RF Generation Message Board

Gaming => Video Game Generation => Topic started by: Duke.Togo on August 08, 2012, 05:55:32 PM



Title: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 08, 2012, 05:55:32 PM
http://www.kickstarter.com/projects/343248998/cheetahmen-ii-the-lost-levels

I'm sure that some of you have already read about this. I've decided to back the project and I hope it makes it's goal.

Here's my real question to you folks. What do you consider this? Does this effect the price of the original release?

Personally, since it is a bug fixed copy of the original Cheetahmen II game, released by the same company that released it originally, I consider it a variant.

Discuss.


Title: Re: Cheetahmen II Kickstarter
Post by: Shadow Kisuragi on August 08, 2012, 06:51:16 PM
...if I cared, I'd sell my Cheetahmen II copy immediately. The price is going to drop immensely when a working version of it is released for what would be a relatively cheap price.

I hope it does well like any homebrew. The collector in me prefers that reproductions not get released, since it devalues the original and no longer makes it worthwhile to track down the original, but the gamer in me is excited because it's now available for everyone to natively play on their system. I love original homebrews, but I honestly am conflicted on repros.


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 08, 2012, 08:31:54 PM
Interesting that you call this a repro. I consider reproductions to be copies of a game made by someone other than the original owner. Since this is still Active Enterprises, even though under knew management, I consider this a re-release.

I also agree that the original Cheetahmen II will take a price hit if this comes to fruition.


Title: Re: Cheetahmen II Kickstarter
Post by: Razor Knuckles on August 08, 2012, 09:02:04 PM
A part of me always wants to keep things in the past and move on. I'm going to sound like an ass as I usually do. But in some instances 'reproductions' can make the real thing more sought after in the long run. Nintendo World Championship carts actually didn't take a huge hit as most people predicted after the reproduction release (Though they did decrease in value). They actually are still highly sought after and cost a pretty penny. But that theory may not always stand true for all reproduction games. More than likely it will take a hit but will still remain a expensive and rare game. Over time it should recover and slowly increase in price.

At least most of these companies that produce reproduction cats have the common courtesy to label it on the product that its a reproduction as to not confuse people.


Title: Re: Cheetahmen II Kickstarter
Post by: Shadow Kisuragi on August 08, 2012, 09:11:16 PM
Interesting that you call this a repro. I consider reproductions to be copies of a game made by someone other than the original owner. Since this is still Active Enterprises, even though under knew management, I consider this a re-release.

I also agree that the original Cheetahmen II will take a price hit if this comes to fruition.

It was technically never released, so this would be the official release, and the other carts would be considered prototypes. I guess I can live with that.


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 08, 2012, 09:31:31 PM
Interesting that you call this a repro. I consider reproductions to be copies of a game made by someone other than the original owner. Since this is still Active Enterprises, even though under knew management, I consider this a re-release.

I also agree that the original Cheetahmen II will take a price hit if this comes to fruition.

It was technically never released, so this would be the official release, and the other carts would be considered prototypes. I guess I can live with that.

Very interesting, I hadn't thought of it that way. I would certainly agree with this. In no way do I consider this a reproduction.


Title: Re: Cheetahmen II Kickstarter
Post by: Razor Knuckles on August 08, 2012, 09:41:06 PM
That's what makes this reproduction so strange. Even if it was released back in the day it wouldn't of had the official Nintendo Seal of Quality. It's just a hack job from the start.



Title: Re: Cheetahmen II Kickstarter
Post by: wildbil52 on August 09, 2012, 10:23:50 AM
I'm on the fence.  For whatever reason, I've never really bee interested in unlicensed games besides Tengen.  I just never really had any fun with them besides Micro Machines.  Still, it would be a standout in the collection and since the game works and is being released by Active Enterprises, I will give it serious consideration.  Being unfamiliar with typical repro pricing (even though it isn't a repro) is $60 reasonable for a boxed NES release?

Another question.  If you own a Cheetahmen II, does the fact that your copy will take a value hit bother you?  Does the fluctuating value of a game change the way you feel about having that game in your collection?


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 09, 2012, 10:41:40 AM
I'm on the fence.  For whatever reason, I've never really bee interested in unlicensed games besides Tengen.  I just never really had any fun with them besides Micro Machines.  Still, it would be a standout in the collection and since the game works and is being released by Active Enterprises, I will give it serious consideration.  Being unfamiliar with typical repro pricing (even though it isn't a repro) is $60 reasonable for a boxed NES release?

