Title: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: GrayGhost81 on December 10, 2015, 06:31:49 PM [img width=453 height=260]https://upload.wikimedia.org/wikipedia/commons/b/b0/Supermariobros3logo.png[/img] VERSUS [img width=700 height=210]https://upload.wikimedia.org/wikipedia/commons/thumb/1/10/Super_Mario_World_game_logo.svg/2000px-Super_Mario_World_game_logo.svg.png[/img] [img width=400 height=400]http://vignette1.wikia.nocookie.net/nintendo/images/5/53/Raccoon_Mario_(Super_Mario_Bros._3).jpg/revision/latest?cb=20071214144043&path-prefix=en[/img][img width=400 height=400]http://pressthebuttons.typepad.com/.a/6a00d83452033569e201156f212c61970c-800wi[/img] CHECKPOINTS: Week One - (01/03-01/09) - Complete World 4 in SMB3 Week Two - (01/10-01/16) - Complete SMB3 Week Three - (01/17-01/23) - Enter the Forest of Illusion PARTICIPANTS: Addicted Boshamp Disposed Hero douglie007 FatherJack Fleach GrayGhost81 h1ghw1nd Ikariniku JerryGreenwood NeoMagicWarrior nupoile Pam Project Nintendo russlyman singlebanana shaggy wattswc Title: Re: January 2016 Community Playthrough - Coming Soon! Post by: shaggy on December 11, 2015, 08:59:56 AM All I see is a jumping cat.
Title: Re: January 2016 Community Playthrough - Coming Soon! Post by: singlebanana on December 11, 2015, 09:02:21 AM All I see is a jumping cat. Look at the front page.... Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: FatherJack on December 11, 2015, 09:31:45 AM Put me down. ;D
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on December 11, 2015, 09:32:55 AM Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Shepy on December 11, 2015, 10:09:10 AM I'm in. I've been meaning to get into these playthroughs for awhile and now is as good a time as any yes?
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on December 11, 2015, 10:10:18 AM I'm in. I've been meaning to get into these for awhile and now is as good a time as any yes? Added. Welcome! Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Fleach on December 11, 2015, 01:53:04 PM I've never been very good at Mario games so this should be fun.
By the way, that was sincere. I'm looking forward to this. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Disposed Hero on December 11, 2015, 02:00:56 PM I just recently played through SMB 3 with a friend, and it was the most fun I've had playing a game in a long time. I look forward to doing it again in SMW.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Ikariniku on December 11, 2015, 02:03:43 PM I'm in! I never need prodding to play SMB 3. And I just got a copy of SMB 4: Super Mario World from Senseiman, so I'me excited to start that up, as well.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Addicted on December 11, 2015, 03:33:55 PM I'm in as well.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: GrayGhost81 on December 12, 2015, 03:06:56 PM Since we have a few weeks before this starts, I have a question I want to farm out to the community:
Would you rather play the games concurrently or play through SMB3 first and then SMW or maybe even the other way around? Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on December 13, 2015, 10:23:05 AM Since we have a few weeks before this starts, I have a question I want to farm out to the community: Would you rather play the games concurrently or play through SMB3 first and then SMW or maybe even the other way around? Probably rather play SMB3 first and then SMW. Maybe about a week and a half for the first game and the rest of the month for the latter, since it is longer. Just a thought, and I know I'll have to play them earlier anyway, so more interested in the community opinion. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: h1ghw1nd on December 13, 2015, 12:34:24 PM Put me down let's do it!! I'd rather play them one at a time, don't care which one is first. This is going to be a good month for me to jump back into the playthroughs.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: FatherJack on December 13, 2015, 01:53:09 PM Would you rather play the games concurrently or play through SMB3 first and then SMW or maybe even the other way around? Not too bothered but SMB3 first sounds good.Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: JerryGreenwood on December 16, 2015, 02:53:39 PM I'm in like Flynn. I think SMB3 first and then SMW would be good. If they're played jointly it might muddle up the discussion.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: shaggy on December 18, 2015, 01:24:11 PM I think I should be able to do this.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: nupoile on December 28, 2015, 11:47:39 PM I'm going to try and play through all of world 7 of SMB3. Don't think I've done that before. My dad might have when I was a kid, I know we tried at least.
SMB3 is a game I play regularly and have many many hours into, excited to play it some more! Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: douglie007 on December 29, 2015, 06:48:28 AM yep I'm in
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: GrayGhost81 on December 29, 2015, 08:18:34 AM Looks like we'll have some great participation for this one, as was the goal.
I've been checking out both games as well as a few others from the franchise and will have checkpoints up by this weekend, but honestly I'm not expecting anyone to sweat the checkpoints. Far be it from me to tell anyone to stop playing one of these games. I just ask that we hold discussion of World off until 3 is finished so both games get the spotlight. So yeah, we will be playing and discussing SMB3 for about the first two weeks and then going on to SMW. Thank you everyone who has signed up. Looking forward to kicking off the new year with one of our best plathroughs ever! Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on December 31, 2015, 02:51:22 PM Alright, who's going 100% on SMW with me?
