RF Generation Message Board

Collecting => Collection Connection => Topic started by: SirPsycho on July 20, 2012, 08:50:59 PM



Title: The Laws of Sega
Post by: SirPsycho on July 20, 2012, 08:50:59 PM
So in the last couple years that I've been going a bit crazy with collecting I've noticed a few things which always seem to happen when I find anything Sega related and in a decently sized lot, or even by itself. So I'm starting a list of Sega Laws that I think we can build on.

First Law of Sega: Any and all Genesis lots must include Sonic 2 and/or Mortal Kombat.
Second Law of Sega: Saturn sports games will have amazing cases, games you care about will have shitty cases.
Third Law of Sega: The ratio of complete:incomplete Dreamcast games increases exponentially as rarity and/or demand increases.


Title: Re: The Laws of Sega
Post by: Shadow Kisuragi on July 20, 2012, 08:56:30 PM
Fourth Law of Sega: Any console purchased in a lot will be missing at least one required component.


Title: Re: The Laws of Sega
Post by: Razor Knuckles on July 20, 2012, 09:07:19 PM
Well as as a huge fan of the Genesis/Mega Drive Here are the top 10 games you will always find in a lot.

Sonic the Hedgehog 2          
Sonic the Hedgehog             
Sonic the Hedgehog 3             
Mortal Kombat       
Sonic and Knuckles             
Aladdin             
Mortal Kombat II             
The Lion King          
Streets of Rage 2             
X-Men

Plastic cases on the Saturn most likely will have some pressure applied to the cases in the many years after they have been released. Such as stacking, smashing, child abuse, random storage over the years Ect... They will crack over time. Ive had to pay a pretty penny myself for Sega Saturn games without cracked cases.

I can't help you on the third one as I don't collect for the Dreamcast, but I will eventually.


Title: Re: The Laws of Sega
Post by: Razor Knuckles on July 20, 2012, 09:08:01 PM
Fourth Law of Sega: Any console purchased in a lot will be missing at least one required component.

Controller?


Title: Re: The Laws of Sega
Post by: Shadow Kisuragi on July 20, 2012, 09:08:40 PM
Technically, a controller is a required component for the console to function.


Title: Re: The Laws of Sega
Post by: Razor Knuckles on July 20, 2012, 09:13:23 PM
Umm... at least in my area on Craigslist they seem to always be missing the A/V cords, now that I think about it... I could be wrong.


Title: Re: The Laws of Sega
Post by: Duke.Togo on July 20, 2012, 09:38:46 PM
Fifth Law: The SEGA version will always be less valuable than Nintendo (even if the game is better.)


Title: Re: The Laws of Sega
Post by: Cryptid Collector on July 20, 2012, 09:45:15 PM
How about the 80% chance that boxed games will be missing the manuals?


Title: Re: The Laws of Sega
Post by: Razor Knuckles on July 20, 2012, 09:48:13 PM
Well I really did enjoy Super Mario All-Stars. That was apparently given away for free. Hmm... Genesis six pak or Super Mario All-Stars... Their both delicious.  


Title: Re: The Laws of Sega
Post by: OatBob on July 20, 2012, 09:49:49 PM
So in the last couple years that I've been going a bit crazy with collecting I've noticed a few things which always seem to happen when I find anything Sega related and in a decently sized lot, or even by itself. So I'm starting a list of Sega Laws that I think we can build on.

First Law of Sega: Any and all Genesis lots must include Sonic 2 and/or Mortal Kombat.
Second Law of Sega: Saturn sports games will have amazing cases, games you care about will have shitty cases.
Third Law of Sega: The ratio of complete:incomplete Dreamcast games increases exponentially as rarity and/or demand increases.

I disagree with the Third Law.  Complete, even sealed games are out there.  You typically pay a premium for them.

I propose a new Sega law.  Dreamcast imports "Complete with obi" ship more often from Hong Kong than Tokyo.


Title: Re: The Laws of Sega
Post by: SirPsycho on July 20, 2012, 10:02:47 PM
I disagree with the Third Law.  Complete, even sealed games are out there.  You typically pay a premium for them.

I propose a new Sega law.  Dreamcast imports "Complete with obi" ship more often from Hong Kong than Tokyo.

They do exist, the third law does not say they don't. But every time I've run into a DC game that would command a premium complete it is almost always a loose disc. Its part of the reason my collection is still small, I find loose DC discs all the time and they're scratched to hell, unless they're stupidly common. If they're common then they're almost always complete and way overpriced "Because anything Dreamcast is rare," the dumb sellers say.


Title: Re: The Laws of Sega
Post by: Leynos on July 23, 2012, 02:56:14 AM
I never run into that 3rd law so I disagree. It's rare I see a loose DC game. So rare I can't remember the last time it happened.


