Title: the 16-bit wars Post by: ganonbanned on July 24, 2006, 06:22:12 PM i decided to list the 16 bit wars by category, this is very loose, basically more than the 16 bit wars but every 16-Bit system.
the main systems. Sega genesis super nintendo turbo-grafx 16 SNK neo-geo add-ons Sega CD sega 32x turbo-grafx CD Neo geo CD Neo geo CDZ Jaguar CD handhelds Sega game gear Gameboy Gameboy pocket Game boy color Turbo express Sega nomad Atari lynx Over priced/Crap 3DO CDI Atari jaguar other Sega CDX turbo-duo virtual boy _________________________________________________________________ Am i right about this? Title: Re: the 16-bit wars Post by: Speedy_NES on July 24, 2006, 07:48:33 PM Looks good, although I do think that some of those handhelds were 8-bit, such as the Game Boy, Game Gear, and Atari Lynx...but I could be mistaken..
Title: Re: the 16-bit wars Post by: ganonbanned on July 24, 2006, 09:23:56 PM Looks good, although I do think that some of those handhelds were 8-bit, such as the Game Boy, Game Gear, and Atari Lynx...but I could be mistaken.. i think that just game gear is, but i included it because it competed with game boy.You might wonder why i put the 32x in there, saying that its not 16-bit. it was part of the era and an add-on to the genesis, so i included it. Title: Re: the 16-bit wars Post by: Shimra on July 25, 2006, 06:35:35 PM Gameboy is 8 bit.
Title: Re: the 16-bit wars Post by: Tan on July 26, 2006, 08:02:14 PM well if we're getting technical the TG16 was a 8 bit system with 16 bit graphics that went toe to toe with the Nes/Famicom.
Title: Re: the 16-bit wars Post by: ganonbanned on July 26, 2006, 08:19:31 PM well if we're getting technical the TG16 was a 8 bit system with 16 bit graphics that went toe to toe with the Nes/Famicom. what do you mean by that?Title: Re: the 16-bit wars Post by: INVOK3R on July 26, 2006, 10:08:59 PM The TurboGrafx 16 actually held dual 8 bit processors, and it showed 16 sprites per screen.
Oh, and... 50th post 8) Title: Re: the 16-bit wars Post by: RetroYoungen on July 27, 2006, 01:00:30 AM I think he meant that the TG-16 was mostly only competing with the NES/FamiCom (during the reign of 8-bit systems), so it wasn't really a part of the "16-bit war".
And depending on who you talk to, if you're only including 16-bit systems from the era, I'd rethink the Jag. Title: Re: the 16-bit wars Post by: shaggy on July 27, 2006, 04:54:44 PM I believe the Jag was not 16 bit but actually 64 bit. As for the Turbo Grafx there is debate as to if it really was a 16 bit system. I had two 8 bit processors not one 16 bit processor so technically it wasn't a true 16 bit system.
Title: Re: the 16-bit wars Post by: Tynstar on July 27, 2006, 06:06:24 PM I believe the Jag was not 16 bit but actually 64 bit. As for the Turbo Grafx there is debate as to if it really was a 16 bit system. I had two 8 bit processors not one 16 bit processor so technically it wasn't a true 16 bit system. The Jaguar was two 32-Bit processors. Title: Re: the 16-bit wars Post by: Fighter17 on July 27, 2006, 09:00:16 PM People say that the Neo-Geo is 24-bit, but it has a 16-bit processor and a 8-bit processor working together. ;)
Title: Re: the 16-bit wars Post by: INVOK3R on July 27, 2006, 11:13:28 PM I believe the Jag was not 16 bit but actually 64 bit. As for the Turbo Grafx there is debate as to if it really was a 16 bit system. I had two 8 bit processors not one 16 bit processor so technically it wasn't a true 16 bit system. Is it just me... or did shaggy repeat what I said two posts before... Title: Re: the 16-bit wars Post by: JWZZR on July 27, 2006, 11:15:14 PM the Virtual boy was not in the 16 bit era
Title: Re: the 16-bit wars Post by: Arrrhalomynn on July 31, 2006, 05:15:57 PM I don't know how well these systems sold in the USA, but I wouldn't call the turbo-grafx 16 and SNK neo-geo main systems. As far as sales numbers go, these two are far out of the Snes's and Genesis's league.