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: NeoMagicWarrior on January 01, 2016, 05:20:34 PM Let's jump in on this one! Fun Fact: I have not completed either of these and I doubt I will this time either xD
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Disposed Hero on January 01, 2016, 05:55:09 PM Alright, who's going 100% on SMW with me? I'm currently playing this with a friend right now, and we're gonna go for it. Despite having this game as a kid and playing it a ton, I've never beaten it before. I guess it's about time I cross this one off the list. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Boshamp on January 01, 2016, 07:44:22 PM Count me in for both of these. I can run through SMW in about 3 hours with how many times I have completed it in the past, but I have never gotten past world 6 in SM3, so it will be fun to document that trip with you guys. I have my SNES already set up, so joining this one will take little effort on my part.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: h1ghw1nd on January 02, 2016, 01:44:17 AM I'm in for 100% SMW. It's the only way to go really :P
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: GrayGhost81 on January 02, 2016, 10:18:26 AM First checkpoint is up! Enjoy SMB3! I am embarrassingly bad at it. I made the mistake of just having played Super Mario 3D land and I think the difference in the physics is really messing me up. I'm at world two but I may just start the game over.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: russlyman on January 03, 2016, 10:11:35 PM I'm jumping in this def. I can put my new arcade stick to use.
[img width=640 height=426]http://images.tapatalk-cdn.com/16/01/03/62654d39ebbd729323b5698379d2b64b.jpg[/img] [img width=640 height=426]http://images.tapatalk-cdn.com/16/01/03/d8c61503f5ff2a587676c67f8ac1a104.jpg[/img] Sent from my iPhone using Tapatalk Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: shaggy on January 03, 2016, 10:49:24 PM So, I started playing SMB3 and the game screwed up. It had lines going across the screen after I got to level 1-2. Dang NES systems. Anyways, I stuck with it and got 2 of the warp whistles. Well, I forgot you had to go to World 2 and than warp in order to get to 8 so I warped to 4 and figured I would warp once I got to World 5 to go to 8. Well, you can't do that. You can only pick level 5, 6, or 7 when you use the warp whistle on world 5. So I ended up getting to level 7-4. Will attempt again later.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: shaggy on January 04, 2016, 01:35:40 PM What do you guys think about Mario's flower power character? He's all orange when he gets the flower in this version. I don't think I like it too much but other features of the game I like including the giants levels, tanooki suit, frog suit, hammer brothers suit, and the SHOE!!!
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: GrayGhost81 on January 04, 2016, 07:16:44 PM I love the raccoon tail and tanooki suit. I never noticed that he's all orange when flowered up. That's funny!
Is the thing that turns you into a statue still considered to be the rarest power-up in the Mario universe? Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 04, 2016, 07:20:31 PM Nice stick Russ!
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: shaggy on January 04, 2016, 09:17:13 PM I love the raccoon tail and tanooki suit. I never noticed that he's all orange when flowered up. That's funny! Is the thing that turns you into a statue still considered to be the rarest power-up in the Mario universe? I actually think that the shoe is more rare than the Tanooki Suit. How about adding me to the list of participants. ;D Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: GrayGhost81 on January 05, 2016, 07:11:30 AM How about adding me to the list of participants. ;D You got it man! And a big congratulations and thank you for your service. Now we know what console you have hooked up! Seriously, nice to finally have you aboard! Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 05, 2016, 08:43:34 AM I added russlyman to the list as well. Wow! We have 16 participants. I think this is our most popular event to date.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: JerryGreenwood on January 05, 2016, 10:17:10 AM I'm in for 100% SMW.
I just beat SMB3 with a buddy about 2 months ago so I probably won't be playing it again. I also have a dark secret: I'm not a big fan of SMB3 :ninja: Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Disposed Hero on January 05, 2016, 04:55:08 PM [img width=700 height=525]http://i295.photobucket.com/albums/mm155/DisposedHero/Community%20Playthrough%20Scores/CAM01756.jpg[/img] (http://s295.photobucket.com/user/DisposedHero/media/Community%20Playthrough%20Scores/CAM01756.jpg.html)
Beat SMB3. I recorded a playthrough of this game, but for some reason my capture screwed up, so I'm missing pretty much all of World 8. I'm still going to upload it to our Youtube channel anyway. Edit: or maybe I'll just use a Game Genie to start at World 8, record it, and append it to the first video. I'd much rather the video show the entire game, even if I have to cheat a bit to make it happen. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: shaggy on January 05, 2016, 11:07:02 PM Well, I got to the mid castle in level 8. I had super trouble with Level 8-1. I found out for level 8-1 is to use Raccoon Mario to fly through a portion of the level. Level 8-2 has a nice shortcut to get to the end quickly.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: JerryGreenwood on January 06, 2016, 08:18:16 AM It's a little corny, but I used to save all my P-Wing's for world 8 and just blow through it.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: nupoile on January 06, 2016, 08:23:08 AM I finished last night after having left the console on from the night before. Played straight through and beat every level but one, not even a hard one, just one I skipped for a bit and forgot to go back to.