Title: Re: The Laws of Sega
Post by: Zagnorch on July 24, 2012, 10:53:08 PM
Oh, you foolish mortals and your silly little laws...

First Law of Sega: Any and all Genesis lots must include Sonic 2 and/or Mortal Kombat.

My best friend picked up a Genesis lot while yard sale'ing on Saturday.

While it DID include Mortal Kombat, there was no Sonic 2 to be found.

It did, however, come with two copies of Sonic Spinball.

Doin' good so far...

Fourth Law of Sega: Any console purchased in a lot will be missing at least one required component.

[img width=181 height=278]http://t2.gstatic.com/images?q=tbn:ANd9GcRFJp3laHzsuzUkhQF5Ib3tIW8w0KJ6fGRZoBj5W5kFTVJ5V0lfVdj5vgYpRg[/img]

This lot had all the hookups: power cord, two 3-button controllers, and an RF switch.

Quote
Third Law of Sega: The ratio of complete:incomplete Dreamcast games increases exponentially as rarity and/or demand increases.

[img width=256 height=256]http://www.gamesprays.com/files/resource_media/preview/rainbow-dash-objection-6471_preview.png[/img]
This one's for you, Shoboni...

I personally have never encountered a loose Dreamcast title.

Then again, it might just be that I've never encountered the truly "rare" ones.


What's the next case on the docket?


Title: Re: The Laws of Sega
Post by: SirPsycho on July 24, 2012, 11:03:17 PM
Sixth Law: Most complete Dreamcast collections are on burned discs.


Title: Re: The Laws of Sega
Post by: Razor Knuckles on July 24, 2012, 11:27:10 PM
Sixth Law: Most complete Dreamcast collections are on burned discs.

Thats actually true. And is also a good way to kill the GD ROM drive on your system quickly.


Title: Re: The Laws of Sega
Post by: Tynstar on July 25, 2012, 12:11:25 AM
Sixth Law: Most complete Dreamcast collections are on burned discs.

I disagree


Title: Re: The Laws of Sega
Post by: RobotCowhand on July 25, 2012, 07:59:15 AM
Thats actually true. And is also a good way to kill the GD ROM drive on your system quickly.

This debate will never ever ever end. If you are not educated on the subject you shouldn't be preaching this.


Title: Re: The Laws of Sega
Post by: Zagnorch on July 25, 2012, 12:58:04 PM
How about the 80% chance that boxed games will be missing the manuals?

[img width=256 height=256]http://www.gamesprays.com/files/resource_media/preview/derpy-hooves-objection-6489_preview.png[/img]

I own 41 boxed NTSC Genesis games, only 10 of which are missing manuals, giving my collection a missing-manuals rate of less than 25%.

However, there just might be someone out there who has the same number of boxed Genesis games, and none with any manuals at all... though that'd be kinda weird.

Sixth Law: Most complete Dreamcast collections are on burned discs.

[img width=250 height=195]http://i1.kym-cdn.com/photos/images/original/000/087/618/objection.gif[/img]

I'm gonna hafta concur with Tynstar on this one.

The way i see it, unless all the components of a collection are legitimate, what you have is an incomplete collection with bootlegged placeholders.


Title: Re: The Laws of Sega
Post by: mumboking on July 25, 2012, 01:38:48 PM
How about the 80% chance that boxed games will be missing the manuals?
I found 6 boxed Mega Drive games today in a charity shop:
Sonic 1
PGA Tour Golf
Some other EA sports game I forgot the name of
Batman
Lemmings
Ecco The Dolphin

I only picked up the last 3, but out of the 6, only Sonic 1 was missing the manual.


Title: Re: The Laws of Sega
Post by: RobotCowhand on July 25, 2012, 02:04:12 PM
I'd say out of all the Genesis game I have 2% are missing the manuals, but that's also because I avoid buying uncomplete so it's not much of a true stat.


Title: Re: The Laws of Sega
Post by: Tynstar on July 25, 2012, 02:28:58 PM
I have 713 Genesis games and they all have manuals.


Title: Re: The Laws of Sega
Post by: RobotCowhand on July 25, 2012, 02:32:24 PM
Is that a complete NA set, or chunks of everything?


Title: Re: The Laws of Sega
Post by: bombatomba on July 25, 2012, 02:49:22 PM
I imagine that games on the Genesis would have a much higher rate of CIB or cart & manual than many cart games due to the versatile case.  The Genesis games I have picked up while on The Hunt are either loose or CIB (with the majority CIB) everytime.

What's funny about the loose DC games sub-discussion is around where I live loose DC games were quite common until Gamestop ceased carrying them, then it dried up seemingly overnight


Title: Re: The Laws of Sega
Post by: Tynstar on July 25, 2012, 03:15:38 PM
Is that a complete NA set, or chunks of everything?

