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August 17, 2024, 08:57:25 AM
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RF Generation: Where we're rolling around at the speed of sound.
RF Generation Message Board
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June Community Playthrough-16 bit Disney
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Topic: June Community Playthrough-16 bit Disney (Read 25898 times)
Duke.Togo
Nintender Tape
Director
Posts: 6181
Re: June Community Playthrough-16 bit Disney
«
Reply #15 on:
May 15, 2013, 04:44:19 PM »
Would Lion King on NES count?
Also, if anyone is looking I happen to have a nice loose SNES Aladdin in my sale thread...
Logged
[img width=468 height=60]http://www.rfgeneration.com/images/banners/generated/collection/Duke.Togo.png[/img]
The Metamorphosing Leon
Laying on the green leaf, left and abandoned...
Donor
Posts: 9496
Re: June Community Playthrough-16 bit Disney
«
Reply #16 on:
May 15, 2013, 05:10:19 PM »
Alas I don't have an SNES anymore.
Logged
When shall his new form be revealed?
singlebanana
Director
Posts: 7082
Re: June Community Playthrough-16 bit Disney
«
Reply #17 on:
May 15, 2013, 05:51:37 PM »
Just picked up Goof Troop and Lion King locally. I'll shoot you a PM about that Aladdin Duke.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
techwizard
RFG Moderator
Posts: 3840
Re: June Community Playthrough-16 bit Disney
«
Reply #18 on:
May 15, 2013, 06:11:27 PM »
i'm in, i haven't played more than a couple minutes of any of these and don't own goof troop, i'll keep an eye out for these. might go with ebay because i'd want them CIB and there isn't much of that for snes locally here.
Logged
OatBob
セガ 信者
DB Reviewer
Posts: 1311
Re: June Community Playthrough-16 bit Disney
«
Reply #19 on:
May 15, 2013, 06:12:03 PM »
HO YEAH, count me in on these.
Logged
it's thinking
Fleach
Blog Writer
Posts: 2762
Re: June Community Playthrough-16 bit Disney
«
Reply #20 on:
May 15, 2013, 06:29:21 PM »
If I decided to save some money and go with the Genesis versions of Aladin and Lion King would I be missing out on anything?
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
Duke.Togo
Nintender Tape
Director
Posts: 6181
Re: June Community Playthrough-16 bit Disney
«
Reply #21 on:
May 15, 2013, 06:38:54 PM »
You'd be ahead with the Genesis version of Aladdin IMHO.
Logged
[img width=468 height=60]http://www.rfgeneration.com/images/banners/generated/collection/Duke.Togo.png[/img]
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: June Community Playthrough-16 bit Disney
«
Reply #22 on:
May 15, 2013, 07:18:58 PM »
Quote from: Duke.Togo on May 15, 2013, 06:38:54 PM
You'd be ahead with the Genesis version of Aladdin IMHO.
Hated the controls on the Genesis version of Aladdin.
It's also much more difficult, just as an FYI.
Logged
Fleach
Blog Writer
Posts: 2762
Re: June Community Playthrough-16 bit Disney
«
Reply #23 on:
May 16, 2013, 07:16:09 AM »
Since these games are on the shorter side will be some kind of agenda to this? Like first week is Aladdin, second is Lion King, etc?
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
singlebanana
Director
Posts: 7082
Re: June Community Playthrough-16 bit Disney
«
Reply #24 on:
May 16, 2013, 12:50:01 PM »
Got all 3 games, so all set.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
wildbil52
RFG Moderator
Posts: 2373
Re: June Community Playthrough-16 bit Disney
«
Reply #25 on:
May 16, 2013, 01:51:07 PM »
Quote from: Fleach on May 16, 2013, 07:16:09 AM
Since these games are on the shorter side will be some kind of agenda to this? Like first week is Aladdin, second is Lion King, etc?
Write it up and I'll add it to the post
Logged
[img width=425 height=142]https://card.exophase.com/1/1220192.png[/img]
wildbil52
RFG Moderator
Posts: 2373
Re: June Community Playthrough-16 bit Disney
«
Reply #26 on:
May 17, 2013, 01:01:00 PM »
Several people have brought up concerns with the short length of the June games. Fleach and I are thinking of adding a short list of goals or achievements for each game. If you are familiar with the games and have suggestions for goals/achievements, shoot me a PM.
Logged
[img width=425 height=142]https://card.exophase.com/1/1220192.png[/img]
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: June Community Playthrough-16 bit Disney
«
Reply #27 on:
May 17, 2013, 01:30:40 PM »
Lion King:
There are multiple kinds of bugs - bonus bugs, health bugs, power-down bugs. Collect all bonus bugs, collect all bugs?
Pass a certain milestone in Bug Toss (e.g. 20+ bugs in Bug Toss nets you special dialog from Pumbaa). Fully complete the Bug Hunt mini-games without collecting a black widow.
Complete the game in under 30:00.
No damage/deaths on Simba's Exile.
No damage on Stampede.
Complete the falls ascend section of Hakuna Matata in a certain time.
Aladdin (SNES):
Collect all 70 Red Gems and unlock the secret ending.
Logged
techwizard
RFG Moderator
Posts: 3840
Re: June Community Playthrough-16 bit Disney
«
Reply #28 on:
May 17, 2013, 02:08:03 PM »
Quote from: Shadow Kisuragi on May 17, 2013, 01:30:40 PM
Lion King:
There are multiple kinds of bugs - bonus bugs, health bugs, power-down bugs. Collect all bonus bugs, collect all bugs?
Pass a certain milestone in Bug Toss (e.g. 20+ bugs in Bug Toss nets you special dialog from Pumbaa). Fully complete the Bug Hunt mini-games without collecting a black widow.
Complete the game in under 30:00.
No damage/deaths on Simba's Exile.
No damage on Stampede.
Complete the falls ascend section of Hakuna Matata in a certain time.
Aladdin (SNES):
Collect all 70 Red Gems and unlock the secret ending.
for lion king does it have a way to track how many bugs you collect? i haven't played it before, but if they're not tracked then those unfamiliar with it won't know if they've finished or not.
Logged
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: June Community Playthrough-16 bit Disney
«
Reply #29 on:
May 17, 2013, 02:25:10 PM »
No, there's no tracking system of any kind. You'd have to enumerate them yourself.
Logged
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