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RF Generation Message Board | Gaming | Community Playthroughs (Moderators: techwizard, singlebanana, wildbil52, GrayGhost81, Disposed Hero, MetalFRO) | November Modern Community Playthrough - Max Payne 3 0 Members and 2 Guests are viewing this topic. « previous next »
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Author Topic: November Modern Community Playthrough - Max Payne 3  (Read 29227 times)
Fleach
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« Reply #30 on: November 06, 2013, 07:24:46 PM »

How is everyone doing for this checkpoint? GrayGhost powered through the game and is now done The game isn't too hard or difficult so no one should have any trouble.
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shoes23
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« Reply #31 on: November 06, 2013, 10:53:03 PM »

I just received my copy today, installed it and played for a good two hours to get up to chapter 4.  I decided to go with "Hard" difficulty, and so far it has been difficult, but not overly frustrating.  Most of my deaths come from not using 'smart' cover (popping out of cover for too long or letting enemies flank me).  The use of blindfire has saved me quite a few times, and it is implemented better than most in this game.  I'm always debating whether or not to expose myself with aimed shoots or just blindfire and use up ammo to save health.

I'm playing the PC version by the way, which frankly looks freaking awesome with all the graphical options maxed.
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The Metamorphosing Leon
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« Reply #32 on: November 07, 2013, 01:00:11 AM »

I found it hard to stop playing at this checkpoint. It's kind of the point in the game where it really draws you in.
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GrayGhost81
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« Reply #33 on: November 07, 2013, 06:40:41 AM »

The game really is a slippery slope. Sometimes 3rd-person shooters get a little tedious to me. This game flirts with tedium sometimes, but in general it makes you want to keep going to see how far down the rabbit hole Max will fall.
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Fleach
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« Reply #34 on: November 07, 2013, 07:59:54 AM »

This game sure is a thrill ride. I just tried to break it up into two or three hour chunks because I know not everyone has loads of free time to play games.
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Disposed Hero
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« Reply #35 on: November 11, 2013, 03:13:32 PM »

I know I'm a little late to the party, but I just started playing this game the other day and thought I'd chime in with my thoughts:

I played this game a little over a year ago on Hard difficulty, but that turned out to be a controller-throwingly frustrating experience, so I opted to play on Normal this time around.  I'm enjoying it much more on normal.  I'm also playing on PC with maxed out settings, whereas I played it on PS3 before, and I'm definitely enjoying the perks that go along with that.

Anyway, I'm around chapter 5 or 6 now.  One odd thing I've noticed is that I'm not really using bullet-time much at all, mostly just sticking to cover and picking my shots.  So far, my only real complaint with this game is how annoying Passos can get.  Just shut up and let me look for pain killers without nagging me to death!   grrr

And I love the slow motion kill cam.  That never gets old  Grin
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The Metamorphosing Leon
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« Reply #36 on: November 11, 2013, 03:41:21 PM »

I know I'm a little late to the party, but I just started playing this game the other day and thought I'd chime in with my thoughts:

I played this game a little over a year ago on Hard difficulty, but that turned out to be a controller-throwingly frustrating experience, so I opted to play on Normal this time around.  I'm enjoying it much more on normal.  I'm also playing on PC with maxed out settings, whereas I played it on PS3 before, and I'm definitely enjoying the perks that go along with that.

Anyway, I'm around chapter 5 or 6 now.  One odd thing I've noticed is that I'm not really using bullet-time much at all, mostly just sticking to cover and picking my shots.  So far, my only real complaint with this game is how annoying Passos can get.  Just shut up and let me look for pain killers without nagging me to death!   grrr

And I love the slow motion kill cam.  That never gets old  Grin

A great thing about this game is that you can either do the cover based slow crawl, or you can play balls to the walls with the bullet time, or you can choose a hybrid of the two. Consciously making this gameplay decision can greatly change your experience with the game.
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GrayGhost81
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« Reply #37 on: November 13, 2013, 07:03:12 AM »

I definitely tried to mix it up. I'd usually go in guns blazin' until my health got low, then I'd take cover and go bullet time for some pistol-sniping headshots to thin out the herd.
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Fleach
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« Reply #38 on: November 13, 2013, 08:43:57 PM »

During my original playthrough I used bullet time like it was going out of style. This time around I'm trying to be more tactical although I'm sure as the gun fights get more chaotic I'll have to resort to bullet time more often.

Everyone finished/finishing Week 2's checkpoint? I fell a little behind because I binge played The Walking Dead and beat Burial at Sea the night it came out. Tomorrow I should be able to get back on track.
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The Metamorphosing Leon
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« Reply #39 on: November 14, 2013, 02:32:16 PM »

I did the New York chapter. Forgot about the shift in the narrative. I love the way the story jumps around, and also shooting Jersey Shore inspired guidos in the face.

Went on up to chapter 7. Had a few rough spots with the commandos during the "escort" mission with the IT Crowd guys.
« Last Edit: November 14, 2013, 06:32:30 PM by The Infinite Leon » Logged

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Fleach
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« Reply #40 on: November 14, 2013, 11:16:27 PM »

The mission in the office building always give me trouble. Especially the scenes where Max hides the IT guy in the closet, and when the Jeep bursts through the front door.

I love that I feel like I'm playing a Hollywood action movie with this game.
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The Metamorphosing Leon
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« Reply #41 on: November 14, 2013, 11:20:20 PM »

The mission in the office building always give me trouble. Especially the scenes where Max hides the IT guy in the closet, and when the Jeep bursts through the front door.

I love that I feel like I'm playing a Hollywood action movie with this game.

Yeah that machine gun helmet guy was giving me trouble. What finally worked was me bullet time jumping at them as soon as the action started. I took out the two guys that come in with the helmet guy and we shot each other point blank until a painkiller rebuttal kicked in and I stunned him. Then I ran up to him and knocked him over and I think the game bugged because he couldn't get up but was still alive. About twenty shots to the head later he was dead.

Not really sure on what the strategy is supposed to be with him.
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Fleach
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« Reply #42 on: November 15, 2013, 08:43:20 AM »

I think head shots are the only way to take the helmet guy down. You can just unload bullets into him to kind of stun him, then go for the head shot. That's what worked for me.
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"Another exciting Canadian"

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GrayGhost81
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« Reply #43 on: November 15, 2013, 11:54:09 AM »

I had some trouble in exactly the same spot (the office area). I died a bunch of times at first but what finally beat it was slowly going around counter-clockwise getting each guy and then focusing on the middle.
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The Metamorphosing Leon
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« Reply #44 on: November 17, 2013, 03:16:41 PM »

Played on a bit. Got to the Panama canal bit. Stuck on the part where you come out the front of the boat and there's like six guys on the deck and four on the bank and there's zero cover and I don't have any painkillers.
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