zps386e8b5a.jpg[/img]
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Want to see someone barely eke through a whole pile of NES games? Check out my youtube channel:
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300+ NES games beaten since October 2011
Co-Host of the Rfgeneration Collectorcast:
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RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #110 on:
December 08, 2013, 11:37:11 AM »
Setting the bar pretty high already.
Beat the game with Axel, no continued used.
High score: 694300
[img width=700 height=933]http://i1072.photobucket.com/albums/w365/adsanislo/20131207_004221_zps0b8d533e.jpg[/img]
[img width=700 height=933]http://i1072.photobucket.com/albums/w365/adsanislo/20131207_004236_zpse93691f3.jpg[/img]
[img width=700 height=933]http://i1072.photobucket.com/albums/w365/adsanislo/20131207_004327_zps2f8b00d0.jpg[/img]
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singlebanana
Director
Posts: 7081
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #111 on:
December 08, 2013, 12:14:31 PM »
Way to start it off RetroRage. I'll have the points updated later today.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
singlebanana
Director
Posts: 7081
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #112 on:
December 08, 2013, 02:29:01 PM »
I just finished updating the current standings. I am going to better organize the leaderboard tomorrow from work, since my home computer has this aggrevating scrolling issue when I type in the submission text box. PLEASE look over your scores and make sure that they are accurate. If there is a mistake, send me a PM. Thanks. Hope everyone is having as much fun with this playtrough as I am.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #113 on:
December 08, 2013, 03:54:35 PM »
Quote from: Crabmaster2000 on December 08, 2013, 10:26:18 AM
Mike and I finally had a chance to sit down and play some co-op Streets of Rage 1 and 2 a couple nights ago. Our first attempt wasn't great, but we made it to the two twins at the end of the game on our second playthrough. We played SoR2 immediately after and I think we both missed the first one. The second one looks and feels so much different it almost feels like its from a different series. Plus the special moves are so much more lame than the first one. And neither of us had any idea why were were transitioning from a pirate ship to an alien world to a wrestling ring. And a few of the enemies were super annoying in number 2. Definitely more of a fan of 1 although it was really fun to play with Max in two since his throws were pretty
You're crazy Crabs. 2 is the best game of the series. The hit boxes are so bad in the first game and there were a bunch of times I got stuck in these weird glitchy hit loops.
Did SoR1 have special moves?
Stage 3 of SoR2 is an amusement park, that's why there are weird transitions from an arcade to a pirate ship to an alien fun house. And the underground fight club in Stage 4? Hey, we're talking about a notorious crime syndicate here. Of course they're gonna have a fight club in a well hidden place. It makes more sense than a pro-wrestler randomly hanging out on a beach in SoR1.
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singlebanana
Director
Posts: 7081
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #114 on:
December 08, 2013, 09:23:59 PM »
Curious to play SoR2 as it's been a while. I really enjoyed SoR1 and I really don't understand the criticisms I've heard previously (not in this thread) about this game. SoR2 has a lot to live up to for me at this point.
I never had any hit box issues or glitches. What system did you play it on RetroRage? Just wondering if that might have been the reason.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Duke.Togo
Nintender Tape
Director
Posts: 6181
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #115 on:
December 09, 2013, 01:50:15 AM »
So glad to be back to this game. Gave it a run through with Axel. Beat the game with no continues, score: 703,700
[img width=700 height=522]http://i1023.photobucket.com/albums/af356/jackcrow2000/E01687C7-5276-4138-A4ED-E87058D7723A_zpseelhv4kz.jpg[/img]
[img width=700 height=522]http://i1023.photobucket.com/albums/af356/jackcrow2000/C5E80CAD-426D-4672-AB49-332DF0689643_zpskfp2ethu.jpg[/img]
Out of curiosity, has anyone tried Streets of Rage Remake?
http://soronline.net/sorr_info.htm
I just downloaded it and will try it later.
«
Last Edit: December 09, 2013, 01:53:26 AM by Duke.Togo
»
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Crabmaster2000
Podcast Crew
Posts: 13567
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #116 on:
December 09, 2013, 10:59:47 AM »
Quote from: RetroRage on December 08, 2013, 03:54:35 PM
Quote from: Crabmaster2000 on December 08, 2013, 10:26:18 AM
Mike and I finally had a chance to sit down and play some co-op Streets of Rage 1 and 2 a couple nights ago. Our first attempt wasn't great, but we made it to the two twins at the end of the game on our second playthrough. We played SoR2 immediately after and I think we both missed the first one. The second one looks and feels so much different it almost feels like its from a different series. Plus the special moves are so much more lame than the first one. And neither of us had any idea why were were transitioning from a pirate ship to an alien world to a wrestling ring. And a few of the enemies were super annoying in number 2. Definitely more of a fan of 1 although it was really fun to play with Max in two since his throws were pretty
You're crazy Crabs. 2 is the best game of the series. The hit boxes are so bad in the first game and there were a bunch of times I got stuck in these weird glitchy hit loops.
Did SoR1 have special moves?
Stage 3 of SoR2 is an amusement park, that's why there are weird transitions from an arcade to a pirate ship to an alien fun house. And the underground fight club in Stage 4? Hey, we're talking about a notorious crime syndicate here. Of course they're gonna have a fight club in a well hidden place. It makes more sense than a pro-wrestler randomly hanging out on a beach in SoR1.
Shooting a bazooka that does massive damage and often clears the screen>wussy little punch that rarely kills one enemy and damages you for even using it
«
Last Edit: December 09, 2013, 11:02:30 AM by Crabmaster2000
»
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Want to see someone barely eke through a whole pile of NES games? Check out my youtube channel:
http://www.youtube.com/us...00Crabmaster?feature=mhee
300+ NES games beaten since October 2011
Co-Host of the Rfgeneration Collectorcast:
http://rfgenerationcollectorcast.podomatic.com/
MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #117 on:
December 09, 2013, 11:27:35 AM »
[img width=700 height=933]http://i280.photobucket.com/albums/kk189/Crabmaster2000/20131206_224939_zpsf05fab37.jpg[/img]
[img width=700 height=933]http://i280.photobucket.com/albums/kk189/Crabmaster2000/20131206_234406_zps386e8b5a.jpg[/img]
[/quote]
The MPR is me!
So I just managed 426,500 for SoR1 and 160500 (so far) for SoR2
«
Last Edit: December 09, 2013, 11:34:41 AM by EngineerMike
»
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Complete NA NES collection (minus Stadium Events)
RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #118 on:
December 09, 2013, 07:12:51 PM »
Quote from: Crabmaster2000 on December 09, 2013, 10:59:47 AM
Shooting a bazooka that does massive damage and often clears the screen>wussy little punch that rarely kills one enemy and damages you for even using it
there's more moves than that. Press forward forward attack and you'll do a special move that doesn't take any damage. IMO the bazooka is too cheap
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Fleach
Blog Writer
Posts: 2762
Re: December Retro Community Playthrough - Streets of Rage 1, 2 & 3
«
Reply #119 on:
December 09, 2013, 09:43:05 PM »
Crabby, why do you always call your save files or high scores RAD? I'm just curious.
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