When I have more time I'll talk about it more, took some pictures too. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Fleach on January 06, 2016, 02:12:59 PM Glad to hear that everyone's enjoying themselves. I missed out on a lot of Mario games because I had a Genesis, and this plays very differently than the Sonic games I'm used to.
Rich and I talked a little bit about the game looking yellow-ish - like it had a filter on it. Looks fine to me. Anyone else noticing this? Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 06, 2016, 02:40:29 PM Glad to hear that everyone's enjoying themselves. I missed out on a lot of Mario games because I had a Genesis, and this plays very differently than the Sonic games I'm used to. Rich and I talked a little bit about the game looking yellow-ish - like it had a filter on it. Looks fine to me. Anyone else noticing this? Look at the first two games. Then pop in SMB3. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Shadow Kisuragi on January 06, 2016, 04:15:52 PM [img width=256 height=224]https://upload.wikimedia.org/wikipedia/en/b/bb/Smb2_comparison.png[/img]
[img width=512 height=480]http://gamefabrique.com/storage/screenshots/nes/super-mario-bros-3-04.png[/img] Emulator-wise, where these were captured, it's not as apparent, but take a look at the sprite and you'll notice the yellow tint. It's worse on newer televisions that have problems with progressive scan. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 06, 2016, 04:25:09 PM The colors are definitely less colorful and vibrant than they were in the earlier games. It seems that they choose to use more "earthtoned" and pastel colors for SMB3. They return to using brighter colors in SMW.
[img width=640 height=480]http://ilarge.lisimg.com/image/825610/1118full-super-mario-bros.-3-screenshot.jpg[/img] Title: Re: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: NeoMagicWarrior on January 06, 2016, 07:35:51 PM I also have a dark secret: I'm not a big fan of SMB3 :ninja: I never really was before, and apparently still am not a fan either. Smb3 has too many "on rails" or slow scrolling areas. It slows the game down to a pace that isnt the one i usually play at. I currently made it to halfway through world 3 before saying "screw it" for the night. I may or may not go back to it, although im totally looking forward to SMW. Sent from my LGMS500 using Tapatalk Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: nupoile on January 06, 2016, 11:09:54 PM I don't think putting up pics from an emulator is fair, as least not the time I saw it being played recently. A few weeks ago I was watching Twitch and someone was streaming SMB3, he was new to it and I walked him through some tricky parts and secrets. At one point early on I told him the colors didn't look right and he said he was using an emulator. Ah! An emulator! I was kinda bummed to find out that they aren't perfect. All those people without actual hardware are missing out on what it was actually like.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Shadow Kisuragi on January 06, 2016, 11:36:44 PM If anyone's up for it, AGDQ is doing 96-exit SMW right now.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Boshamp on January 07, 2016, 04:37:09 AM Jumped into this for a little bit this evening. Brought back a lot of memories. SMB3 is one of the first three games I have any memory of watching as a young child. World 2 was so frustrating for my cousin, and I still remember how excited she was when she saw the overworld map for world 3 for the first time.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: FatherJack on January 07, 2016, 07:45:06 AM Ah! An emulator! I was kinda bummed to find out that they aren't perfect. All those people without actual hardware are missing out on what it was actually like. It's like music, I own some albums in digital form and on Vinyl, but the experience just seems so much better to listen to it on a record player. Just playing the games here and there and just enjoying them, won't be finishing them but having a good time trying. 8) Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: wattswc on January 07, 2016, 08:19:30 AM Hi! Sorry I'm a little late posting. As I've recently decided to quit WoW I have tons of free time on my hands and I've been looking for an outlet to play some more games. I'll participate in this months playthrough! I played it for a couple hours last night and ended up on World 6. It's been a very long time since I haven't warped whistled through everything and just beat it in an hour. It's fun going back and jumping around in that green boot.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 07, 2016, 08:26:33 AM Just playing the games here and there and just enjoying them, won't be finishing them but having a good time trying. 8) And THIS is the spirit of the playthroughs. We honestly don't care what form any of you play games on. We just love members coming together as a community to play and discuss these great games. The emulator discussion was basically brought up as a means to compare the colors in SMB3. Hi! Sorry I'm a little late posting. As I've recently decided to quit WoW I have tons of free time on my hands and I've been looking for an outlet to play some more games. I'll participate in this months playthrough! I played it for a couple hours last night and ended up on World 6. It's been a very long time since I haven't warped whistled through everything and just beat it in an hour. It's fun going back and jumping around in that green boot. Glad you're joining us Will! Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: FatherJack on January 07, 2016, 12:57:42 PM To recreate playing SMB3 on the NES, I blow on my PC keyboard before putting the game on, just like blowing on the cartridge to get it to work. ;D
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Pam on January 07, 2016, 03:25:13 PM I'm in!