Another question.  If you own a Cheetahmen II, does the fact that your copy will take a value hit bother you?  Does the fluctuating value of a game change the way you feel about having that game in your collection?

You'll come over to the dark side at some point Bil. There are several good unlicensed games, and even the bad ones are sometimes so bad they're good. Well, except Super Robin Hood. That one drives me nuts.

$60 for a CIB title isn't abnormal. CIB homebrews usually hit the $50-ish mark.

I don't currently own a Cheetahmen II, but if I did own it I would still keep it. My collection is to keep, not to make money on. I have separate things for that.


Title: Re: Cheetahmen II Kickstarter
Post by: wildbil52 on August 09, 2012, 10:43:59 AM
My collection is to keep, not to make money on.

YUP.

So if you are so sure I will come to the unlicensed game dark side, does that mean that you will eventually come over to the cardboard dark side ;)


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 09, 2012, 12:29:25 PM
My collection is to keep, not to make money on.

YUP.

So if you are so sure I will come to the unlicensed game dark side, does that mean that you will eventually come over to the cardboard dark side ;)

I do have a small stash of CIB games... just don't tell anyone.


Title: Re: Cheetahmen II Kickstarter
Post by: Crabmaster2000 on August 09, 2012, 04:12:51 PM
My collection is to keep, not to make money on.

YUP.

So if you are so sure I will come to the unlicensed game dark side, does that mean that you will eventually come over to the cardboard dark side ;)

I do have a small stash of CIB games... just don't tell anyone.

I KNEW IT!!!


Title: Re: Cheetahmen II Kickstarter
Post by: Shadow Kisuragi on August 09, 2012, 04:56:30 PM
I'm on the fence.  For whatever reason, I've never really bee interested in unlicensed games besides Tengen.  I just never really had any fun with them besides Micro Machines.  Still, it would be a standout in the collection and since the game works and is being released by Active Enterprises, I will give it serious consideration.  Being unfamiliar with typical repro pricing (even though it isn't a repro) is $60 reasonable for a boxed NES release?

Another question.  If you own a Cheetahmen II, does the fact that your copy will take a value hit bother you?  Does the fluctuating value of a game change the way you feel about having that game in your collection?

Does it bother me? Yes, but it would bother me a whole hell of a lot if I had paid what it was worth. Does the fluctuating value change how I feel about having it? Not at all.


Title: Re: Cheetahmen II Kickstarter
Post by: Addicted on August 09, 2012, 08:56:29 PM
I'm on the fence. I've spent more money on games that sit on a shelf than the $60 for the kickstarter, but if I'm going to support something I would rather fund a good game like Battle Kid 2 or a Nomolos: Storming the Catsle sequel.


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 09, 2012, 09:33:38 PM
Battle Kid 2 will be out pretty soon anyway :)


Title: Re: Cheetahmen II Kickstarter
Post by: nes_pimp on August 14, 2012, 12:26:42 AM
Becuase the game cheetahmen 2 was not officially released by nintendo and was discovered late in the nes life span if not after, and the game is gliched to the point it was never completted. Does this mean that the cheetamen 2 we have known for years is really just an over price proto? Either way I really dont give 2 fucks I dont plan on buy'n either but I did enjoy the video.


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 14, 2012, 12:53:07 AM
Overpriced proto? I'd say nothing is overpriced, since it only gets its value from what someone is willing to pay.


Title: Re: Cheetahmen II Kickstarter
Post by: wildbil52 on August 14, 2012, 08:28:32 AM
Overpriced proto? I'd say nothing is overpriced, since it only gets its value from what someone is willing to pay.

I agree.  There are definitely items that sell for WAY more than I would be willing to pay. In the end, an item is worth what someone is willing to pay for it.

To answer the original question:

The original Cheetahmen, while severely glitched, WAS produced with the intent of distribution.  A prototype is NOT produced with the intent of distribution.  For that reason, I wouldn't consider the original a proto, though it is a greyish area.  I guess I'd call it an unintentional alpha release.


Title: Re: Cheetahmen II Kickstarter
Post by: RetroRage on August 16, 2012, 06:44:03 PM
I don't think this repro will effect the value of Cheetahmen II.  It doesn't change the number of original carts, so why would the value drop?  Its like when Shelby reproduced its famous Cobra, they made a ton of repros but the value of the original car is the same, and has actually gone up.

