noiseredux vs.
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[img width=300 height=300]http://imgur.com/ZtSZM.jpg[/img]
I don't know what Capcom was thinking when they thought that gamers would want to suddenly have one of the biggest jerk in videogame history as their hero. But for some reason it totally works in Gargoyle's Quest. In this Ghosts 'N Goblins spin-off you control Firebrand. The game combines on over-world map RPG element with side-scrolling platforming levels. Luckily Firebrand can (kind of) fly and cling to walls. It's really quite awesome to see the amount of ability that his little 8-bit sprite is capable of.
[img width=200 height=200]http://imgur.com/qg8NJ.png[/img] [img width=200 height=200]http://imgur.com/gLMrU.png[/img] [img width=200 height=200]http://imgur.com/FjejH.png[/img]
As is to be expected from most Capcom Game Boy releases, there's an impressive level of attention paid to the graphics (both sprites and backgrounds) as well as the music. It's easy to see that Capcom tended to favor original games on the Game Boy because they actually believed in the possibilities of the hardware. Gargoyle's Quest is definitely worth checking out for Game Boy enthusiasts that are fans of platformers or a bit of the macabre.
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Boy, Capcom made so many gems in the 8- to 16-bit era. This one deserved recognition for it's many innovations and formula refinements. The original Zelda-ish overworld and character progression, the interesting cling-to-walls and hover controls, the straightforward challenge, and superb overall design make this one of my personal gray brick favorites. Time has worn off a little of the shine in some areas such as slightly clunky controls and mildly sub-par pacing, yet this is a great game of its time and serves a special place as prequel to one of the classic SNES gems; Demon's Crest.
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Fantastic game! One of my GB favorites, and a series I would love to see revived one day.
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Yes! Now this is an awesome game! Also had a kick-butt sequel, and an even better follow up on the SNES. Great writeup!
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I'd completely forgotten about this game. I remember the very first issue of Nintendo Power I ever bought had a strategy guide for this game. I've never had a chance to play it though. Great find noise.
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fucking love this and the NES one!
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