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: JerryGreenwood on January 07, 2016, 03:37:21 PM With all this talk about colors and emulators, I just realized that I probably haven't played SMB on NES since 1993. It's been Super Mario All-Stars or bust since then.
Maybe it's because of the superior hardware, but I never noticed any yellow-ish coloring on the SNES. Now I'm wondering what (if any) other gameplay differences there are. Speed? Sprite size compared to level objects? Hit and hurt box sizes? Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 07, 2016, 03:54:46 PM Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: douglie007 on January 07, 2016, 05:17:05 PM im streaming my SMB 3 on twitch :) :)
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Boshamp on January 07, 2016, 09:59:49 PM I have wondered for so long how people are able to do so with every system they do. I have learned how easy it is on the XBone, but older systems and especially 3/DS streaming amaze me.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Shadow Kisuragi on January 07, 2016, 10:34:28 PM OSB + Capture card. Not too difficult.
http://help.twitch.tv/customer/portal/articles/1262922-open-broadcaster-software Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: nupoile on January 07, 2016, 11:56:12 PM Maybe I am jumping ahead by posting about the whole game, though if you aren't already spoiled on SMB3 I can't help you. (actually I can, talk to me ;))
SMB3 was a game my family got brand new, pretty much as soon as it was available at a Toys R Us. I still have it, all nice and CIB and everything. Seems like when the game was released it was advertised at $70, I think we got it for $60 though, or maybe it was 60 and 50, can't remember for sure. Anyways I was always amazed my dad was excited to get it at that price. My dad was not a big spender. As kids we played the NES and loved it, but my dad was always better than us, at least for the first couple years. We would ask him to play so we could watch him, keep in mind I wasn't a little kid, my dad was just good. Our Nintendo Power subscription yielded this: [img width=700 height=635]https://farm2.staticflickr.com/1623/23616085483_a2d5b1a2cf_b.jpg[/img] It is worn because of the love we put into this game, not because we were careless with it. Often I, or one of my younger siblings, would sit and guide my dad through levels, just like we did with Metroid. Sometimes he would get us to a particular point and let us take over, not that we couldn't have gotten to whatever point ourselves, it was just quicker to let dad do it. When I went to go sit down to play SMB3 for the playthrough, I started looking for the cart. It wasn't sitting next to the NES like it normally is (because I play it often) so I looked in the main NES cabinet. Not there either. Where was it when I finally found it? In the NES of course. It still gets played a bit :D While I think I've watched and helped my dad play through every level (two and a half decades ago) I don't think I've done it myself before. I tend to stick to certain parts of the game. For the playthrough though, I wanted to do it all. Along the way I found this guy: [img width=700 height=525]https://farm2.staticflickr.com/1641/24242914965_8bf7e70e6e_b.jpg[/img] With Michael Bay camera flair, I took this picture: [img width=700 height=462]https://farm2.staticflickr.com/1701/23614676804_2a18248834_b.jpg[/img] Afterwards, I went back to get one of these: [img width=700 height=449]https://farm2.staticflickr.com/1610/24160370811_0032eb7945_b.jpg[/img] Wife took a picture of that five-year-old that is here a lot, watching me play. Notice the MLP figures: [img width=700 height=525]https://farm2.staticflickr.com/1476/24160366011_e8a335a2b2_b.jpg[/img] I've always liked making Mario say "HELP" [img width=700 height=459]https://farm2.staticflickr.com/1621/23614678004_4653ff5b80_b.jpg[/img] Though I took pictures of my wholly filled item inventory, I figured this post only needed so many images. One way to get it full is to find one of these (every 80,000 points(?)): [img width=700 height=540]https://farm2.staticflickr.com/1524/24160367501_55c7516a42_b.jpg[/img] There are only 8 patterns to this game. At one point I had this chart memorized. If you choose the left card in the center row first, you can easily figure out the rest of it with no mistakes. Pretty quickly I had to start burning off powerups I didn't need. Music boxes, warp whistles, and those cloud-skip-level things all had to go. Mushrooms and starmans were used often. By the end of the game my inventory was filled with p-wings, hammer suits, tanooki suits, leafs and fire flowers. More fire flowers than I wanted actually, I like leafs better. [img width=700 height=525]https://farm2.staticflickr.com/1709/24242913935_f367189ae4_b.jpg[/img] This image took some work to put together, not sure why I bothered :P I beat pretty much every level, except 6-5. I kept messing up on it for some reason, decided to come back to it (since you can go around it) and never did. I