Home
Databases
Community
Blogs
Tools
Submit
About
Donate
Database Search
Title
Console
Genre
Year
Publisher
RFG ID#
Community Blogs
My Blog
Submit Info
RFG Chat
Store
New on the Blogs
Update on the State of RFGeneration!
(8/31/2024)
In Which I Describe Pizza Tower at an Exhaustingly Long Length
(7/31/2024)
Remasters, Remakes, Rereleases, and Remembering the Past
(3/30/2024)
The Top 5 Survival Horror Games for the Sega Dreamcast
(2/20/2024)
Trombone Champ Is a Good Game
(12/30/2023)
Thoughts on the Nintendo Switch OLED Model
(11/21/2023)
Hypnospace Outlaw
(10/30/2023)
Hot Community Blog Entries
In Which I Describe Pizza Tower at an Exhaustingly Long Length
(2)
Trombone Champ Is a Good Game
(1)
The Steam Indie Spring Sale - What should you get?
(3)
The Top 5 Survival Horror Games for the Sega Dreamcast
(1)
Remasters, Remakes, Rereleases, and Remembering the Past
(1)
Nielsen's Favorites on Channel 4
Press Playcast Episode 92 - Bioshock Infinite
(0)
Shmup Club January 2023 - Metal Black
(1)
Shoot the Core-cast Episode 052 - Deathsmiles
(0)
Update on the State of RFGeneration!
(22)
Shoot the Core-cast Episode 053 - Fire Shark
(1)
Press Playcast Episode 91 - Doki Doki Literature Club
(0)
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 22, 2024, 06:18:08 PM
News:
RF Generation: Track your collection from the Magnavox Odyssey to Super Mario Odyssey!
RF Generation Message Board
|
Gaming
|
Community Playthroughs
(Moderators:
techwizard
,
singlebanana
,
wildbil52
,
GrayGhost81
,
Disposed Hero
,
MetalFRO
) |
June Community Playthrough-16 bit Disney
0 Members and 13 Guests are viewing this topic.
« previous
next »
Pages:
1
...
3
4
[
5
]
6
7
Author
Topic: June Community Playthrough-16 bit Disney (Read 27423 times)
RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: June Community Playthrough-16 bit Disney
«
Reply #60 on:
June 09, 2013, 01:44:03 AM »
Started playing Aladdin tonight. This game is so Earthworm Jim. Great fun, and very well done for a Genesis game
Logged
[img width=468 height=60]http://www.rfgeneration.com/images/banners/generated/collection/retrorage.png[/img]
http://www.etsy.com/shop/retroragepixelart
RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: June Community Playthrough-16 bit Disney
«
Reply #61 on:
June 09, 2013, 02:48:26 AM »
Got to The Escape level tonight. Absolutely frustrating controls kept killing me.
Logged
[img width=468 height=60]http://www.rfgeneration.com/images/banners/generated/collection/retrorage.png[/img]
http://www.etsy.com/shop/retroragepixelart
Fleach
Blog Writer
Posts: 2762
Re: June Community Playthrough-16 bit Disney
«
Reply #62 on:
June 09, 2013, 07:12:07 AM »
Quote from: RetroRage on June 09, 2013, 02:48:26 AM
Got to The Escape level tonight. Absolutely frustrating controls kept killing me.
Which version are you playing?
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: June Community Playthrough-16 bit Disney
«
Reply #63 on:
June 09, 2013, 10:36:59 AM »
Genesis. I'll be playing the Lion King on Genesis too. Hows about you
Logged
[img width=468 height=60]http://www.rfgeneration.com/images/banners/generated/collection/retrorage.png[/img]
http://www.etsy.com/shop/retroragepixelart
Fleach
Blog Writer
Posts: 2762
Re: June Community Playthrough-16 bit Disney
«
Reply #64 on:
June 09, 2013, 06:13:26 PM »
I didn't manage to find a copy of Aladdin in time. But I'm playing Lion King on Genesis.
Don't feel bad that you're getting stuck. The Aladdin Genesis is the harder version from what I understand.
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
tactical_nuke
DB Reviewer
Posts: 1394
Re: June Community Playthrough-16 bit Disney
«
Reply #65 on:
June 09, 2013, 07:59:19 PM »
Quote from: RetroRage on June 09, 2013, 01:44:03 AM
Started playing Aladdin tonight. This game is so Earthworm Jim.
They both ran on the David Perry engine and were both hand animated so there ya go.
