Title: Speed Runs by RFGen members Post by: wildbil52 on January 21, 2013, 10:20:08 AM Anyone have a particularly impressive speed run? A Youtube link would be great but just the name of the game and the time will suffice.
Title: Re: Speed Runs by RFGen members Post by: Shadow Kisuragi on January 21, 2013, 10:21:36 AM Nothing recent, but I just found my Dazzle capture card again. I've been meaning to get setup and start speedrunning again on SpeedRunsLive. Crabby owns the TwinGalaxies record for Teenage Mutant Ninja Turtles on NES, though I know that's been broken outside of the TG setting.
Title: Re: Speed Runs by RFGen members Post by: wildbil52 on January 21, 2013, 10:35:03 AM Nothing recent, but I just found my Dazzle capture card again. I've been meaning to get setup and start speedrunning again on SpeedRunsLive. Crabby owns the TwinGalaxies record for Teenage Mutant Ninja Turtles on NES, though I know that's been broken outside of the TG setting. Interesting idea, Title: Re: Speed Runs by RFGen members Post by: Shadow Kisuragi on January 21, 2013, 10:36:18 AM There are archives - you have to go to the person's channel on Twitch.TV. It's just a dashboard for people that are on the SRL team on Twitch.TV. They also host races as well as the streams, which you can join via IRC.
Title: Re: Speed Runs by RFGen members Post by: Izret101 on January 21, 2013, 11:15:27 AM I think there is this guy on the site named Crablord or something like that who has a world record recorded somewhere.
I tied and/or beat the GabbyJay KO world record but did not record it because i was not expecting it... Plus it was a ROM not sure if those are allowed. The only other thing i ever tried to speedrun was DCK3. I don't have any recordings but i believe i have pictures of times uploaded in The Arena forum. Title: Re: Speed Runs by RFGen members Post by: wildbil52 on January 21, 2013, 11:17:02 AM How bout it CrabLord2750? Feel like showing the nice folks your TMNT video over here?
Title: Re: Speed Runs by RFGen members Post by: Shadow Kisuragi on January 21, 2013, 11:38:31 AM His video for that's on his Youtube channel.
Title: Re: Speed Runs by RFGen members Post by: techwizard on January 21, 2013, 02:40:12 PM the only thing i've ever really tried speedrunning was super mario 64...i don't remember the exact time but i finished it with the minimum # of stars in about 3 hours. not too bad considering i don't know any glitches for it and have never done a speed run before.
Title: Re: Speed Runs by RFGen members Post by: Shadow Kisuragi on January 21, 2013, 02:58:26 PM the only thing i've ever really tried speedrunning was super mario 64...i don't remember the exact time but i finished it with the minimum # of stars in about 3 hours. not too bad considering i don't know any glitches for it and have never done a speed run before. You can actually glitch it and do 1-star and 0-star runs now, not just 16. Title: Re: Speed Runs by RFGen members Post by: Crabmaster2000 on January 21, 2013, 05:25:01 PM the only thing i've ever really tried speedrunning was super mario 64...i don't remember the exact time but i finished it with the minimum # of stars in about 3 hours. not too bad considering i don't know any glitches for it and have never done a speed run before. You can actually glitch it and do 1-star and 0-star runs now, not just 16. Yeah some of the Mario 64 Speed Runs are insane now. I know there is a TAS speed run that is faster than mine Shadow is that the one you are referring to, or did someone beat my TMNT time on actual hardware? Its not a perfect run and could definitely be cut down a bit more so all it would take is someone with some time to dedicate to it. Title: Re: Speed Runs by RFGen members Post by: Leynos on January 21, 2013, 06:04:32 PM Never liked the idea of a speed run/ To me take away the enjoyment f all the detail and care that went into making it and takes me out of the experience. NOt saying it's wrong to do it or anything. I just never enjoyed it
Title: Re: Speed Runs by RFGen members Post by: techwizard on January 21, 2013, 09:39:16 PM the only thing i've ever really tried speedrunning was super mario 64...i don't remember the exact time but i finished it with the minimum # of stars in about 3 hours. not too bad considering i don't know any glitches for it and have never done a speed run before. You can actually glitch it and do 1-star and 0-star runs now, not just 16. Yeah some of the Mario 64 Speed Runs are insane now. I know there is a TAS speed run that is faster than mine Shadow is that the one you are referring to, or did someone beat my TMNT time on actual hardware? Its not a perfect run and could definitely be cut down a bit more so all it would take is someone with some time to dedicate to it. i meant minimum stars you can finish with legitimately, because i didn't use any glitches, just standard gameplay :P. Never liked the idea of a speed run/ To me take away the enjoyment f