might go back and finish it this weekend. [img width=700 height=934]https://farm2.staticflickr.com/1645/23947316500_e5600f50da_b.jpg[/img] The image isn't perfect, you'll have to believe me I finished the castles/airships ::) and I didn't get pictures of every part of the map. If you wanted to see the sort of thing that guide from the first picture shows you, here is a random image from it: [img width=700 height=476]https://farm2.staticflickr.com/1718/23947317100_305ef60e35_b.jpg[/img] World eight I had to leave for the second day. I did 1-7 one evening, bedtime occurred, and I left the NES on 'till the next evening. Believe me, I was having so much fun, it was nipp'n at me all night. I played world eight pretty straight, didn't shortcut much. Not even that ship level you can swim under. I did use one of my P-wings on the airship level after a few tries. Bowsers Castle I enjoy. I like how it's different than the rest of the game in some ways. It's not particularly hard, but it is interesting. It actually took me several attempts that night. I think it was my sore thumb, lately Steam has been making me use a mouse/keyboard and all. I must be getting soft. [img width=700 height=525]https://farm2.staticflickr.com/1449/23616080093_24f7a70783_b.jpg[/img] I like the cards they show at the end, bowsers fireballs are pretty neat looking, in the game I mean: [img width=700 height=514]https://farm2.staticflickr.com/1464/24216788776_4dde6344d6_b.jpg[/img] I might go back and do a few more things, get a white mushroom house and finish level 6-5. No one has said they've played as Luigi yet.... Also, I wonder, if you make a pun about a rare item, do you point it out? Or just leave it hangin? Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Boshamp on January 08, 2016, 12:24:05 AM Reading over that was like reading a new language for the first time. Ha ha I am sure it will be easy once I have learned it and practiced the setup a few times, but it still seems complicated to me. It can't be that bad though...what, with every second grader proficient in understanding how to stream to twitch. :)
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Duke.Togo on January 08, 2016, 01:13:48 AM i whipped through SMB3 tonight. Wasn't sure if I'd find time to jump in on this one or not. It's amazing how everything comes back to you, even if it has been a while. Fantastic game.
[img width=700 height=525]http://i1023.photobucket.com/albums/af356/jackcrow2000/FCA2896B-6BF6-45D8-B294-8E38E77009BF_zpsejqqfljv.jpg[/img] (http://s1023.photobucket.com/user/jackcrow2000/media/FCA2896B-6BF6-45D8-B294-8E38E77009BF_zpsejqqfljv.jpg.html)[img width=700 height=525]http://i1023.photobucket.com/albums/af356/jackcrow2000/8E4B64A1-5DE9-400D-86BB-FB363A388080_zps8gj2ewkl.jpg[/img] (http://s1023.photobucket.com/user/jackcrow2000/media/8E4B64A1-5DE9-400D-86BB-FB363A388080_zps8gj2ewkl.jpg.html)[img width=700 height=525]http://i1023.photobucket.com/albums/af356/jackcrow2000/C8D71F5F-9C27-4983-AAB0-DC49C7934425_zps0dd5hgy9.jpg[/img] (http://s1023.photobucket.com/user/jackcrow2000/media/C8D71F5F-9C27-4983-AAB0-DC49C7934425_zps0dd5hgy9.jpg.html)[img width=700 height=525]http://i1023.photobucket.com/albums/af356/jackcrow2000/225D2C00-12F1-4516-A578-F2357576648E_zpsilagzvbk.jpg[/img] (http://s1023.photobucket.com/user/jackcrow2000/media/225D2C00-12F1-4516-A578-F2357576648E_zpsilagzvbk.jpg.html)[img width=700 height=525]http://i1023.photobucket.com/albums/af356/jackcrow2000/87233F1D-DEE2-4025-9EBC-EFDEB456FF43_zpshir3zxj3.jpg[/img] (http://s1023.photobucket.com/user/jackcrow2000/media/87233F1D-DEE2-4025-9EBC-EFDEB456FF43_zpshir3zxj3.jpg.html)[img width=700 height=525]http://i1023.photobucket.com/albums/af356/jackcrow2000/59E6CE1F-1E89-4C21-8344-504763DE649D_zps0w1reeha.jpg[/img] (http://s1023.photobucket.com/user/jackcrow2000/media/59E6CE1F-1E89-4C21-8344-504763DE649D_zps0w1reeha.jpg.html) Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: wattswc on January 08, 2016, 08:47:26 AM Loving that guide, brings back a lot of memories! Myself, I had some difficulty in the last zone. I kept running out of lives and having to continue, and when it warped me back to the beginning of the stage, I'd get sucked into the hand gauntlet again, ugh. You'd think after beating such tough games lately like Bucky O'Hare and Splatterhouse 2 I'd walk through this, but my muscle memory is failing me. I'll polish it off tonight hopefully and get cracking on SWM
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 08, 2016, 08:54:38 AM Very cool info nupoile. It's great to hear from someone with a very rich and loving history of a game. :D
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Disposed Hero on January 08, 2016, 09:08:35 AM I decided to record my run of SMB3. I'm not an expert, so it's not the prettiest run out there. I take quite a few deaths here and there, but I still had fun recording this. I hope you guys enjoy it.
http://www.youtube.com/watch?v=A7XCAK9mmHQ Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 08, 2016, 09:19:40 AM Very cool Steven!