I wouldn't call it a variant either....well maybe i would.  That's a tough one.


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 16, 2012, 07:09:58 PM
I still say repro is the wrong word. Would it be a repro if Nintendo decided to start manufacturing more SMB 3 carts for NES? No, clearly a variant.


Title: Re: Cheetahmen II Kickstarter
Post by: wildbil52 on August 16, 2012, 08:58:40 PM
I don't think this repro will effect the value of Cheetahmen II.  It doesn't change the number of original carts, so why would the value drop?

When Guardian Heroes was released on XBLA the value of the physical product took a noticeable hit.  I wouldn't have thought it could make a difference but, sometimes, it does.


Title: Re: Cheetahmen II Kickstarter
Post by: RetroRage on August 16, 2012, 11:45:04 PM
I still say repro is the wrong word. Would it be a repro if Nintendo decided to start manufacturing more SMB 3 carts for NES? No, clearly a variant.

Ok so its not really a repro, but is it a variant either?  Its not the same game because the bugs are fixed and its 20 years later.  I think it lies between a repro a variant and a homebrew.  Or, a revarbrew.


Title: Re: Cheetahmen II Kickstarter
Post by: ItellYaHuat on August 17, 2012, 12:22:48 AM
http://gbatemp.net/topic/332484-cheetahmen-ii-kickstarter-scam/
http://s1226.photobucket.com/albums/ee414/sylentknyte/?action=view&current=mikecomments.jpg
http://scoobymode.blogspot.com/2012/08/cheetahman-2-scam-avgnjames-rolfe-scam.html?zx=3210dc1ef81809f
http://www.therwp.com/forums/showthread.php?t=49309
http://www.youtube.com/watch?v=_DwLoiKmV4k
http://www.youtube.com/watch?v=xDlb0EfHn5g&feature=related

Fixed version already exists and they say Greg Pabich and his team is working on developing a fixed version. Have fun.


Title: Re: Cheetahmen II Kickstarter
Post by: RetroRage on August 17, 2012, 12:51:19 AM
Yes, but this kickstarter comes sealed with a box, manual, and comic book.


Title: Re: Cheetahmen II Kickstarter
Post by: ItellYaHuat on August 17, 2012, 01:00:27 AM
Yes, but this kickstarter comes sealed with a box, manual, and comic book.

[img width=465 height=446]http://images.wikia.com/glee/images/b/bf/Seriously-meme.jpg[/img]

Time to bust out my checkbook.


Title: Re: Cheetahmen II Kickstarter
Post by: RetroRage on August 17, 2012, 01:02:03 AM
Ha that was my exact reaction.


Title: Re: Cheetahmen II Kickstarter
Post by: techwizard on August 17, 2012, 01:21:58 AM
i haven't been following this, didn't even know avgn and mike were involved. good for them to speak up about it instead of trying to sweep it under the rug though.


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 17, 2012, 06:32:35 AM
I don't think this repro will effect the value of Cheetahmen II.  It doesn't change the number of original carts, so why would the value drop?  Its like when Shelby reproduced its famous Cobra, they made a ton of repros but the value of the original car is the same, and has actually gone up.

I wouldn't call it a variant either....well maybe i would.  That's a tough one.

Again, I'd disagree. There were many games released by Nintendo themselves that got bug fixes and rereleased with a -1 to the product number, or even Revenge of Shinobi that exists in multiple versions with different boss characters. No one questions whether these are variants or something else.


Title: Re: Cheetahmen II Kickstarter
Post by: RetroRage on August 17, 2012, 04:57:31 PM
Oh i didn't know that.  In that case you may be right.  This is a strange one to define just because its been decades since the original game was (un)released on a system that's been dead just as long


Title: Re: Cheetahmen II Kickstarter
Post by: Shadow Kisuragi on August 17, 2012, 05:39:16 PM
FWIW, I've well known that this is essentially a scam, and there's no development in terms of the rom fix. It's essentially just paying them to give you a "reproduction" cartridge for it with the official license.

Note: Reproduction is used lightly, since it's just a homebrew release at this point. It doesn't fall into the "unlicensed" category, since those were made while Nintendo was making licensed titles, and it doesn't fall into a variant since the original was not actually released.

