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RF Generation Message Board | Gaming | Community Playthroughs (Moderators: techwizard, singlebanana, wildbil52, GrayGhost81, Disposed Hero, MetalFRO) | July/August Community Playthrough: Super Mario RPG 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: July/August Community Playthrough: Super Mario RPG  (Read 70427 times)
singlebanana
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« Reply #60 on: June 30, 2013, 07:55:31 PM »

Awesome, welcome to the site. Enjoy your stay. Smiley
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
 Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean: www.rfgplaycast.com

Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
GrayGhost81
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« Reply #61 on: June 30, 2013, 07:57:57 PM »

Played this when it first came out. Just joined the site, this seems like a good way to jump in.

Welcome aboard good buddy!!!
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Fleach
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« Reply #62 on: June 30, 2013, 08:57:53 PM »

Played this when it first came out. Just joined the site, this seems like a good way to jump in.

Welcome to RFGen! Hope you enjoy your stay and have fun with the playthrough
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"Another exciting Canadian"

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MrUnoriginal
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« Reply #63 on: July 01, 2013, 08:06:36 AM »

How often will the checkpoints be updated?
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singlebanana
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« Reply #64 on: July 01, 2013, 08:15:02 AM »

How often will the checkpoints be updated?

From what I remember about the Arkham Asylum playthrough, the checkpoints were updated weekly. Not sure if this will follow that same format, the OP can verify.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
 Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean: www.rfgplaycast.com

Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Shadow Kisuragi
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« Reply #65 on: July 01, 2013, 08:42:16 AM »

Want any more achievements? I can make many early ones, as well as many of the puzzle ones and some "interesting" ones. Here are two I meant to post:

1) Max out the coin counter (999).*HINT: This can be done easily near the end of the game*
2) Complete all 6 puzzle doors in Bowser's Castle.

EDIT: More:
3) Complete all of the puzzles in the Sunken Ship.
4) Find the Three Musty Fears and complete their quest to earn the Ghost Medal.
5) Find the casino *HINT: If no one finds this after 3 weeks, I'll give a hint to the location for it*
6) Play Do-Re-Me.  Grin
7) Defeat one of each boss doppelganger.
8 ) One-hit Exor's eye.
9) Find the Masher in Booster's Tower.
« Last Edit: July 01, 2013, 08:52:03 AM by Shadow Kisuragi » Logged

Fleach
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« Reply #66 on: July 01, 2013, 08:46:25 AM »

Since this game is on the longer side (compared to what we've played so far) weekly checkpoints should work nicely. I've skimmed through some walkthroughs and have a rough outline on how to finish this game in exactly eight weeks.

But, of course, you can play ahead if you want to. Just don't spoil anything for those who haven't played as far.

Thanks for more achievements, Shadow! If you've got more please let me know. If there can be 20 all together that would be awesome.
« Last Edit: July 01, 2013, 08:57:45 AM by Fleach » Logged

"Another exciting Canadian"

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Shadow Kisuragi
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« Reply #67 on: July 01, 2013, 10:41:51 AM »

Find the ultimate items:
Lazy Shell (Weapon)
Lazy Shell (Armor)
Sonic Cymbol
Star Gun
Drill Claw
Frying Pan

Find the Chomp in Booster's Tower.

Earn the Amulet accessory by avoiding being caught by the Sniffits.
Earn the Feather accessory by avoiding being pecked by a very angry bird.
Obtain the Jinx Belt.
« Last Edit: July 01, 2013, 10:48:03 AM by Shadow Kisuragi » Logged

russlyman
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« Reply #68 on: July 01, 2013, 11:29:28 AM »

ok just popped this in and have been playing for about a hour. I would have to say the art is very different from what I remember. Its not as Crisp as Super Mario World was. It almost has like a weird hand drawnish art I guess you could say. I don't know some of the characters look a little weird.

Ok not sure when to stop playing because it says to go on mushroom way than stop? Maybe I'll grind some more to get some level ups. Haven't done that in a while
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Crabmaster2000
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« Reply #69 on: July 01, 2013, 11:33:51 AM »

Want any more achievements? I can make many early ones, as well as many of the puzzle ones and some "interesting" ones. Here are two I meant to post:

1) Max out the coin counter (999).*HINT: This can be done easily near the end of the game*
2) Complete all 6 puzzle doors in Bowser's Castle.

EDIT: More:
3) Complete all of the puzzles in the Sunken Ship.
4) Find the Three Musty Fears and complete their quest to earn the Ghost Medal.
5) Find the casino *HINT: If no one finds this after 3 weeks, I'll give a hint to the location for it*
6) Play Do-Re-Me.  Grin
7) Defeat one of each boss doppelganger.
8 ) One-hit Exor's eye.
9) Find the Masher in Booster's Tower.

I remember spending waaaaay too much time in the Casino considering there isn't really that much to do once you get there. I think it was just me trying to justify how much time I spent finding it.
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Shadow Kisuragi
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« Reply #70 on: July 01, 2013, 11:40:07 AM »

Russ, don't be surprised if you get ahead very quickly. The game itself is very short if you make it short - a speedrun can complete the game in under 3 hours, and a typical playthrough takes 10-15. If you want to continue on, I would say feel free, as part of the game's enjoyment is finding the random sidequests and completing some of the metagame items that I've tried to list in the achievements.

I've tried to leave some of the fun items out of the achievement list so that people are surprised when they see them (like using Mallow's lightning on a particular boss), so feel free to come up with your own achievements as well.
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Fleach
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« Reply #71 on: July 01, 2013, 11:57:55 AM »

I guess that first checkpoint was kind of vague. Getting up to and grinding in the Mushroom Way for Week 1 should be enough. Tackle some achievements if you want.

I didn't really know how much free time people would have this week since it's Canada Day here and in a few days I'm sure many will be away from their SNES's during the 4th of July. The next checkpoint is longer/more involved though.

Didn't know this was only a 10-15 hour game. I had the impression it'd be 15-20.
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"Another exciting Canadian"

Like RPGs and Indie Games? Check out my blog!

Co-host of the RF Gen PlayCast http://rfgenplaycast.podbean.com/
Shadow Kisuragi
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Awards: 2013 Fantasy Football Winner



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« Reply #72 on: July 01, 2013, 12:01:27 PM »

I guess that first checkpoint was kind of vague. Getting up to and grinding in the Mushroom Way for Week 1 should be enough. Tackle some achievements if you want.

I didn't really know how much free time people would have this week since it's Canada Day here and in a few days I'm sure many will be away from their SNES's during the 4th of July. The next checkpoint is longer/more involved though.

Didn't know this was only a 10-15 hour game. I had the impression it'd be 15-20.

In all honesty, it depends on how thorough with the game you want to be. As a kid, I was able to complete it 100% with all items in 25 hours including 100 Super Jumps and defeating the cameo boss.

Also, feeling the pain of Canada Day here at work - our tech team is based in Canada, and I need help from them.  Undecided
« Last Edit: July 01, 2013, 12:22:18 PM by Shadow Kisuragi » Logged

Fleach
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« Reply #73 on: July 01, 2013, 12:24:07 PM »

I'm sure they'll feel the same when you're off work on Thursday.
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"Another exciting Canadian"

Like RPGs and Indie Games? Check out my blog!

Co-host of the RF Gen PlayCast http://rfgenplaycast.podbean.com/
russlyman
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« Reply #74 on: July 01, 2013, 12:55:55 PM »

Well got my first Star so that's prob far enough ha. Don't want to get too far ahead.
So far enjoying the game

I like the timed hit concept. It's a nice reward system. The dialogue is pretty comical too.
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