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: JerryGreenwood on January 08, 2016, 03:15:23 PM I decided to record my run of SMB3. I'm not an expert You had 51 lives at the end of world 7. You good, man ;) Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Boshamp on January 09, 2016, 04:12:07 AM Got to world 6 tonight and things slowed WAY down for me. Two hours of play tonight, and an hour of it was in world 6. Things I noticed though were that the mechanics of this game threw me off...It has been about 20 years since I last played this one. The dash mechanics, inability to grab shells and carry them with me, and short invincibility time after being struck all took some serious adjusting after being used to the newer Mario titles.
It is strange that I am going through it as quickly as I am; I really need to calm down though and be more patient with the second half of the game so I stop dying so frequently. 6-5 was an awesome stage, and I actually like that I ran out of time before I found the exit the first time playing it. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 09, 2016, 09:25:41 AM Speaking of rushing, does anyone play with the turbo button down the entire time? I don't know when I started doing this, but I do it with every Mario game.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Pam on January 09, 2016, 12:29:23 PM Just started SMB3 this morning. Only got halfway through world 2 before Will dragged me out to go game hunting.
I've yet to lose a life, which is much better than last time I played. Sent from my iPhone using Tapatalk Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: nupoile on January 09, 2016, 12:37:33 PM I hold the turbo button down all the time. If I get to a rare spot that I'm not doing that and at 'normal' speed, it actually throws off my jumps and timing a little bit.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Disposed Hero on January 09, 2016, 01:47:59 PM Speaking of rushing, does anyone play with the turbo button down the entire time? I don't know when I started doing this, but I do it with every Mario game. Same here. inability to grab shells and carry them with me FYI, you can grab shells and carry them with you in SMB3. You just can't kick them straight up into the air like you can in SMW. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: SirPsycho on January 09, 2016, 02:48:50 PM I hold the turbo button down all the time. If I get to a rare spot that I'm not doing that and at 'normal' speed, it actually throws off my jumps and timing a little bit. Just keep bouncing the d-pad from left to right in mid air, because you never let off the run button. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: GrayGhost81 on January 09, 2016, 03:17:57 PM I definitely hold the run button down in all Mario games as well!
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Boshamp on January 09, 2016, 10:15:04 PM inability to grab shells and carry them with me FYI, you can grab shells and carry them with you in SMB3. You just can't kick them straight up into the air like you can in SMW. See, that is what I thought as well because it lets me when I play stages in Super Mario Maker that were made with the SMB3 buildset, but it won't let me when I play SMB3 on the Wii through Super Mario All-Stars. I can pick up the blue-flashy blocks and carry them, though. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Disposed Hero on January 09, 2016, 11:01:07 PM inability to grab shells and carry them with me FYI, you can grab shells and carry them with you in SMB3. You just can't kick them straight up into the air like you can in SMW. See, that is what I thought as well because it lets me when I play stages in Super Mario Maker that were made with the SMB3 buildset, but it won't let me when I play SMB3 on the Wii through Super Mario All-Stars. I can pick up the blue-flashy blocks and carry them, though. Hmmm, that's weird. I know for a fact that you can do it on the original NES and SNES versions. I don't know why it would be any different on the Wii, but I don't have that version and can't test it myself ??? Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Boshamp on January 10, 2016, 02:23:34 AM I went back and played some more and it was still doing it, but then I missed my first attempt at grabbing a shell and when I ran into it as opposed to landing on it a second time while holding the dash button, it worked. I am clearly just seriously used to grabbing it while falling on it instead of picking them up on the run. I never do it that way.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: GrayGhost81 on January 10, 2016, 06:58:03 AM New checkpoint is up. Let's finish SMB3 this week and get ready for Super Mario World next week!
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: douglie007 on January 10, 2016, 07:55:15 AM Cool, I will have my videos up on Youtube soon, I am on World 7 right now ( using my NES ) I have just left it on like its 1990 al over again. Also as for my streaming setup, its going to be overly complicated, just because I want to play on a CRT, upscale them to 720p (soon), record them, and play back on an HDTV... like I said overly complicated. I wish I had the money to stream 3/DS games but the system is about 500 with the video out mod.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: shaggy on January 10, 2016, 08:27:08 AM I do the same. I usually run through most of the levels.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: douglie007 on January 10, 2016, 10:41:09 AM https://www.youtube.com/playlist?list=PLSaUZht_PyzlsxiIfLXAQgVqZqkhfTdfy Here is my Videos, I broken them up by worlds :) I hope to have more professional looking videos someday.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: shaggy on January 10, 2016, 03:35:49 PM I still remember my excitement when I first played this game of kicking the turtle shell into the ? block in the first level and getting the raccoon leaf. It was totally different from what Mario could do back in the day.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Addicted on January 11, 2016, 10:56:16 AM I played through the game two times this weekend. Just as Duke said it is amazing how much of this game comes back to you.
