RF Generation Message Board

Gaming => Video Game Generation => Topic started by: Cobra on November 23, 2008, 10:09:54 AM



Title: Castlevania Judgement
Post by: Cobra on November 23, 2008, 10:09:54 AM
I know a lot of people will hate it, but to me it seems like a Castlevaniarized version of Toshinden. To me not a bad thing and I would get it if I had a Wii. It is good to have fighting games that aren't long running sequelthlons.


Title: Re: Castlevania Judgement
Post by: hXd on November 24, 2008, 12:43:18 AM
I'm a Castlevania fan and a fighting game fan, and I'm even scared to pick this up.


Title: Re: Castlevania Judgement
Post by: Cobra on November 24, 2008, 12:54:59 AM
Okay, I'll be honest, it is also morbid curiosity that has my interest.

I like it for simply being a fighting game though and if the Wii were to receive at least two more exclusive fighting games, lets say Toshinden & Fighting Vipers sometime next year I may actually buy one.


Title: Re: Castlevania Judgement
Post by: Silent Scythe on November 24, 2008, 08:46:27 AM
I'm excited for it. I haven't played a Castlevania yet that I havent liked, although if any of them comes close it would be either Castlevania 2 or Castlevania Adventure. I preodered it a month ago so hopefully it will come today.


Title: Re: Castlevania Judgement
Post by: Cobra on November 24, 2008, 10:02:42 AM
Let me know what you think of it Silent Scythe. Oddly enough this game has me wanting a Wii the most I have since No More Heroes was 1st show here on RF Gen.


Title: Re: Castlevania Judgement
Post by: The Metamorphosing Leon on November 24, 2008, 11:11:23 AM
If you whip with the Wii mote I want it.


Title: Re: Castlevania Judgement
Post by: Silent Scythe on November 24, 2008, 07:19:12 PM
Got it this afternoon and played for about 2 hours. Controls are pretty simplistic. I managed to beat it with Alucard, Simon and Sypha. Right away you can tell theres imbalance between characters. Story mode was a breeze with Simon and Alucard, damage your opponent a bit, dodge around him and finish him with a big flashy move. Syphas moves barely reach out in front of her and a few of her spells disappear when shes hit any projectile. The game play in general is pretty fast and can get a little confusing when various hazards on the battlefield start knocking you around. I'm not too crazy about the new style, I'm much more fond of Ayami Kojima's work. Using Sypha for an example again, she looks pretty normal except it looks like someone grabbed a lock of hair on the left side of her head, brought it across her face to her right side and glued it there. I haven't tried the Wii-mote with it yet, I just used the GC controller. Music is nothing new, just remixes of our old favorites. One of the only other gripes I have are that there are only 16 characters. I mean they could of thrown a few more Belmonts in there. I thought it was cool the put Eric in there but why did they revert him to a 11 year old boy? Thats all I can say for now, I'll play some more after work tomorrow morning and post some more.


Title: Re: Castlevania Judgement
Post by: Cobra on November 24, 2008, 07:57:58 PM
The fact you can use the control instead of the Wii-mote definitely is a winner with me. I may get a Wii and some classic controllers at some point and will have to pick this up. It sucks that Epic are such arses when it comes to the Wii so are holding back development of a Wii version of MK vs DC by not porting their engine over.

How would you compare the game to say, Toshinden?


Title: Re: Castlevania Judgement
Post by: Silent Scythe on November 25, 2008, 08:56:09 AM
I couldn't compare them, sadly I've never played Toshiden.