The lone Scooby-Doo title for the Game Boy Color is most likely the best Scooby-Doo game ever released. What's interesting is that it plays absolutely like no other Scooby-Doo game for any other system. Instead, it's basically a spiritual successor to Maniac Mansion. And I don't know about you, dear readers -- but to me a spiritual successor to Maniac Mansion is a great idea.
Much like in Maniac Mansion your party finds itself stranded in a strange mansion and splits up to investigate. You can switch characters on the fly, which is helpful as some might be able to handle some puzzles better than others. The game is also full of quirky writing and tongue-in-cheek monster movie references (the story of Dr. Jekyl and Mr. Hyde off the bat). Ultimately, this game is nowhere near as involved or long as Maniac Mansion, but I can promise fans that this will keep you giddily playing from beginning to end.
I remember a lot of reviews at the time comparing this to Maniac Mansion, which guaranteed I had to have it. Was not disappointed either, it was a great game.
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