The Famicom version is a little harder as one hit will make you small. The first time was on the Famicom: [img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/RF/smb3_prin_zpsqyuebf2e.jpg[/img] (http://smg.photobucket.com/user/cisco678/media/RF/smb3_prin_zpsqyuebf2e.jpg.html) [img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/RF/smb3_end_zpsln31cuiz.jpg[/img] (http://smg.photobucket.com/user/cisco678/media/RF/smb3_end_zpsln31cuiz.jpg.html) The second time was on the SNES (All-Stars): [img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/RF/smb3all_prin_zpsoc5pp67l.jpg[/img] (http://smg.photobucket.com/user/cisco678/media/RF/smb3all_prin_zpsoc5pp67l.jpg.html) [img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/RF/smb3all-end_zpsjoqtefhh.jpg[/img] (http://smg.photobucket.com/user/cisco678/media/RF/smb3all-end_zpsjoqtefhh.jpg.html) I'm ready for World. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 11, 2016, 04:50:47 PM I need to check, but I think I lost a single testicle laughing at this:
http://www.youtube.com/watch?v=INKPE1tzNPI&feature=youtu.be&a Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: shaggy on January 11, 2016, 06:28:39 PM How about adding me to the list of participants. ;D You got it man! And a big congratulations and thank you for your service. Now we know what console you have hooked up! Seriously, nice to finally have you aboard! :laugh: I just noticed your jab at me. Yes, the NES is hooked up. :P Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: h1ghw1nd on January 12, 2016, 11:34:17 AM Finally hooked my NES up lol. A little late but I planned on running through 3 in one day anyway. I always turbo through all of the older Mario games from start to finish as well. I've beat SMW so many times I try to do stunts and stuff when I run through now :P Looking forward to playing 3 on the original hardware for the first time in a good while.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: douglie007 on January 12, 2016, 12:52:35 PM I have been dying a lot lol, I can't remember the last time I played this with out the flutes, world 7 is not my friend
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Boshamp on January 12, 2016, 03:08:18 PM Don't say that...I just beat world 6 for the first time and haven't ever seen world 7 before. Ha ha
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Duke.Togo on January 12, 2016, 08:40:10 PM The difficulty really does ramp up starting with world 7.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: nupoile on January 12, 2016, 11:14:54 PM Worlds 6 and 7 were ones I've normally skipped when playing. Doing this playthrough though has made me realize they aren't that bad.
I played through SMB3 again, finished yesterday, after leaving the NES on for a few days waiting for me to carry on after leaving off in world 5. Last playthrough I did every level but one, this time I finished them all. I think from now on when playing I'm going to play more of the game rather than warping past spots. Played as Luigi this time: [img width=700 height=476]https://farm2.staticflickr.com/1688/24265507341_aaf2f3113f_b.jpg[/img] Made another map, notice all the "L" markers: [img width=700 height=1012]https://farm2.staticflickr.com/1447/24347982205_6c198a7bb7_h.jpg[/img] The Mario one I posted earlier for reference: [img width=700 height=934]https://farm2.staticflickr.com/1645/23947316500_e5600f50da_b.jpg[/img] I need to hurry on to SMW now before my interest in platformers wears off. I have a tough time getting into platformers I didn't play as a kid. SMW I've tried to play many times but quickly give up on. I'm going to try for you guys though! Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: nupoile on January 12, 2016, 11:18:03 PM Haha! Just noticed this!
[img width=615 height=321]https://farm2.staticflickr.com/1451/23980382289_83b7f786a1_z.jpg[/img] Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Duke.Togo on January 12, 2016, 11:26:30 PM I love your screenshot maps. It reminds me of the ones you would see in the old Nintendo Power mags.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: GrayGhost81 on January 16, 2016, 09:48:35 AM You guys are lighting this playthrough on fire, just like my red Yoshi here:
http://pic.twitter.com/Do7dB8CYgd (btw, follow us on Twitter if you aren't already). Anyway, this weekend is the time to put the finishing touches on your Super Mario Bros. 3 playthrough and fire up Super Mario World! Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: shaggy on January 16, 2016, 11:22:48 AM I love your screenshot maps. It reminds me of the ones you would see in the old Nintendo Power mags. I totally agree. I still remember the Mario 3 player guide. I have it somewhere... Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: GrayGhost81 on January 16, 2016, 06:39:24 PM http://www.youtube.com/watch?v=JQgBjJ7IL-Y
http://www.youtube.com/watch?v=oMtP6QRrFRk Both are interesting and funny, though I don't know enough about TAS runs to really understand some of the things that are going on here. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 19, 2016, 02:03:19 PM We recorded the SMB3/SMW podcast this past Sunday and it was a lot of fun. A big thanks to nupoile for joining us on the podcast. His love for and knowledge of SMB3 was a very nice addition to our discussion.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: nupoile on January 19, 2016, 07:25:44 PM It was really fun! I had a good time and hope everyone likes listening to it!