EDIT: Since Duke brought it up, Nintendo had two methods of noting revisions - Part #, and Version Numbers. Part #s were used to denote major changes (e.g. licensing changes, publisher changes, etc.) while Version Numbers were used to denote game fixes. Take, for example, the most notable of the version differences in Ocarina of Time:

Quote
There are three different versions of game cartridges: 1.0 (NUS-CZGE-USA), 1.1 (NUS-CZLE-USA), and 1.2 (NUS-CZLE-USA-1)

EDIT: Wait, why are the manuals NZ instead of CZ? Weird.

Quote
The game also released in different software versions. All of the gold cartridge games that came out in November 1998 are version 1.0, and some grey cartridges released soon after are also version 1.0. Version 1.1 grey cartridges began to be released in early 1999, in which Nintendo fixed a number of bugs and glitches from the first version. This was followed by version 1.2.

The most notable difference between version 1.0 and the following versions is that version 1.0 contains a trick that allows one to play the game without Link's sword, which in turn allows one to use any item on Epona. Version 1.1 is similar to version 1.0 except you cannot perform the above trick (there is a different known method that works on all versions, including GameCube ones). Ganon's blood at the end of the game appears red in versions 1.0 and 1.1, but was changed to green in version 1.2. Also for version 1.2, the original theme for the Fire Temple, similar to an Islamic prayer chant, was replaced in version 1.2 with a new theme. The GameCube version is similar to 1.2 but has some differences including button icons changed to their GameCube colors.

http://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Versions


Title: Re: Cheetahmen II Kickstarter
Post by: RetroRage on August 17, 2012, 09:37:44 PM

Note: Reproduction is used lightly, since it's just a homebrew release at this point. It doesn't fall into the "unlicensed" category, since those were made while Nintendo was making licensed titles, and it doesn't fall into a variant since the original was not actually released.


That's pretty much how I sum it up for me too.  Somewhere between a repro, a variant, and a homebrew. it's a Revaribrew.

Quote
FWIW, I've well known that this is essentially a scam, and there's no development in terms of the rom fix. It's essentially just paying them to give you a "reproduction" cartridge for it with the official license.


I dunno that it's completely a scam.  Sure the guy wants to make a little money off this project, and there's nothing wrong with that.  And if it comes with the box, the comic, and the manual, and if people are willing to buy the thing no questions asked, then no harm no foul.  But if he does in fact scam everyone out of their money, we live in an age of 4chan.  He'll pay.


Title: Re: Cheetahmen II Kickstarter
Post by: Shadow Kisuragi on August 17, 2012, 09:42:40 PM
It's just a scam in terms that they're claiming to have fixed the crash. The crash has been fixed for years. Now, if they did additional development to it, that's a completely different deal.


Title: Re: Cheetahmen II Kickstarter
Post by: RetroRage on August 17, 2012, 10:18:04 PM
I know the game has been fixed for quite awhile, and someone over at nintendoage is already selling his own homebrews.

But as far as this goes the additional development is the box, the manual, and the comic.....right?


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 18, 2012, 01:47:55 AM
http://www.youtube.com/watch?v=OQ9GwywAJF0&feature=colike


Title: Re: Cheetahmen II Kickstarter
Post by: Crabmaster2000 on August 18, 2012, 02:25:14 AM
Long winded, but well said!


Title: Re: Cheetahmen II Kickstarter
Post by: RetroRage on August 19, 2012, 05:55:22 PM
eh I'll throw a few bucks their way.  I'll probably end up buying a copy anyway


Title: Re: Cheetahmen II Kickstarter
Post by: SirPsycho on August 19, 2012, 06:07:20 PM
I was going to post that if you didn't Duke.


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 19, 2012, 06:56:47 PM
Only 20k left to go, and 19 days left. I'm thinking this will get funded, so get in for you CIB copy at the $60 level now!


Title: Re: Cheetahmen II Kickstarter
Post by: Crabmaster2000 on August 19, 2012, 08:23:31 PM
Only 20k left to go, and 19 days left. I'm thinking this will get funded, so get in for you CIB copy at the $60 level now!

Its tempting. I'm gonna half to look at my finances and see if I cant toss some money at you and singlebanana so I can buy in.


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 19, 2012, 08:34:39 PM
Only 20k left to go, and 19 days left. I'm thinking this will get funded, so get in for you CIB copy at the $60 level now!