Complete NA collection


Title: Re: The Laws of Sega
Post by: RobotCowhand on July 25, 2012, 03:55:54 PM
Well done. I'll be there in about 2 years!


Title: Re: The Laws of Sega
Post by: Tynstar on July 25, 2012, 04:59:40 PM
Miracle Piano was the last game I got. Pain to find CIB.


Title: Re: The Laws of Sega
Post by: Shadow Kisuragi on July 25, 2012, 05:31:30 PM
Miracle Piano was the last game I got. Pain to find CIB.

Fortunately, with your help, I knocked that one out last year. I've barely put a dent in anything though this year...


Title: Re: The Laws of Sega
Post by: Zagnorch on July 27, 2012, 05:53:22 PM
Seeing as how I've made objections to several so-called "Laws' of Sega, I figure it's only fair I add my own for you to consider.

There are two types of owners of the Sonic & Knuckles lock-on cartridge:

1) Those who have locked non-Sonic Genesis/MD games onto it, jammed the whole shebang into their console, and turned it on, and just to see if anything cool would happen,

2) those who have never done this for fear of shorting out the console, or something similarly bad happening.


Then there's this: Take your S&K cartridge, lock Sonic 2 or Sonic 3 onto it, connect that to a Genesis/MD Game Genie, and then pop that into your console, and you pretty much have the nerdiest Lego set ever.

Well, whattaya all think?


Title: Re: The Laws of Sega
Post by: Shadow Kisuragi on July 27, 2012, 05:59:06 PM
I've tried to see how many passthrough carts you can use. I think I topped out at 6 before they fell over.


Title: Re: The Laws of Sega
Post by: Duke.Togo on July 27, 2012, 07:32:59 PM
[img width=425 height=597]http://www.halolz.com/wp-content/uploads/2010/03/halolz-dot-com-segalockontechnology.jpg[/img]


Title: Re: The Laws of Sega
Post by: mumboking on July 27, 2012, 08:48:46 PM
If that were a model 1 Gen/MD with a model 1 SCD/MCD, then it'd be taller!


Title: Re: The Laws of Sega
Post by: Zagnorch on July 28, 2012, 07:32:46 PM
[img width=425 height=597]http://www.halolz.com/wp-content/uploads/2010/03/halolz-dot-com-segalockontechnology.jpg[/img]

That has led me to wonder:

What would happen if you attempted to play Sonic & Knuckles locked onto another S&K cart?

Would it cause some kind of divide-by-zero paradox-type thing that would result in the end of the universe as we know it?

I shudder at the very thought of it...


Title: Re: The Laws of Sega
Post by: Duke.Togo on July 28, 2012, 08:01:39 PM
If that were a model 1 Gen/MD with a model 1 SCD/MCD, then it'd be taller!

That's what my tower of power is composed of.

That has led me to wonder:

What would happen if you attempted to play Sonic & Knuckles locked onto another S&K cart?

Would it cause some kind of divide-by-zero paradox-type thing that would result in the end of the universe as we know it?

I shudder at the very thought of it...

That's how you unlock Dr. Robotnik as a playable character... right? ;)


Title: Re: The Laws of Sega
Post by: CoinCollector on July 28, 2012, 09:05:28 PM
I shudder at the very thought of it...
[img width=226 height=600]http://25.media.tumblr.com/tumblr_m7lfpfbs4P1qzp9weo1_400.jpg[/img] (http://tinycartridge.com/post/27843184140/24-copies-of-sonic-knuckles-in-mega-lock-on-by)


Title: Re: The Laws of Sega
Post by: Zagnorch on July 28, 2012, 09:37:11 PM
I shudder at the very thought of it...
[img width=226 height=600]http://25.media.tumblr.com/tumblr_m7lfpfbs4P1qzp9weo1_400.jpg[/img] (http://tinycartridge.com/post/27843184140/24-copies-of-sonic-knuckles-in-mega-lock-on-by)

Someone is compensating.

BTW that thing is bending the exact same way as...

...oh dear, will you look at the time.

Gotta book...


Title: Re: The Laws of Sega
Post by: SirPsycho on July 28, 2012, 10:19:58 PM
I counted 24 Sonic and Knuckles.


Title: Re: The Laws of Sega
Post by: Zagnorch on July 29, 2012, 09:35:10 PM
I counted 24 Sonic and Knuckles.

I knew there were 24 without having to count.

Click on the pic and you go to:

tinycartridge.com/post/27843184140/24-copies-of-sonic-knuckles-in-mega-lock-on-by

So there!

Hey, I wonder if this trick gives you 3 extra lives for every cart you lock-on?


Title: Re: The Laws of Sega
Post by: SirPsycho on July 29, 2012, 10:37:07 PM
Its more fun to count for yourself.