Personally, I think it will be their best episode yet :P Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: shaggy on January 20, 2016, 07:54:23 AM Just started SMW and man, it plays faster than SMB3. Got to world 3 and found the secre Red P Swich.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: shaggy on January 20, 2016, 04:33:29 PM I also want to mention that this is the only Mario I can recall that had a story, which I like. Between each World it had the little tidbits to read.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: retrosportsgamer on January 21, 2016, 10:56:33 PM Hey - it's still January, who is tackling this?
http://www.polygon.com/2016/1/20/10800818/super-mario-advance-4-zack-and-wiki-virtual-console-release-date Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: GrayGhost81 on January 22, 2016, 07:10:59 AM Hey - it's still January, who is tackling this? http://www.polygon.com/2016/1/20/10800818/super-mario-advance-4-zack-and-wiki-virtual-console-release-date Ha! What a strange, roundabout way to play SMB3. Though I guess if you played the GBA port as a youngster and want the same exact feel, then it's here for you. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Addicted on January 22, 2016, 08:33:02 AM I just finished SMW on the Super Famicom with 80 exits found. I may go back and play some more as time permits...
[img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/IMG_3455_zpsnsoixyo2.jpg[/img] (http://smg.photobucket.com/user/cisco678/media/IMG_3455_zpsnsoixyo2.jpg.html) Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 22, 2016, 10:47:31 AM Nice work Addicted!
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Addicted on January 22, 2016, 11:58:01 AM singlebanana: Thanks! It's always fun to play through games with the RF Gen community. Maybe we can try Shovel Knight soon....?
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 22, 2016, 12:00:23 PM singlebanana: Thanks! It's always fun to play through games with the RF Gen community. Maybe we can try Shovel Knight soon....? We will definitely take that suggestion into consideration Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Boshamp on January 22, 2016, 12:05:45 PM All this time has passed and I am just now finally learning that the number next to the save file is the number of exits found...and not percentage (which is what I originally thought) or the number of stages beat (which is what I thought up until now).
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Disposed Hero on January 22, 2016, 08:49:46 PM [img width=700 height=525]http://i295.photobucket.com/albums/mm155/DisposedHero/CAM01768.jpg[/img] (http://s295.photobucket.com/user/DisposedHero/media/CAM01768.jpg.html)
This was actually taken about 3 weeks ago, so it's probably about time I posted it. Yes, that's Luigi in the picture. My co-op partner was the one who actually beat the game. Also, is it just me or do these two songs sound kinda similar? (just listen to the first 10 seconds of each) http://www.youtube.com/watch?v=7TO0N4KxzPE http://www.youtube.com/watch?v=_GgBx7Y0aso Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on January 22, 2016, 09:59:43 PM Black Sabbath airships FTW! ..... wait..... I still hate airships
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: GrayGhost81 on January 31, 2016, 10:15:43 AM Hey, I just wanted to say thank you to everyone for an amazing kickoff to 2016 with this playthrough.
We have amazing stuff coming this year, so make sure to keep up with the sub-forum here and don't be afraid to try games that might be out of you comfort zone...like Folklore! I'll see you there! Here's a really interesting video about religious references in Mario games from DYK. Enjoy! http://www.youtube.com/watch?v=l4nbjX4iB18 Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: Boshamp on January 31, 2016, 07:28:32 PM Well damn...I lost track of the last week or so, but at least I spent a good bit of time with games instead of just work and family. I have spent today playing SMW and my son is enjoying watching every minute of it. I blasted through from the forest to the end of the game to the final 8 bonus stages. I never did complete SMW though...still sitting on the doorstep of world 7 as of this post.
Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: retrosportsgamer on February 02, 2016, 11:06:58 AM Hey - it's still January, who is tackling this? http://www.polygon.com/2016/1/20/10800818/super-mario-advance-4-zack-and-wiki-virtual-console-release-date Ha! What a strange, roundabout way to play SMB3. Though I guess if you played the GBA port as a youngster and want the same exact feel, then it's here for you. More so than this, the 38 e-reader levels (including the JP exclusive ones) are all there. It's like a New Game + Really worth the $7.99 imo. Title: Re: January 2016 Community Playthrough - Super Mario Bros. 3/Super Mario World Post by: singlebanana on February 02, 2016, 12:03:12 PM Podcast is slated to be released on Friday!
|