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July/August Community Playthrough: Super Mario RPG
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Topic: July/August Community Playthrough: Super Mario RPG (Read 70557 times)
Fleach
Blog Writer
Posts: 2762
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #240 on:
August 03, 2013, 02:43:10 PM »
Quote from: Addicted on August 03, 2013, 11:26:48 AM
Does this qualify as the find all cameos achievement or are there more?
Spoiler
(hover to show)
Samus:
[img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/RF/SN851798_zps3fefaab5.jpg[/img]
Link:
[img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/RF/SN851799_zps208abb12.jpg[/img]
I think you got them. There may be one or two more, but I'll put you down for the achievement.
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"Another exciting Canadian"
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GrayGhost81
RFG Moderator
Posts: 3928
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #241 on:
August 03, 2013, 02:57:38 PM »
Somebody please put the pirate ship password in a spoiler tag for me. I don't have time to figure it out and it'll be more fun than just googling it.
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Addicted
Blog Writer
Posts: 1966
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #242 on:
August 03, 2013, 04:56:37 PM »
Password is:
Spoiler
(hover to show)
PEARLS
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
GrayGhost81
RFG Moderator
Posts: 3928
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #243 on:
August 03, 2013, 05:51:36 PM »
Thanks. Part of me is pissed because I should have figured that out, even without the clues. I'm usually pretty good with word jumbles.
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GrayGhost81
RFG Moderator
Posts: 3928
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #244 on:
August 04, 2013, 08:47:15 AM »
Oh cool I got the fifth star, now I can take a break until tomorr - ...oh...
Well I guess I'll keep going.
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Fleach
Blog Writer
Posts: 2762
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #245 on:
August 04, 2013, 05:39:38 PM »
Tomorrow is a civic holiday (gotta love Civic... He was a great leader
) so I'm going to tackle the sixth star.
The battles in the sunken Ship and against Yarimovich were pretty fun actually.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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Addicted
Blog Writer
Posts: 1966
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #246 on:
August 05, 2013, 06:55:18 AM »
I grabbed the sixth star piece yesterday.
Here are the other Nintendo Character Cameos I found:
Spoiler
(hover to show)
Birdo:
[img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/RF/SN851801_zps0f5e470f.jpg[/img]
F-Zero Ships:
[img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/RF/SN851802_zps5b1226b9.jpg[/img]
Also found the 3 Musty Fears Medal:
Spoiler
(hover to show)
[img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/RF/SN851803_zpse0469a07.jpg[/img]
The optional boss in Monstro town is hard!
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
GrayGhost81
RFG Moderator
Posts: 3928
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #247 on:
August 05, 2013, 07:11:13 AM »
Quote from: Fleach on August 04, 2013, 05:39:38 PM
Tomorrow is a civic holiday (gotta love Civic... He was a great leader
) so I'm going to tackle the sixth star.
The battles in the sunken Ship and against Yarimovich were pretty fun actually.
I thought Yarimovich was a real pain in the ass. I wonder if I'm a little under-leveled.
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Fleach
Blog Writer
Posts: 2762
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #248 on:
August 05, 2013, 08:01:07 AM »
I think I was level 14 at the time of that battle. Kept Mallow on the team as a healer and didn't have too much trouble. Was it when Yarimovich copied himself that you threw you off?
Johnny gave me a bit of a rough time, especially during the one-on-one portion of the fight.
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"Another exciting Canadian"
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GrayGhost81
RFG Moderator
Posts: 3928
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #249 on:
August 05, 2013, 08:57:12 AM »
I think I'm about level 12. I may need to grind a little before I move on. I just kept dying so I had to run back to Moletown and load up on pick me ups and mid-mushrooms and I was able to squeak by that battle.
What's kind of starting to bother me is the uselessness of the special attacks a lot of the time. On Yarimovich for example I could do the super jump perfectly, jump on his head like six times or whatever and do about 64 damage. Go and whack him my mallet and do about 112. I know different enemies have different weaknesses and all that, I just feel like I'm striking out with all my special attacks.
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Fleach
Blog Writer
Posts: 2762
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #250 on:
August 05, 2013, 09:03:51 AM »
Does Mario have Ultra Jump yet? That move did around 210 damage on Yarimovich for me.
Just load up on Honey and Maple Syrups and pummel away with Ultra Jump.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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Co-host of the RF Gen PlayCast
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GrayGhost81
RFG Moderator
Posts: 3928
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #251 on:
August 05, 2013, 09:31:56 AM »
Is ultra jump the third tier jump attack? If so, I don't have it yet. I only have the second one but I thought it was called super-jump. Again, looks like I might be under-leveled.
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Fleach
Blog Writer
Posts: 2762
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #252 on:
August 05, 2013, 11:06:01 AM »
Quote from: GrayGhost81 on August 05, 2013, 09:31:56 AM
Is ultra jump the third tier jump attack? If so, I don't have it yet. I only have the second one but I thought it was called super-jump. Again, looks like I might be under-leveled.
After some power leveling in the Sunken Ship or Sea you'll be good to go.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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Wempster
Donor
Posts: 541
Awards: 2016 RFGen Top Wheelman
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #253 on:
August 06, 2013, 01:43:54 AM »
I've fallen a bit behind, but I did manage to turn Mario 8-bit in Boosters Tower and maxed my coin counter at 999. Yay more aachievements!
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russlyman
Blog Writer
Posts: 1353
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #254 on:
August 06, 2013, 10:06:31 AM »
ok so I played for about 5 hours last night to catch up. Ha was up till 3am! I maxed the counter out at 999 and I was trying to get a ton of frog coins on the river course thing. Ended up going to buy the experience ring item that gives you double experience. Than I went grinding in the pirate ship. Got everyone up to at least level 20. Should have some more time to play today as well.
Were almost there!!!
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