Besides, if there's one console that deserves the title 'overpriced', it's the Neo Geo. Als, the Neo Geo cd wasn't an add on, it was a stand alone system. So no, you are not 'right about this'. Title: Re: the 16-bit wars Post by: ganonbanned on July 31, 2006, 06:11:02 PM I don't know how well these systems sold in the USA, but I wouldn't call the turbo-grafx 16 and SNK neo-geo main systems. As far as sales numbers go, these two are far out of the Snes's and Genesis's league. i put those as main systems becuz in japan they sold very well. Besides, if there's one console that deserves the title 'overpriced', it's the Neo Geo. Als, the Neo Geo cd wasn't an add on, it was a stand alone system. So no, you are not 'right about this'. Title: Re: the 16-bit wars Post by: Kevincal on August 01, 2006, 01:30:19 AM lol this is one of those topics that is sure to stir up some shit. :)
Some of these systems are pre-16 bit wars and some are between the 16-bit and 32-bit wars in their own little niche. Like the Jag, 3DO and 32X were in direct competition to each other for instance. Title: Re: the 16-bit wars Post by: The Metamorphosing Leon on August 01, 2006, 03:14:15 AM I play Nintendo!
[img width=375 height=510]http://www2.sis.pitt.edu/~jking/images/ralph.jpg[/img] Title: Re: the 16-bit wars Post by: Tynstar on August 01, 2006, 10:07:25 AM The only 16-bit "war" in the states was Genesis vs SNES
Title: Re: the 16-bit wars Post by: Kevincal on August 01, 2006, 05:22:56 PM Mario vs. Sonic...It didn't get any better than that. :)
Title: Re: the 16-bit wars Post by: Alabama-Shrimp on August 02, 2006, 06:38:41 AM i dont get what your trying to say by just doing a random list of consoles, they are of all diffrent powers even when they use the same CPU.
The only ever "war" was betwen Sega and Nintendo lovers and crap games mags the companies didnt really have that much of a fight Title: Re: the 16-bit wars Post by: TurboGrafxer AKA DCer on August 04, 2006, 10:54:19 PM Mario vs. Sonic...It didn't get any better than that. :) i choose sonic over mario anyday. but dont get me wrong i like nintendo too. just sonic was more fun and fast paced when marion was all about breaking bricks with his head and stepping on things. Title: Re: the 16-bit wars Post by: TurboGrafxer AKA DCer on August 04, 2006, 10:54:38 PM and wasnt the Turbo Express an add-on to the turbo grafix 16. a buddy of mine has one and it connects to the back of the tg-16. hes got lots of ill shit like that and a couple tg-16 portables with the tv adapter. and hes got it for sale too.
Title: Re: the 16-bit wars Post by: Kevincal on August 04, 2006, 11:14:47 PM Mario vs. Sonic...It didn't get any better than that. :) i choose sonic over mario anyday. but dont get me wrong i like nintendo too. just sonic was more fun and fast paced when marion was all about breaking bricks with his head and stepping on things. There is no way I could pick one over the other. My first home console was the NES with of course SMB/DH cart. Then SMB3 just rocked my world. It's probably my all-time favorite game, well atleast tied for favorite with 1 or 2 others... Then...I got a Genesis with Sonic and that rocked my world again. Totally different than Mario in the sense of speed, but totally the same as Mario as it was a perfectly crafted 2-d side-scroller... Title: Re: the 16-bit wars Post by: NintendoMania1983 on August 05, 2006, 02:59:55 AM I used to get so mad at all the Sega commercials back in the early to mid 90's that tried to make it look like people who played Nintendo games were loosers. :grrr:
Title: Re: the 16-bit wars Post by: Necrosaro420 on August 05, 2006, 10:18:00 AM Looks good, although I do think that some of those handhelds were 8-bit, such as the Game Boy, Game Gear, and Atari Lynx...but I could be mistaken.. Nod, I dont possibly see how a gameboy could have been 16 bit. |