all the detail and care that went into making it and takes me out of the experience. NOt saying it's wrong to do it or anything. I just never enjoyed it i never like the idea of doing it as the sole reason for playing a game. but i think most people that do it have played the game legitimately many, many times, and now they want to do something new with it. that's how it was for me attempting SM64 Title: Re: Speed Runs by RFGen members Post by: Shadow Kisuragi on January 21, 2013, 09:46:02 PM the only thing i've ever really tried speedrunning was super mario 64...i don't remember the exact time but i finished it with the minimum # of stars in about 3 hours. not too bad considering i don't know any glitches for it and have never done a speed run before. You can actually glitch it and do 1-star and 0-star runs now, not just 16. Yeah some of the Mario 64 Speed Runs are insane now. I know there is a TAS speed run that is faster than mine Shadow is that the one you are referring to, or did someone beat my TMNT time on actual hardware? Its not a perfect run and could definitely be cut down a bit more so all it would take is someone with some time to dedicate to it. Siglemic, who's also on SRL, has the WR time for Super Mario 64 below 1:44:00 for 120 stars. I mentioned to you before you did your run, but there were faster times posted on SpeedDemosArchive. I think the limitations though on TG were pretty silly, if I remember. Title: Re: Speed Runs by RFGen members Post by: Wempster on January 21, 2013, 10:34:45 PM My speed run isn't impressive at all, but I was the first. At least the first one to do a speed run of Ocarina of Time for Twin Galaxies. I emailed their N64 referee at the time Robert Mruczek and he and I set up the rules to the speed run. This was back in December of 2000 when I did the run and then talked to him again in August 2002 I guess. I still have the emails from him. I don't know if my tape was ever verified by Twin Galaxies so my time was never put on the leaderboard, then I moved for college etc etc. I know my total tape time was a terrible 10 hours 37 min 14 seconds, but that goes to the end of the credits, not the "official" end point of when Link stabs Ganonon in the head. Since then the that time has been blown out of the water. I think it's under 5 hours now. So I guess I set up the TG rules for completion but never actually got the record myself. I wonder if they still have those two VHS tapes...lol.
Title: Re: Speed Runs by RFGen members Post by: The Metamorphosing Leon on January 21, 2013, 10:41:17 PM I did Symphony of the Night in like a couple hours once. Didn't think to record it or anything. Was back when the internet was dial up.
Title: Re: Speed Runs by RFGen members Post by: Crabmaster2000 on January 21, 2013, 10:48:23 PM the only thing i've ever really tried speedrunning was super mario 64...i don't remember the exact time but i finished it with the minimum # of stars in about 3 hours. not too bad considering i don't know any glitches for it and have never done a speed run before. You can actually glitch it and do 1-star and 0-star runs now, not just 16. Yeah some of the Mario 64 Speed Runs are insane now. I know there is a TAS speed run that is faster than mine Shadow is that the one you are referring to, or did someone beat my TMNT time on actual hardware? Its not a perfect run and could definitely be cut down a bit more so all it would take is someone with some time to dedicate to it. Siglemic, who's also on SRL, has the WR time for Super Mario 64 below 1:44:00 for 120 stars. I mentioned to you before you did your run, but there were faster times posted on SpeedDemosArchive. I think the limitations though on TG were pretty silly, if I remember. There are some games in which I'd agree that the limitations are odd or just downright silly. Didn't think so for TMNT though. If I remember correctly the rules were something like: "run starts when you hit Start on title screen/ends when final blow to Shredder is dealt, If you lost all your turtles the run is disqualified, don't enter the same building more than twice (to avoid spamming health/item respawning), show the game booting up". I don't have a problem with any of those restrictions. They are even pretty lax with the pausing rule since you have to pause to swap turtles. Never liked the idea of a speed run/ To me take away the enjoyment f all the detail and care that went into making it and takes me out of the experience. NOt saying it's wrong to do it or anything. I just never enjoyed it There are some games that I would never try a speed run on because of similar feelings to what your talking about. You'll never see me trying that on games like Mega Man 3 or Final Fantasy IX because I like to savour my experience in games like that. For games that I enjoy and want to find new ways to keep them interesting though I enjoy doing silly challengings like speedruns, starting weapon runs or no death runs. |