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July/August Community Playthrough: Super Mario RPG
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Topic: July/August Community Playthrough: Super Mario RPG (Read 70424 times)
GrayGhost81
RFG Moderator
Posts: 3928
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #180 on:
July 15, 2013, 06:50:07 AM »
Quote from: Fleach on July 14, 2013, 07:37:54 PM
Is everyone more or less caught up to this week's Checkpoint?
Ready to rock on the next one. Third star by Monday is it?
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Fleach
Blog Writer
Posts: 2762
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #181 on:
July 15, 2013, 12:31:31 PM »
Quote from: GrayGhost81 on July 15, 2013, 06:50:07 AM
Quote from: Fleach on July 14, 2013, 07:37:54 PM
Is everyone more or less caught up to this week's Checkpoint?
Ready to rock on the next one. Third star by Monday is it?
Yep. Third Star today until next Sunday at midnight.
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
russlyman
Blog Writer
Posts: 1353
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #182 on:
July 16, 2013, 01:00:40 AM »
Ok got my 3rd star tonight. Spent a good time grinding for about a hour and half. On level 13. I went ahead a bit and
Spoiler
(hover to show)
I love that when you get a new party member they level up even if they are not in your fighting group. Saves time from having to grind with other members.
«
Last Edit: July 16, 2013, 12:19:34 PM by russlyman
»
Logged
Now your playing with power!
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #183 on:
July 16, 2013, 09:02:57 AM »
Spoiler alert? Use spoiler tags.
Code:
[spoiler] [/spoiler]
Logged
russlyman
Blog Writer
Posts: 1353
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #184 on:
July 16, 2013, 10:37:01 AM »
I see if comes up different when I'm on Tapa Talk, now I'm on the computer and I see a giant grey bar. Makes more sense.
Might play a little more today just cause I was having fun grinding it out. Trying to get everyones magic levels up
Logged
Now your playing with power!
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #185 on:
July 16, 2013, 11:58:17 AM »
Bah, can't moderate. Get rid of the code tags, which were used to escape the spoiler tag for display, and get rid of the hanging end tag for quote.
Put the text you want to hide behind the spoiler within the spoiler tags. That way, you won't spoil it for someone unless they hover over the spoiler text box.
Logged
russlyman
Blog Writer
Posts: 1353
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #186 on:
July 16, 2013, 12:19:56 PM »
ok all fixed. Now I see how it works. Blast.
Logged
Now your playing with power!
Fleach
Blog Writer
Posts: 2762
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #187 on:
July 17, 2013, 01:44:02 PM »
Well, I've got play catch-up now that the battery in my cart died. Lost all the saved data. Is it ok to leave an SNES running 24/7? Worst case scenario I'll have to use an... emulator
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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Addicted
Blog Writer
Posts: 1966
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #188 on:
July 17, 2013, 01:50:12 PM »
Quote from: Fleach on July 17, 2013, 01:44:02 PM
Well, I've got play catch-up now that the battery in my cart died. Lost all the saved data. Is it ok to leave an SNES running 24/7? Worst case scenario I'll have to use an... emulator
Sorry to hear that.
I've left my SNES on for a couple days and haven't had any issues. How about the Virtual Console release instead?
Logged
Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
Fleach
Blog Writer
Posts: 2762
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #189 on:
July 17, 2013, 01:51:41 PM »
Quote from: Addicted on July 17, 2013, 01:50:12 PM
Quote from: Fleach on July 17, 2013, 01:44:02 PM
Well, I've got play catch-up now that the battery in my cart died. Lost all the saved data. Is it ok to leave an SNES running 24/7? Worst case scenario I'll have to use an... emulator
Sorry to hear that.
I've left my SNES on for a couple days and haven't had any issues. How about the Virtual Console release instead?
Is it on Wii U? If so, then that's a good alternative.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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GrayGhost81
RFG Moderator
Posts: 3928
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #190 on:
July 17, 2013, 01:56:51 PM »
Sorry to hear that Fleach. I've been kind of worried about this myself as I am also playing off the cart, with my fingers crossed.
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Addicted
Blog Writer
Posts: 1966
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #191 on:
July 17, 2013, 02:00:22 PM »
@Fleach: According to the Wiki it's on the WII VC only.
http://en.wikipedia.org/w..._of_Virtual_Console_games
Logged
Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #192 on:
July 17, 2013, 02:11:26 PM »
It's fine to leave an SNES running for days - just hope you don't kick it or something else silly like that if your cart doesn't lock in.
Also, Wii VC works on WiiU VC.
Quote
These games can also be played on Wii U through Wii Mode, but lack the additional features found in Wii U Virtual Console releases.
Logged
Addicted
Blog Writer
Posts: 1966
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #193 on:
July 17, 2013, 02:17:00 PM »
@Shadow: Thanks for the clarification. I don't own a WiiU yet.
Logged
Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
Fleach
Blog Writer
Posts: 2762
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #194 on:
July 17, 2013, 02:18:45 PM »
Quote from: GrayGhost81 on July 17, 2013, 01:56:51 PM
Sorry to hear that Fleach. I've been kind of worried about this myself as I am also playing off the cart, with my fingers crossed.
It was a real bummer when it happened to me. First the game froze, then, upon restarting two of the four saves were gone (mine and another from the previous owner). Turned off the console, turned it back on to find all saves were lost. Tragic.
Quote from: Shadow Kisuragi on July 17, 2013, 02:11:26 PM
It's fine to leave an SNES running for days - just hope you don't kick it or something else silly like that if your cart doesn't lock in.
Also, Wii VC works on WiiU VC.
I guess that's what I'll do. Gonna have to tip-toe through the game room for now.
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
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