Logged
RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: June Community Playthrough-16 bit Disney
«
Reply #66 on:
June 10, 2013, 01:49:20 AM »
Finished Aladdin, A-3
Logged
[img width=468 height=60]http://www.rfgeneration.com/images/banners/generated/collection/retrorage.png[/img]
http://www.etsy.com/shop/retroragepixelart
Addicted
Blog Writer
Posts: 1966
Re: June Community Playthrough-16 bit Disney
«
Reply #67 on:
June 10, 2013, 06:59:30 AM »
Finished Goof Troop with G-2 and G-3. It was shorter than I expected but a fun game.
[img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/SN851750_zps84091b87.jpg[/img]
«
Last Edit: June 10, 2013, 07:05:12 AM by Addicted
»
Logged
Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
Fleach
Blog Writer
Posts: 2762
Re: June Community Playthrough-16 bit Disney
«
Reply #68 on:
June 10, 2013, 07:50:26 AM »
Congrats, Addicted.
I hope everyone is having fun with the games!
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
JerryGreenwood
Do you even Sega?
Donor
Posts: 605
Champion of
Re: June Community Playthrough-16 bit Disney
«
Reply #69 on:
June 10, 2013, 03:00:05 PM »
I had a little bit of time last night and reached level 3 on Goof Troop. Tonight I'll have a lot of time and I plan to finish it as well as an Aladdin game (probably the GEN version as I'm less familiar with that one).
Logged
singlebanana
Director
Posts: 7081
Re: June Community Playthrough-16 bit Disney
«
Reply #70 on:
June 10, 2013, 09:45:13 PM »
Completed Aladdin (SNES) tonight, no achievements. I really liked the mechanics and flow of this game. The precison and timing of jumps is challenging and fun. Would have preferred a few more boss fights, but oh well.... I'm sure I will go back and try to complete the gem achievement.
Started Lion King and I can already tell it is going to be a bear. The jumps feel much lazier and less crisp than most games. Maybe I just have a problem with quadrapeds.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
h1ghw1nd
Donor
Posts: 416
Re: June Community Playthrough-16 bit Disney
«
Reply #71 on:
June 11, 2013, 04:17:19 PM »
LOL @ quadrapeds lmao
I'm behind on the games but I just wanted to give you guys a head start
I'm planning on playing at least Lion King this weekend! Hopefully!
Logged
Fleach
Blog Writer
Posts: 2762
Re: June Community Playthrough-16 bit Disney
«
Reply #72 on:
June 11, 2013, 05:10:15 PM »
Quote from: singlebanana on June 10, 2013, 09:45:13 PM
Completed Aladdin (SNES) tonight, no achievements. I really liked the mechanics and flow of this game. The precison and timing of jumps is challenging and fun. Would have preferred a few more boss fights, but oh well.... I'm sure I will go back and try to complete the gem achievement.
Started Lion King and I can already tell it is going to be a bear. The jumps feel much lazier and less crisp than most games. Maybe I just have a problem with quadrapeds.
In Simba's defense, lions do spend most of the day sleeping. You're comment about lazy controls is zoologically justified.
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
RetroRage
it's not that bad...You can barely notice it.
Donor
Posts: 1909
Re: June Community Playthrough-16 bit Disney
«
Reply #73 on:
June 11, 2013, 08:39:21 PM »
Some of the platforms in Aladdin are a pain in the butt, especially in the Sultan's dungeon. You have to be very precise, and i can't tell you how many times I've landed in the very center of a platform only to see Aladdin plummit to the ground. Now i remember why i used to pull my games out of the system and throw them against the wall.
Logged
[img width=468 height=60]http://www.rfgeneration.com/images/banners/generated/collection/retrorage.png[/img]
http://www.etsy.com/shop/retroragepixelart
Fleach
Blog Writer
Posts: 2762
Re: June Community Playthrough-16 bit Disney
«
Reply #74 on:
June 11, 2013, 09:38:12 PM »
I hope we don't have to start calling you RetroRage Quit.
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
Pages:
1
...
3
4
[
5
]
6
7
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Gaming
-----------------------------
=> Video Game Generation
===> RFGeneration Archives
=> Community Playthroughs
=> What About Channel 4?
=> RF Generation Podcasts
-----------------------------
Collecting
-----------------------------
=> Collection Connection
=> Trophies From the Hunt
=> Sales Extravaganza
===> Free Stuff
===> Keep An Eye Out For Me!!!
-----------------------------
Announcements and Feedback
-----------------------------
=> Announcements and Feedback
=> The Thinktank
=> RF Generation Events
-----------------------------
Other
-----------------------------
=> Idle Chatter
=> Media Room
=> The Gym
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Powered by SMF 1.1.21
|
SMF © 2015, Simple Machines
Simple Audio Video Embedder
RF Generation Theme derived from YabbGrey By
Nesianstyles
| Buttons by A.M.A
Page created in 0.112 seconds with 25 queries.
Site content Copyright © rfgeneration
.
com unless otherwise noted
.
Oh, and keep it on channel three
.