However I'm sad to see the base building gameplay go. It reminds me of Halo Wars.
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I'm glad to see a departure from base building. RTS games have been hung up on bases for too long.
It still looks like no Myth, as in that series you got your units and that was it. You would have about six heals for 50 units, and you just had to be smart in your damage dealing and taking. This style of gameplay is different; but I believe there's a place for it.