Its tempting. I'm gonna half to look at my finances and see if I cant toss some money at you and singlebanana so I can buy in.

Candadians are allowed in, just have to pay extra for shipping. Of course I can understand if you want to just bundle it in with some other stuff we're going to ship anyway.


Title: Re: Cheetahmen II Kickstarter
Post by: Crabmaster2000 on August 19, 2012, 11:20:35 PM
Only 20k left to go, and 19 days left. I'm thinking this will get funded, so get in for you CIB copy at the $60 level now!

Its tempting. I'm gonna half to look at my finances and see if I cant toss some money at you and singlebanana so I can buy in.

Candadians are allowed in, just have to pay extra for shipping. Of course I can understand if you want to just bundle it in with some other stuff we're going to ship anyway.

lol, I meant pay you guys what I owe you for the games you've got for me before I start spending on new stuff :P


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 23, 2012, 12:00:38 AM
If you are a backer that is at the level to receive the game or higher, you can add $99 to your pledge and get a copy of Cheetahmen: The Creation also. Call me crazy, but I jumped on it.

Also, only 6k left to go to meet the goal with 2 weeks left. Looks like this one is definitely going to get funded.


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on August 25, 2012, 09:21:41 PM
Funded!


Title: Re: Cheetahmen II Kickstarter
Post by: RetroRage on August 27, 2012, 08:49:41 PM
That was quick.  Can't wait to own my own copy


Title: Re: Cheetahmen II Kickstarter
Post by: Duke.Togo on September 11, 2012, 02:27:45 PM
It looks like you still have a chance to own Cheetahmen II: The Lost Levels and The Creation by PayPal until September 30th if you didn't make the Kickstarter.

Here is the latest message from Greg Pabich, and notice the hints... looks like Action 52 is coming back in another form. I'm going to wildly speculate that the original programmers are going to get together and bless us with another 52 atrocious games.

Quote
I AM BACK FROM A LONG WEEKEND OF NO CHEETAH AND WANT TO UPDATE EVERYONE.

COUNTING PAYPAL, THE PROJECT RECEIVED PLEDGES OF OVER $100,000, SO ONCE AGAIN, THANKS TO YOU FOR THE CULT OF CHEETAHMEN AND THAT INFERNAL CHEETAHMEN SONG GOING ON FOREVER ......

MEANWHILE THIS NEWS

BECAUSE I HAVE RECEIVED SO MANY REQUESTS FROM PEOPLE WHO MISSED THE KICKSTARTER DEADLINE, WE ARE GOING TO LEAVE THE PAYPAL OPTION OPEN ON THE WEBSITE AT  www.cheetahmengames.com YOU CAN STILL MAKE ALL THE SAME PLEDGES/REWARD LEVELS THROUGH SEPTEMBER 30.

MUST STOP THEN TO:

SEND OUT THE POLLING EMAIL TO ALL BACKERS ABOUT OCTOBER 8th TO CONFIRM SHIPPING INFO, THE NAME YOU WANT ON THE HALL OF F/SHAME(or NO name), YOUR SHIRT SIZE AND ANY "EXTRAS" YOU PLEDGED FOR...

STILL WORKING ON THE FINAL BACKER'S SHIRT DESIGN(LOTS OF SUGGESTIONS FROM EVERYONE), BUT THE CONSENSUS SEEMS TO BE TO REMOVE THE LINE "KICKSTARTER 2012"

RIGHT NOW, LABELS, CHIPS, BOARDS, GAMEBOXES, DUSTCOVERS, COMICS, GUIDEBOOKS, MAILERS, STYROS AND HOLOGRAMS HAVE BEEN ORDERED.

STILL WORKING WITH MARIO ON POSTER DESIGN- IT SHOULD LOOK GREAT!! IT IS BIG  (24"X 36").

WE ARE ON TARGET FOR DECEMBER SHIP.

STAY TUNED TO KICKSTARTER AND THE CHEETAHMENGAMES WEBSITE FOR UPDATES AND MANY FUTURE PLANS....

HINTS:

ACTION 52:  THE REUNION

ACTION FIGURES

WHERE IS THAT CHEETAHMEN MINI COOPER?

DO I GET A FREE iPHONE 5 IF I BUY iCHEETAH AT 199 CENTS?